What works best in Arkham Origins is, unsurprisingly, exactly what worked in the previous titles. The WB Montreal folks inherited one hell of a template when they set out to make this title, and they were wise enough to know not to fix what wasn’t broken. The combat system remains a joy. Beating up a few dozen henchmen happens with ease and impressive animation variation. Flying around the city with your extended cape also continues to be a blast and the design of Batman, the side characters, and the world remains undeniably detailed and impressive.