40°

Roundtable: What is Your Scariest Gaming Experience?

The VGU staff discuss their scariest gaming experiences.

joshmille993980d ago

Silent Hill made for one hell of an atmosphere. But the game(s) that stand out for me are the Left 4 Dead games. The sense of urgency that game creates between car alarms, hordes, witches, etc is fantastic.

250°

Silent Hill 2 Will Be a PS5 Exclusive Until Oct. 8, 2025, So Don't Expect an Xbox Version Until Then

Silent Hill 2 remake will be exclusive to the PS5 until October 8, 2025, so don't expect an Xbox port or announcement it expires.

darthv721d 20h ago

why does it feel like we are living in the early 00's again? Sony paying for either full exclusivity or timed was the thing back in the day... and its been 'remastered' for this generation.

raWfodog1d 13h ago (Edited 1d 13h ago )

The original SH2 was PS2-exclusive for only a few months. Remastered version is exclusive for over a year lol.

But both companies played the timed exclusives game for so long so it’s no surprise.

rlow11d 12h ago

Sony is the king of paying for exclusives. Anytime Xbox does it Sony fans go berserk. But when the shoes on the other foot they flop like a fish out of water.

raWfodog1d 11h ago

@rlow

Stop acting like one camp is better than the other. Both sides have rabid fans that go crazy over silly stuff. Many gamers have common sense and are even-keeled. Which category do you fall into?

RedDevils1d ago

rlow1 probably have amnesia and forgotten how MS start the trend, now all of the sudden he's crying ironic.

Profchaos1d 12h ago

Two fold publishers look at the loss in sales due to exclusivity and given how little Xbox sells in general Sony's generally able to get a greenlight for this behaviour if they fund it.

Microsoft think buying punishers is acceptable but they dug a huge financial hole as a result

Nintendo is just Nintendo and don't care

VersusDMC1d 11h ago

Oh Nintendo didn't pay for timed exclusivity for Monster Hunter Rise, SMTV, octopath, etc...? As usual it's
only a "behaviour" for Sony.

Hotpot1d 3h ago

Technically Nintendo has more Square Enix exclusives than Sony..

Chevalier1d 11h ago

Yeah it's not like Xbox paid for exclusivity for games like Ark 2, Stalker 2, Warhammer Darktide or anything like that right? Oh wait.....

jznrpg23h ago

Or the majority of the Xbox 360 generation

S2Killinit1d 8h ago (Edited 1d 8h ago )

How do we know the developer doesnt prefer to release on the console that sells games?

+ Show (1) more replyLast reply 23h ago
Einhander19721d 12h ago

Just because that's the announced end doesn't guarantee it will be coming to xbox at that point or ever to be honest.

And even if it does it'll be an inferior version without the haptics and the Tempest audio which I expect will be a huge part in setting the mood in a game like this.

Obscure_Observer1d 11h ago

"Just because that's the announced end doesn't guarantee it will be coming to xbox at that point or ever to be honest."

Whatever makes you sleep at night. Silent Hill will be release on both PC and PS5 and yet Konami made sure and let everyone know that their game is a timed-exclusive to Playstation. The Switch 2 and it´s PS4-level hardware won´t be able to handle it, so yeah, it´s definitely coming to Xbox.

"And even if it does it'll be an inferior version without the haptics and the Tempest audio which I expect will be a huge part in setting the mood in a game like this."

Who cares for Tempest when we have Dolby Atmos? And haptics? Please. There isn´t a single haptics implementation for games that comes near to Astrobot´s.

So yeah, I´m cool getting the best definitive version on Xbox Series X.

Knushwood Butt1d 10h ago

'Who cares for Tempest when we have Dolby Atmos? And haptics? Please. There isn´t a single haptics implementation for games that comes near to Astrobot´s.'.

Have you played Returnal?

Sonic18811d 10h ago (Edited 1d 10h ago )

So yeah, I´m cool getting the best definitive version on Xbox Series X.

You mean PC and PS5 Pro. The Series S will prevent it from being the definitive version 😂

1d 10h ago
1d 10h ago
Obscure_Observer1d 9h ago

@Sonic1881

"You mean PC and PS5 Pro. The Series S will prevent it from being the definitive version 😂"

We´ll see. The S is not preventing S.T.A.L.K.E.R 2 from being excellent on Xbox Series X running at 60fps according to DF, despite the fact that it can barely handle that game a stable 30fps at the moment.

@Knushwood Butt

"Have you played Returnal?"

No. Why? It´s better than Astrobot?

Sonic18811d 9h ago (Edited 1d 8h ago )

"We´ll see. The S is not preventing S.T.A.L.K.E.R 2 from being excellent on Xbox Series X running at 60fps according to DF, despite the fact that it can barely handle that game a stable 30fps at the moment."

We'll definitely see 😂

Knushwood Butt1d 8h ago

Better is subjective, but pretty much anyone would agree that the haptics are excellent. I got the Returnal platinum months if not years ago, and just started from scratch again last night. The audio and haptics are first class.

Hofstaderman1d 5h ago

No guarantee XBOX will even be around by then.

Gravesinger_1d 4h ago

The inferior version is the console version no matter what console its on..PERIOD.

+ Show (7) more repliesLast reply 1d 4h ago
Einhander197222h ago(Edited 22h ago)

Atmos is not even close to the same thing as Tempest. Atmos is a positional audio format Tempest is a chip in the console that can things like HRTF, ray traced audio and other forms of audio manipulation.

For example for Forza to have ray traced audio and Hellblade to have 3D audio they needed to use a software solution, not hardware like on PS5, and neither are nearly as advanced because each new source costs more resources which for all the talk of PS5 Pro's CPU you should be worried about that more on your xbox...

