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Storytelling in Video Games: Showing, Not Telling

Video games as a story telling medium have come a long way in the latest generation. Eight years ago, games were in a bizarre fringe world of expression: time wasting, mindless entertainment and storytelling. As time has rolled on, these distinctions have become more refined; it is usually clear when you are getting into a story driven game. As with any medium, some of the best games make use of showing – and not telling – to convey their stories.

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AnotherProGamer2032d ago

I think Half Life is one of the best examples of showing not telling