Playing with the aspect of torn paper that is folded up to make a character is not only different from the typical rigid objects in games, but quite magical, shares Omar Cornett, one of Tearaway's gameplay programmers.
Cant wait. Game devs thinking outside the box. Keep gaming alive, its launching at a bad time and feel it will be overshadowed. I'm definitely interested.
I love the 'break the 4th wall' thing the gameplay is about. Yeah, the launch timing doesn't look as appealing, but we'll see ;) The game has best uses of the Vita ever seen.
This just looks really adorable!!! Just two more weeks!!!
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