Regardless of whether the haptics are better than Astrobot, its 100% better than nothing which is what you'll be getting on xbox. And plenty of games use it great, just as a simple example of a third party game Jedi Survivor had over 150 unique haptic effects.

It's not about being better than Astrobot, it's about immersion.

Obscure_Observer20h ago(Edited 19h ago)

Dude, Xbox Series X has FULL NATIVE support for Dolby Atmos, DTS: X and Windows Sonic! Tempest audio on PS5 can´t come close!

The way you´re even trying to compare dedicated Hardware accelerated 3D audio on PS5 vs dedicated Hardware accelerated Dolby Atmos on Xbox Series X just shows how delusional you´re.

You believe Mark Cerny´s tech will simply beat the best in the market like Dolby Laboratories Dolby Atmos and Nvidia´s DLLS, just because you want it to be true. Smdh.

So I´m gonna ask again: "Who cares about Tempest when we have Dolby Atmos?"

"Regardless of whether the haptics are better than Astrobot, its 100% better than nothing which is what you'll be getting on xbox."

That´s true. Bad haptics implementations are better than no implementations at all. Whoever, though Haptics support are cool, people aren´t not falling in line trying to get a dualsense as the Xbox Series controller is still the most popular controller for gaming.

Again, Haptics are cool, but not the game changer that you´re trying making it up to be.

So yeah, I´m cool waiting for the definitive edition of Silent Hill 2 to drop on Xbox down the line. I beat that game on PS2 so for me, SH2 will be only worth a revisit and enjoy better graphics and new mechanics.

I´ll be enjoying S.T.A.L.K.E.R 2 for my "survival horror" fix. So the wait for SH2 will be nothing but a breeze.

Einhander197217h ago(Edited 17h ago)

"Dude, Xbox Series X has FULL NATIVE support for Dolby Atmos, DTS: X and Windows Sonic! Tempest audio on PS5 can´t come close!"

Dude, you factually don't understand the fundamental differences between the two. Atmos is a positional audio format made for cinema (like 7.1), Tempest is akin to a audio card in a PC.

Dolby Atmos can't do any type of audio manipulation, it just decodes audio and tells it which speaker to use. Tempest actually processes the audio in full and can manipulate the sound using things like ray tracing so sound from around a corner sounds like it's bounced off a wall around a corner or manipulation for example in a rainy scene Tempest can process the sound of the rain differently if you move under an object and the sound can even sound different if you move under a wooden roof vs a plastic tarp all in real time and for hundreds of sources with no drain on any of the other hardware.

To do ray traced or any audio manipulation on xbox they have to use a software called project acoustics, it runs on the CPU not dedicated audio hardware. And windows sonic is a form of HRTF which is processed by the CPU.

I mean, you can downplay the haptics all you want, but you're getting zero. And tons of games use it incredibly well, frankly you're only complimenting Astrobot, it's not taking away from any other game that uses the Haptics.

And xbox may in fact be the most popular controller but that's because XNA is built into every windows PC and the 360 controller was sold for PC and gained a dominant position by software/driver monopoly. But let me remind you that at one point xbox controllers were around 90% of the controllers used on Steam now that's about 55% with PlayStation controllers around 20% even though Microsoft doesn't include any PlayStation driver support in their windows software. I mean, a lot of people eat Mc Donalds hamburgers but that doesn't make it the best hamburger...

I know it's hard for you to accept that PlayStation does things better than xbox, but it's is what it is.

#dealwithit

+ Show (2) more repliesLast reply 17h ago
shadowT1d 15h ago

enough time to optimize for Xbox Series S

Hotpot1d 3h ago

Should've used the resource to optimize for toaster instead, probably more would buy it on toaster than XB anyway.

P_Bomb1d 14h ago

Hmm. Just a bit more than the 9 months The Medium was console exclusive.

TheNamelessOne1d 13h ago

No wait on the PC end, so I'm happy.

Show all comments (54)
140°

Silent Hill 2 - Immersion Trailer | PS5 Games

Explore Silent Hill and immerse yourself in psychological horror like never before.
SILENT HILL 2 is available October 8, 2024 on PS5.

hombreacabado2d ago

took a day off from work to immerse myself in silent hill!

90sGamingWasBetter2d ago

I'm not watching any trailers, I'm going to go into this one cold.

jznrpg2d ago

I try to do that for all games. I’ve played this game years ago but only have seen a short snippet of gameplay for the remake. I’m going to wait and play it on the Pro so I’ll have to avoid reviews and such for a month

1nsomniac2d ago

Mark my words, the 3d Spatial Audio will be best in class I reckon on this. They showed they were up to the task with Blair Witch. I think this will beat Returnal.

gold_drake2d ago

i really cant wait. it looks rly good

P_Bomb2d ago

Any word on a performance mode yet?

cammers19952d ago

Really hope they remake 3 and 4.

Show all comments (9)
160°

Silent Hill 2 Has "Replaced and Remapped" Enemy Locations; Konami "Serious About Renewing Series"

Konami has mentioned that they have replaced and remapped enemies to new locations to give players aa "fresh take on combat."

Inverno27d ago

Shouldn't y'all have remade the first then? Or is series like MGS and 2 canonically the first game?

P_Bomb27d ago

SH2 was a stand alone story iirc. SH3 was the actual sequel to SH1.

Inverno27d ago

Ahh, then I guess we'll be seeing those 2 next. Hopefully they do a bit more than with each new remake. Hopefully they reconsider bringing Silent Hills back to life too.

P_Bomb27d ago

You never know! Guessing they’ll wanna see the receipts first for this one. I’m down for a Silent Hill resurgence!

jznrpg27d ago

Hope this one turns out well.

ROCKY2827d ago

This will be the best horror game of the year !