"The war over video game resolutions and frame rates rages on. We recently had a chance to talk to Ragtag Studio's co-founder Chris Cobb, who is working on the PS4 version of Ray's The Dead, an action-stealth-puzzler where you command your own zombie army."
PP: Ray's the Dead has one of the best soundtracks in gaming, and that's about all it has going for it. The gameplay is OK but repetitive and the performance is woeful. Unfortunately, none of the post-release patches have managed to raise this one from dead.
"Spooky times are here and Halloween is about to make things spookier so here are 8 games that range from nasty tricks to tasty treats." - A.J. Maciejewski from Video Chums
The dark zombie comedy action-adventure game Ray’s The Dead releases today on the North American PlayStation Store (and Steam), quite a few years after its original announcement during Sony’s E3 2013 press conference.
Im torn on this subject. having been gaming since pong/2600 days I have grown with the times and the changing conditions of gaming. Seen it blossom from the low res/color output to the HD era and to me it was never about the graphics.
I would rather have a game that is fun and plays well than the visual fidelity being more important. Having a blend of visuals with gameplay is ideal but if studios are having to make a choice then i certainly hope they go with the fun factor over anything else.
Give me 1080p/30fps or 900p/60fps but do not give me 720p/60fps.
Don't sacrifice game play for graphics. That's all I ask.
Im pretty sure they will achieve it but at least their honest about it.
COD will be 1080p as will Killzone. They should be able to get there.