1080°

Facial Tech Comparison: Killzone Shadow Fall vs Ryse vs Crysis 3

GearNuke: Next generation is almost here. Curious to see how far the graphics have evolved. We compare Killzone Shadow Fall, Ryse and Crysis 3 to see how far the facial tech has evolved for games.

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gearnuke.com
ritsuka6664253d ago (Edited 4253d ago )

Actually Crysis 3 looks better than Killzone facial tech.

Black Block, We are the Resistance.

Blackdeath_6634253d ago (Edited 4253d ago )

its on PC so yeah that goes without saying. KZ is impressive though i'll be honest i was taken by surprise during the trailer didn't think GG would put that much care and attention into the character faces killzone was always about the harsh environment not so much about shiny graphics. they did a good job with shadow fall and should be a nice introduction to next gen i think shaping up to be one of the better launch titles we've had in the past two gens

HammadTheBeast4253d ago

I think that Infamous Second Son and Order 1886 have better facial expressions than Killzone or Ryse myself.

But it's hard to compare when they all look so good.

FlyingFoxy4253d ago

Too bad Crytek games run like crap even on good systems though, if you want to play their games be sure to buy your hardware 3 years after a game they made comes out!.

Though it doesn't bother me much, i don't find their games that interesting anyway, just flashier graphics and much worse performance than other games.

Gamingcapacity4253d ago

Ryse is the better looking without a doubt.

LonChaneyTV4253d ago (Edited 4253d ago )

They left out quantum brake, shame. I still think of it as the best facial cap for a video game. http://i.minus.com/iHmzBKQ6...

ABizzel14253d ago

Winner: The Order 1886.

Check out Game Informer article on the game if you can.

Destrania4253d ago (Edited 4253d ago )

It's so funny how Xbots are still buying into the CG veils that M$ is pulling over their eyes. Ryse has pre-rendered cinematics, and they look 5x better than the actual game visuals. 90% of that story trailer they released was NOT even close to real-time, and if you actually pay attention when you watch it, you can blatantly see the difference when it transitions between the actual game vs. not. It's pretty obvious. If the Xbone was a high end PC, then the game itself would be able to match or at least come close to matching the cinematics, but it's not. And then Quantum Break isn't anything as of right now other than a CGi video that was never running on an Xbone at any point. Jeeze, people are so naive.

HeavenlySnipes4253d ago

@Destrania

Crytek does cutscenes using using in game assets. They aren't prerendered.

@LonChaneyTV

They said that the stuff they showed was in game, in game =/= gameplay. That is a cutscene they were showing during the presentation. Quantum Break doesn't look like that

Personally, I think either Cryengine or Frostbite have the best faces in gaming. Slightly leaning towards Cryengine though. Killzone SF overall looks amazing, can't wait to play it

xXxSeTTriPxXx4253d ago (Edited 4253d ago )

How can you compare gifs on facial tech in the first place?

1st:your only looking at a gif, in game the facial animation will convey the given situation or emotion at hand.

2nd: they're two different art styles.by comparsion kz has a more true to life color plaette while crysis and ryse are more colorful.

3rd:crysis and ryse have very deliberate expressions while the killzone is more suddle.

4th:the eyes on crysis and ryse look lifeless while kz look more human.

Edit:also the fact that your comparing ryse cutsence with kz in game graphics is just no.

Kzsf is a great looking next gen title and is technically superior to ryse in every way barring poly count lol.don't know why ppl keep saying this choppy game is the best that nex gen has to offer as of now.

4Sh0w4253d ago

Destrania who are you kidding those Ryse pics are not CGI its in game with the camera zoomed in, stop making excuses Ryse looks superb KZ SF does also but Ryse is a bit better. They are using some awesome new tech to make Ryse and it shows but that in no way means KZ SF is garbage so no need to spew BS because you're offended many people think Ryse looks better.

http://i1.wp.com/gearnuke.c...

joefrost004253d ago

If you throw infamous then you have to throw quantum break
In their
But this is a pointless article

Destrania4253d ago (Edited 4253d ago )

I never said that those cutscenes weren't made in-engine, I said that they are pre-rendered and the Xbone isn't processing any of them. When the game transitions to real-time, the quality drops dramatically because the hardware of the Xbone simply can't handle it. If the hardware was more powerful, then the cutscenes could be processed in real-time with seamless integration with the gameplay with no dip in quality, but it's not. Seriously, watch the trailer they released and pay attention. There is very drastic differences in quality throughout. Open your eyes. I also think it's funny that during gameplay the game has to highly blur basically everything around your character to even run it at 30fps.

Brix904253d ago

Deep Down looks amazing though...but honestly those weren't the best pictures of KZ just saying...

http://media1.gameinformer....

http://cdn3-www.playstation...

