80°

Pixel-Fright-Us: Psychological torment

(Editor’s note: In celebration of Halloween, the Pixelitis staff is outlining 31 of their favorite horror games in Pixel-Fright-Us. The following games are not listed in any specific order.)

"Sometimes the enemy within is far scarier than the enemy lurking in the shadows. But what happens when those enemies are one and the same? Psychological horror is a nebulous and unique evil, the type where monsters that come from troubled minds are often made manifest by some kind of supernatural force.

Be it a purgatorial towns that draw in tortured souls, the hellish dreamscapes of a teenage recluse or a cruel orphanage where the roles of adult and child are reversed; these are the locales that make up our worst nightmares." - Pixelitis Staff

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pixelitis.net
4244d ago
90°

Interview with Keiichiro Toyama (creator of Silent Hill, Siren, and Gravity Rush)

In a career spanning interview, I speak to the creator of the Silent Hill, Siren, and Gravity Rush franchises about his 30 year time within the industry, what his thoughts are in making the transition from working for a AAA publisher to essentially becoming an independent, whether he’d be open to working on new iterations of the franchises that he’s renowned for, whether he’d be open to collaborating with any of the horror greats in the games industry, and what his long-term goals are for the next 30 years… Enjoy!

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prankster101.com
Knushwood Butt234d ago

Interesting read, although the questions should have been more focused, and I think Gravity Rush, at least the first one, is fairly dark. Never got into the sequel.

DarXyde233d ago

I loved both games. There are pervasive themes of darkness worked in, but they're very vibrant games and Kat (history withstanding) is a very light-hearted character in a world that has its dark moments, but it's very generally upbeat, especially in comparison to Siren and Silent Hill.

isarai233d ago (Edited 233d ago )

Wait, dude made all 3? Wtf? Dude has a knack for cult classics like damn

DarXyde233d ago

"So most of the games that I’ve worked on have been new IPs, even though I’ve made different franchises and stuff. But I want to note that every time I make a new IP, my resources are pretty limited, and they’re limited by the company that I’ve worked for. So in that sense, Silent Hill, Siren, and the first Gravity Rush game, I think that we were striving to achieve something new, as opposed to making a big budget videogame. So I feel the need to do that every 3, 4, or 5 years. And I keep making new games, so going individual, like going indie right now, for me, I don’t really feel limited, I feel that it suits me more. So it feels like I’ve got an advantage, because I know how to work with limited resources."

That's encouraging. I really hope Sony would approach Toyama-san for a Gravity Rush sequel.

160°

Silent Hill transmission coming May 30th 4.pm. PDT

Blooper Team will share game updates, a deeper look at the film and new merch.

-Foxtrot382d ago

This is make or break for the Silent Hill 2 remake, if it looks lacklustre then I think it's the final nail in the coffin for a lot of people. Nothing has been wow worthy since it's reveal.

Resident Evil 2 Remake, Resident Evil 4 Remake, the Dead Space Remake etc, it has a lot to live up to with the quality remake titles we've gotten recently over the years.

SmortBoie381d ago

While an expectation of the highest quality for such a revered title as SH2 is entirely valid, I feel that the comparison to the likes of RE2R/RE4R is a little steep. Capcom, Konami ain't (these days) and likewise, the SH franchise ain't nothing to the likes now in comparison to the juggernaut which is the RE franchise. A tempered level of expectation would do your appreciation that we're getting something at all a significant justice.
While from the shadows I often agree with your critisisms and opinions, I think you're being to harsh on this particular mid-level team and their passion project here. Sure, it would have been nice to get something of the vein Capcom can deliver, but the profit the SH franchise can conjure in 2024 is likely a far cry from the sure-thing RE is and the budget, no doubt, reflects the uncertainty. In the end, what we'll have here is a serviceable mid-level slow-burn, clunky exploration-based survival horror title that aptly revisits the setting, atmosphere and experience of the core Silent Hill essence in the modern gaming era. For some of us it's enough to be given a chance to be inside that world again, with the town rendered in better graphics than we've ever seen before by a team who obviously cares deeply for the lore of this franchise and is doing their best.
Was it a stupid idea to focus our first-look on a combat trailer? Definitely. It's the aspect I personally care least about. Will it be difficult to accept the modern direction of the characters, voice work and doubtless changes to to the story? Undeniably. But will I be delighted to experience this reimaginging of a game that shaped the very foundation of who I am as a gamer 23 years ago? Without. Question.

I think we need to ease off on expecting everything to be Naughty Dog level masterclass in gaming and just try more to appreciate what is. While we should expect quality from our hard earned dollars, and no doubt have the right to withhold them in defiance of shitty games, greedy corporate practices and buggy messes - we should also give credit where credit is due when the industry at least tries to compromise with us and deliver on what people want.

... would I have likely been significantly happier with a full-scale true modern remastering of SH2 instead of a reimaginging by an unproven studio. Lol hell yes brother. Alas.

381d ago
SmortBoie381d ago

No it ain't AMiles. Keeping the budget low doesn't please the folks that want RE2R quality but it does help keep the risk down on an unproven franchise and release. Maybe if the sales are great we'll see a bigger investment on the next title - it's just a SHAME Konami came out swinging with this title, on this budget, 12 years after the last franchise release instead of saving it for a series sales high point they worked up to - ala Capcom and RE. But we can lament what could have been til the cows come - I'm at least here for the what is, and still pretty excited for it.

381d ago
Sonic1881381d ago

I'm not that interested in it

purple101381d ago

ahhh sheeeee*t, I seem to have lost editing privilege on it too, so hope mods can change it for us!!

380d ago
520°

Gamer buys 4,000 copies of Alan Wake, none of them work

Alan Wake, from Max Payne and Control creator Remedy, is a horror classic, prompting one player to buy 4,000 copies that don’t even work.

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pcgamesn.com
roadkillers424d ago

Kind of a goody story...

On a serious note, that is why I try activating gift cards asap. It's happened to me where the store didnt scan it right where the card was unusuable. Happened at Wally World.

gigoran8424d ago

wait, that place is real? national lampoon wasn't kidding?

Tacoboto423d ago

I just bought two of the MonsterVerse Godzilla movies on 4K - both had digital copies expiring in 2023. Both were actually expired.

I'd be surprised but it's WB, of course they'd actually expire them

Knightofelemia424d ago

Usually most of those redemption card have an expiry date on them. If they expired all buyer did was buy recycled paper. And some of those codes are country locked to certain countries. I buy a card from the States I can't use it in Canada.

Chocoburger423d ago

Dumb and silly story. She wasted her money for no reason.

Is it really that hard to go to Steam or GOG. She spent $240, when its currently 70% off on GOG, and only costs $4.49.

Gee, I wonder, should I spend $240 on eBay, or $4.49 on GOG? 🙄

Rynxie423d ago

Most likely she wanted to resell a few or most of them. However, it was a too good to be true situation.

423d ago
Profchaos423d ago

So in short she paid $240.00 assuming usd for a bunch on unactivated game codes.

I still don't understand why I guess cause there's not a physical version and she wanted something for a collection or art project.

Rynxie423d ago

No, most likely to resell. However, she ended up getting screwed.

Asplundh423d ago

This is Alan Wake 1, it had physical copies.

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