Exclusive interview: Building 'Call of Duty: Ghosts' from the ground up

Examiner: "Last week we had the chance to sit down with Infinity Ward's senior community manager, Tina Palacios and discuss Call of Duty: Ghosts. The game, which released today, is something entirely new from the studio renown for redefining multiplayer with the Modern Warfare franchise. However, that's now in the companies past and their moving forward with Ghosts. Doing that wasn't so easy according to Palacios as evidenced in the responses below."

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cell9891897d ago (Edited 1897d ago )

from the ground up sounds a little too far fetched

More like an expansion pack from Call Of Duty 4:Modern Warfare, now that was a revolutionary title. I loved playing that game, I miss those COD days, only 3 kill streaks, no quick scoping, cool maps like Crossfire, shipment,and crash

MizTv1897d ago

It was built from the ground up 8 years ago

cell9891897d ago

Ooohhhh that's what they meant


@cell those where the good old days,ghost really sucks they need to take a 2yr break

hiptanaka1897d ago

By "from the ground up" they must've meant recycling 98 percent of the assets of the previous COD games.