All three titles where visually impressive

UltimateMaster4253d ago (Edited 4253d ago )

They all look really good.
It's just that the ones from Ryse are CG Videos and not actual game play footage. It changed since we first saw it from E3. I know now what they meant by a downscale from 150k to 85k.

pixelsword4253d ago (Edited 4253d ago )

As far as I see it now:

-Ryse has the most realistic looking faces overall. The shadowing/detail is not the best, but they do a really good job on the emotions of the faces.

-Crysis has the best detail. The shadowing is kinda bunk because the two pics they show have the same amount of shadowing on the characters despite having a glaring sunrise in the back of one of them (notice the darkness of the uniform in contrast to the barely shadowed face next to it). I don't like those dead eyes either... what, wait; didn't Crytek make Ryse?

-Killzone has the best shadowing and the most realistic looking eyes (especially the female Helgast) The eyes are the window to the soul, and Guerrilla pretty much mastered that since the first Killzone. The shadow of the guy's face is what I'm talking about: if you have a light source in back of you and not too much lighting in front of you, you won't have a full look at the subject's face. GG gets mad props for that. Their facial models aren't the most realistic at all times although they do a really good job with facial expressions... mainly because of the eyes.

Personally, I like the look of Ryse overall (I'm a fan of the Hyborian era/ancient type games), followed by Killzone, then Crysis, but seeing these models in motion will make the difference, but be not mistaken: I would not be ashamed to own any of those games because each and every one of them look great.

PLASTICA-MAN4253d ago

I find it funny how this one-way politicized article fails to show the games in motion and that makes "all the difference in the world". You can show me as many pics as you want of Project Cras that even look better than real life, the game still moves like jiggly *****.

When it comes to facial animations, Killzone SF just looks like Horse excrements: http://i.minus.com/iboc0UsI... Crysis 3 on the other hand, manages to surpass that by going to a level beyond anything seen in animal waste, maybe something like Barchiosaurus excrements (that incldes rocks because this fell eats rock to digest what he eats, so you get excrements with rocks):

http://abload.de/img/raschx...

Ryse from those three games looks the best graphically and in motions even that most of the times all animations whether facial, clothes or bodies look limited (like the senator's necklace which is just a mere falt texture, yes CryEngine is just all about flatlifeless textures) , but those are still High Quality, in-engine yes, but high quality pre-rendered, pre-recorded, pre-whatever you want FMVS using the highest aspects of the engine to be displayed in a cutscene, it means you will never have such quality ingame even if you crank up the graphics even on PC, this is like the pre-rendered pre-recorded CGI FMVs of Alan Wake, Hitman Absolution and The show Crysis trailers, and this is not the same case like Uncharted games where Cut-scenes and in game models uses all the same stuff no difference. Just compare Ryse GAMEPLAY to the cinematics.

This is now a fair comparison.
You just have to depict the truth of anything eventhough you have chosen a side to be on.

saber000054253d ago

Too me Cryteck is going down hill when they decided to make their games on the console, THEN, import to PC. That was a big blow to all the PC gamers that supported them during the development of Crysis. If I had to pick a favorite game, the 1st one was my favorite.

Gamingcapacity4252d ago

A lot of disagree, Ryse facial texture and lighting is a lot better while Crysis looks lifeless. KZ is very good looking but not on par with Ryse cutscenes.

That said, in-game gameplay graphics is far better on KZ. Views overlooking the city, particle effects, beautiful lighting and textures are all better on KZ and the gameplay looks far superior on KZ.

You have to admit though that the Ryse cutscenes are the best for launch games.

ImG2theB4252d ago

Killzone looks horrible in comparison.

+ Show (16) more repliesLast reply 4252d ago
JokesOnYou4253d ago (Edited 4253d ago )

U got owned, Yes they do. Ryse to me is more impressive next gen launch game, seriously the cinematic close ups are 2nd to none but hey everybody can judge for themselves.

https://static.squarespace....
http://i1.wp.com/gearnuke.c...
http://i.minus.com/i9tqk6Il...

j-blaze, really, "awful"? come on now. KZ SF looks great.

twinspectre4253d ago

Ryse??? ah...

http://cdn.medialib.compute...

and Quantum Dream sayd that this is the minimum of PS4

this own RYSE and also QUANTUM BREAK

no fanboysm here just facts

joefrost004253d ago

Sorry twin
But thats a tech demo lol
Quadtic dreams tech demo the games never match it
Look at the tech demos for heavy rain and beyond they did not come out as good as the tech demos
Besides the fact that ryse looks just as good and we already know there want be thst much activity in quadtic's next with a static camera

GameNameFame4253d ago

joefrost
what are you talking about looking good.

If you are actually comparing graphics, you should use game with 900p 20 mid fps as example.

Hicken4253d ago

JokesOnYou thinking Ryse looks the best? Didn't see that coming...

mikeslemonade4253d ago

Have fun playing a movie called Ryse lol

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MrDead4253d ago (Edited 4253d ago )

@u got owned

Well you're never going to start an argument with that attitude.

