PJ: "What's spookier than being stuck in a freight yard on Halloween? Being stuck in a freight yard filled with mutated Zeds, that's what! If you're going to be playing Killing Floor this Halloween, you better have some clean underwear on, plus, you might want to grab some new gear to fight off the incoming horde. The updated list of achievements on Steam reveal (scroll to the bottom) that the new map is called Freight Yard, where you'll be able to play the normal Killing Floor and Objective based variants of the game. Oh right, the new gear, you'll get access to some new weaponry including Seeker 6, Seal Squeal Harpoon (anyone wants to go fishing?), and apparently Bile (Bloat Bile in a jar?)."
The upcoming Killing Floor 3 takes centre stage in Tripwire Interactive's 15th anniversary celebrations, with new plot details revealed.
Tripwire Interactive's Killing Floor debuted 15 years ago, birthing a critically acclaimed series and a new publishing arm.
Enthusiastic developers told us about new Zeds, new mods, new engine, new everything, but showed us very little of the actual game. Our short Gamescom meeting gave us perspective on the upcoming title through many interesting, but very hesitant answers from the developers.
Graphically it looks quite nice. And I believe this is the first time they're using a new engine rather than a previous one.
Gunplay always felt really good with the KF games. My only complaint with this game and similar ones like L4D is that they become too predictable after a bit, so it gets quite boring. If the game doesn't have AI learning then at least give the enemies more methods of attacking players.
VS mode didn't work in KF2 because the game and enemies weren't designed for it from the start, that's what happens when it's tacked on and also takes place in an arena, it just becomes a camping game. Game mode wise I would prefer regular survival mode and one or two others, like a coop campaign and something else, but if they add VS it's gotta be done right from the beginning.