Square Enix just announced "Project Flare", dubbed by the company as "A technological breakthrough in cloud gaming."
According to the announcement the project promises "Cloud games powered by virtual supercomputers," that "will revolutionize the way users will interact with content, and how content is delivered to those users, enabling new experiences."
Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."
Yuji Naka was fined $1.2 million and given a suspended jail sentence for the crime.
I find his comments around how Balan turned out to be very insightful as to why the game is trash. He basically apologises for its existence
The top producer of Square Enix flagship Dragon Quest franchise is stepping down from the role, following delays in developing the next installment of the popular series.
Please o please don't turn dragon quest into final fantasy square enix we dont wont that. Dragon quest works well just as it I. Plus you'll piss off Japanese fans to.
Calling BS on this till there is actual proof and facts to back up the "Power of the cloud" nonsense.
I find it hard to believe enthusiasts of such a tech heavy industry like gaming would be so dismissive of emerging technologies. Instead of having the attitude that cloud computing is a joke (teh cloudz)and has no place in gaming, we should be rooting for progressive thinking and hoping for the next big breakthrough.
I for one, am looking forward to the future.
The question is not "can games be cloud computed?"
The question is "is it practical? is it realistic?"
Cloud computing has a very large problem that people desperately wish to ignore, and that is latency.
The reason pro gamers use WIRED controller and WIRED headsets and 2ms RESPONSE TIME monitors, is because of latency. A wired controller is noticably less latent than a wireLESS controller, so what do you think happens when you move the console MILES away from the user's controller?
It is literally a problem of physics.
Even if your internet was 1000GB/s, your controller input would still need to travel miles, register, have an impact, and then be sent back miles, to register on your television.
This is not realistic.
This is going to end in failure. Nothing current today is able to remove the requirement for a capable end user device...nothing. A cloud is just water vapour and this is going to end up as vapour ware.
I miss Squaresoft, Square Enix has totally lost what made the magic in the first place.. kinda makes me sad, Final Fantasy used to be some of my all time favorite games back in the day, their totally directionless now the way I see it.
Don't get me wrong, I'm not downplaying cloud-computing, but I think a lot of people (especially in the flamewars) think it means something different. I'm typing this right now in THE CLOUD. The cloud is the internet, the "clouds" are servers, that's what it is without the magic attached.
I'm not saying their aren't real possibilities to be had here, people are constantly finding new ways to improve what they can do with it and utilize it more. I just wish Square would try to find out why their last games sold out fast and then got bagged on.. I wish they'd maybe go back and play some of their old games and see where they lost their "heart". I can't wait for Kingdom Hearts III, but for the last few years I consider them "heartless"..