DSOGaming writes: "As Adrian claimed a couple of hours ago, the launch titles for both Xbox One and PS4 are nothing to write home about. In fact, Adrian described both Killzone and Ryse as generic titles that have nothing really special to offer."
They are launch titles, designed to sell the systems, little more than that. People need to remember past launch titles for past consoles, they are rarely ever ground breaking. Those kinds of games come in the few years after launch. I also find it EXTREMELY ironic that the creative director for Gears Of War:Judgement has the nerve to say that next gen launch titles are generic.
Yep Gears Judgement was so disappointing, they tried too hard to copy EPIC and didn't change the formula enough. Also they built the whole thing for coop not singleplayer which sucked.
Yes Judgement was a very meh game. It's always interesting when game developers that haven't made anything spectacular start criticizing other aspects of the video games industry. It would be one thing if they had done something great recently, but all of these critics seems to be has beens or never was developers. Certainly the guy is entitled to his opinion, but it would be nice if he actually released a critically acclaimed game recently or ever, before he starts making these sort of random statements.
Gotta agree here, Judgment was the worst gears game made. Gears3 looks and plays better too. And this really pissed me off, who the hell launches a gears game, which have big MP communities, with 4 versus maps!?!?! Ridiculous!!!! I remember the Epic Games forums exploding with rage when they found out haha it was funny to read.
Being called "generic" by the creator of the most generic Gears game doesn't mean much. I love me some Gears, but come on.
Gotta agree there. You can't really expect a ground-breaking game to be released at a launch of a console with the exception of a few games (Super Mario 64, Halo CE etc). I don't know why he cites Resistance as proof to the contrary in this generation. I thought that, apart from the setting, it was pretty generic. Killzone seems far more interesting to me. Condemned was interesting yeah but was it that innovative to take it past the realms of being generic? Generic or not, ultimately what matters is if these games are fun and a lot of the launch titles look set to deliver a lot of enjoyment. This has to be one of the best starts to a generation ever, with the X1 and PS4 battling it out and with loads of incredible first and third party games: * Ryse * Killzone * Knack * Forza * Killer Instinct * Dead Rising 3 * PGR5 * Battlefield 4 * COD (to a lesser degree) Among others And soon afterwards, we'll have Infamous, Project Spark and Titanfall.
You hit the nail on the head, why does it have to be about innovation at launch... well it doesn't. Fun is everything. PS4 and XB1 have plenty of games that will be fun at launch.
PGR5 ? I hope so
Haha sorry meant Forza lol. My bad
Lies Lies Lies!!! /s
Gears Judgement wasn't bad but it was definitely the worst of the series and I don't see anything truly special about his resume so he should just shut the hell up.
Exactly. What did I pick up on the 360 launch day? King Kong and Perfect Dark Zero Lol. That was what I popped my last gen cherry on. Now, I have killzone, acbf, knack and some other titles. Groundbreaking? No. But I'll take KZ and ACBF over King Kong any day.
no he is kind of right ,i will not complain his involvement in gears but it is true i have played all of those game kz shadow fall is weaker than amzing games that we use to play like farcry,cod and bf it does not bring anything new to table leaving it graphics which is also not a very big jump ,and also with ryse .what ever it is best looking next gen title it is also not anything new ,it playes like every other hack and slash that we use to play,what ever it can be both stories can be amzing set perfectlly with amazing voice acting but is not anything new ,iam expecting titanfall and order to be new ,we dont know much about order but i expect it to be more than just graphics and not other gears of war.and ac black flag ,what ever it may can be great game as i'am a long time fan of series it is also not anything new weter its is fun to play and graphics looks good but not a big jump and gameplay is not a wow yhat you say "its anext gen assassins creed".but this ue can expect from next ac as it will be only on next gen and will bring some really new next gen gameplay.
Exactly. What did I pick up on the 360 launch day? King Kong and Perfect Dark Zero Lol. That was what I popped my last gen cherry on. Now, have killzone, acbf, knack and some other titles. Groundbreaking? No. But I'll take KZ and ACBF over King King any day.
Well make something that isn't generic then instead of complaining??
That's too much work lol.
That's the irony really "devs can't think of anything innovative, oh wait... doh!"
Lol says the guy who helped make the wost gears out of the four
the "CREATIVE" director of gears of war judgement that less than stellar game compared to previous titles is calling launch titles generic, yup i have seen everything
Contrast is in no way looking Generic. The rest of the lineup is blah for me, but I'm not a shooter fan. Infamous is what I am waiting for.
Because Gow Judgement wasn't generic?
