Q&A: Capcom's Kujawa On Revisiting Classics, Bullet Hell

Being the lead designer on Midway Chicago's recent Blitz: The League gave Kraig Kujawa some perspective on rebooting a fondly-remembered property.

That experience has carried over to his current role as Capcom's design director for the United States and the UK, where he is overseeing a number of projects that should be familiar to nostalgic gamers.

Kujawa sat down with Gamasutra to discuss Capcom's current third-party development structure, the challenges in revisiting franchises such as Commando and 1942 via PlayStation Network and Xbox Live Arcade, and how the company is trying to straddle the line between accessible shooter and brutal bullet hell.

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