I like Killzone Shadowfall. Yes, the premise is quite generic and it follows the classic Crysis-like semi open world FPS formula but the scale of the field/view distance and the artistry behind it is so unmatched that it looks like an animated movie rather than what we're used to in video games. In that aspect alone the game is pioneering a great generation and indicating better things to come- just like how Gears of War made you feel back in Xbox 360 era when you first played it. That, I think, makes it kind of a pacesetter if not a unique work of digital art. I mean come on, the game is almost like cutscene graphics you can actually control. I'm sure the next Guerilla game will feature graphics quite similar to Square Enix's CGI movies. Gameplay might be based on familiar mechanics, but isn't it something refreshing from the visual standpoint?
I couldn't agree more. The launch titles look very fun. I'm ok with "fun" at launch. Innovation will come later, but right now MS and Sony are just concerned with getting the most systems in peoples homes, and the best way to do that is with established franchises and amazing visuals.
Sorry how on Earth can the creative force behind that abomination of a Gears game call anything generic?
People are attacking the guy for his work on a boring and generic version of gears which makes him somewhat of a hypocrite, however he still makes a very valid point.
Launch games barely scratch the surface of a new consoles potential. I remember playing Perfect Dark Zero a launch title for the 360. That didn't look or play much better than a original Xbox game. Now look at games on the 360. I use the 360 as an example because that's what I predominantly play. Same thing goes for Ps3 games for thier launch games compared to what its capable of now. This guy is actually in the business of making games so of course he will be critical. He's looking at things from a different perspective than we are. It's the same for movie critics. They only see the flaws in movies. Its kinda sad that they almost forget to just play a game & have fun.
Well, lets see if he can do any better.
WTH happened to EPIC last summer? Right around the time Darksiders 2 came out Rod Ferguson left for Irrational Games. Then a couple months later Cliffy B leaves and Dr. Mike Capps retires. Then People Can Fly are shut down and Adrian C. who started the company is gone. Something bad happened internally at EPIC last summer and I would like to know the details, cause all the top creative people that made Gears 1 - 3, UT 2004, UT3, and Unreal Championship Liandri Conflict are gone, they are a shell of their former shelves, what great AAA games have they announced to look forward to? Where is Chair with Shadow Complex 2? That did very well in sales. Anyone know what the heck has happened?????
There's more to a dev studio than just three people.
I understand this but Ferguson was there problem solver and got things fixed and out the door, thats why Ken Levine wanted him so bad, he got Infinite out the door. Cliffy B and Dr. Capps were creative minds and visionaries for their biggest franchises. You seem to blow it off like no big deal, but it is. These guys were making big bucks working for a private company that launched games with big sales, then in just a few short months they all leave cushy well paying jobs they had been at for over a decade. Something happened, maybe it was this private Chinese buyout, I don't know, but they sure got the hell out of there. Also, EPIC always liked to have games on the horizon to hype. Where is the next EPIC game? I think their peak is over.
a chinese company started buying a major portion of the company. As for this guy. Gearsj was decent but it lacked watercooler moments in the story. overrun was fun too
Finally someone has come out and spoke the truth. I don't know what to buy on my PS4 next month besides Madden with so many of the games I wanted to play getting delayed or not offered on the PS4 platform. I've thought about cancelling my pre order on a number of occasions, only thing stopping me is the XB1 might not be available until mid to late December.
Keywords to this is "Former Creative director." GeOW Judgement was crap. I loved Gears but that was one solid crap. ^~^ Jog on!
I have three words for him: Pot , kettle , black...
and what has Gears of War become....?
I kind of agree. It would have been nice to have something like LittleBigPlanet 3 or ModNation Racers or some nice puzzler / platformer at launch. People like me would probably buy it sooner instead of waiting for the one game we really want to play.
Wow, these damn article titles. At first only KZ:SF was mentioned in the title, even though the content is about Ryse and KZ:SF. Way to angling things. First off, to me, yes Ryse looks a bit generic with a strong male character doing what no one else can. Gameplay wise it looks unimpressive so far, but I guess we'll have to wait for the game to release and a few reviews to come out first, before making assumptions like the GoW dev does. Looking at Killzone: Shadow Fall, Guerilla Games have really taken their time to improve the series. First of, unlike most FPS games, there's alternate routes and a lot of variatey in the environments, according to GG themselves and trailers we've all seen. GG have also implemented new gameplay mechanices and features, like the Owl and full DUALSHOCK 4 support. I fail to see how KZ:SF can be as generic as the GoW dev says.
You are drunk... go home.
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