Look at all the hard work people are doing below, bringing up poly counts, texture detail, asking why NPC's are being compared to playable characters. They want to tear chunks out of you for favouring one over the other but you're not giving them the bait.

BABY-JEDI4253d ago

I totally agree. They all look pretty remarkable. I must say the render of female character & the detail (dew) around the eyes is exceptional as well as the translucency of the skin
; D

Xsilver4253d ago

For everything KZ has going on in the background high detailed weapons and all i'm very satisfied with the facial animation i mean their still using the KZ3 engine so that alone makes it amazing.

pixelsword4253d ago

Killzone 3's engine is actually Killzone 2's engine, just refined; which is actually a modified form of the original Killzone engine.

mind=blown

lex-10204253d ago

YES. This is the most perfect 1st comment I have ever read. No fanboyism just game love. You sir are awesome.

ssj274253d ago (Edited 4253d ago )

indeed!

KILLZONE SHADOW FALL eyes look way ahead any other eyes I have ever seen in a game. look at her!!! she looks amazingly beautiful.. her lips movements on the trailer do need work, they are outdated.

Crysis 3 look very current gen and fake and the ayes are very bad.

ryse look really good but very fake, plus who know how the final game will look in gameplay and no a rendered cut scene.

well the winner so far is The Sorcerer tech demo and we all know they final game will be better!

Let's not forget that KILLZONE SHADOW FALL, RYSE and crysis 3 are current gen tech with updated assets, next gen engines will look much better.

we have jet to see what Santa monica and naughty dogs can do from sony side..

and RockStart devs and let's not count out Fox engine, kojina is a genius.

UltimateMaster4253d ago

Purple lips on that woman probably means she's an Helghan.

NeoTribe4253d ago

They all look good because there all snapped shots doctored up in 1080p. There closups of cinematic videos. None of these are what your going to see when your playing, especially in motion. This is kinda pointless.

DrJones4253d ago (Edited 4253d ago )

That's what the majority here don't realize. Bubbled you up for intelligent comment

AndrewLB4253d ago

The Crysis 3 image is 100% in game quality. In the game you approach the overlook and the dialog with Psycho begins and you still have full control of your character while he talks and there is absolutely no cut.

Sharingan_no_Kakashi4253d ago (Edited 4253d ago )

Gonna get down voted but I dont care

Deep Down > Ryse > Killzone > Crysis.

Actually I take that back. Graphically thats correct but If we're talking about animation Ryse is dead last....

alexkoepp4252d ago

Off of those pics deep down is clearly the worst looking faces

The motion cap for ryse looks amazing, you must be high... I haven't seen anything that matches it

BallsEye4253d ago (Edited 4253d ago )

All look great but ryse wins hands down, you can really appreciate it when you see it in motion while others still look a bit stiff. Can really see that 200+ joints in the face.

@xXxSeTTriPxXx

Straight from newest direct feed. Final build

http://images.gamersyde.com...

So you say this is superior to ryse in every way ? Just look at it again. While game looks good...it's not ryse. Look at the textures, items on the ground..and OUCH..the rain! GG said game already went gold, this will not be changed.

smashley4253d ago

Whats with this PC everyone is a winner crap!?

Sirlancealot4253d ago

I gotta keep it fair and square, the Ryse facial tech looks so much better than anything here. The only thing is we gotta see if that is in-game or cutscene. It also might be alot of factors like the frame rate, resolution, open worldness of killzone shadowfall. I see a lot of volumetirc fog in kz shadowfall, and global illumination, and dynamic lighting. These as I have heard are very resource intensive.

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4253d ago Replies(13)
Gozer4253d ago (Edited 4253d ago )

Ryse is pushing the most polys.Crysis is pushing 2/3 that of Ryse, and Killzone SF is pushing less than half that of Ryse.
http://wccftech.com/ryse-po...

It has been revealed that Killzone SF uses 40k polys on its characters.
http://gimmegimmegames.com/...

reko4253d ago

Killzone is pushing the most polys,Crysis is pushing 2/3 that of killzome, and ryse is pushing less than half that of ryse.

Magicite4253d ago

and that is the most important?

ABeastNamedTariq4253d ago (Edited 4253d ago )

40K polygons on NPCs, right?

Anyway, who cares? It's friggin SHAPES.

And why are you comparing a third-person action game's main character to the NPCs of an FPS?

EDIT:

"My polygon count is higher than your polygon count! HA HA!"

That's how some of you sound.

LackaJaKane4253d ago

@abeast

probably because that's the only info available? but if you know the poly count of killzone's main character(s), please enlighten us

and also

"And why are you comparing a third-person action game's main character to the NPCs of an FPS?"

*Reads comment, then thinks about the subject of the article*

****FACEPALM****

ABeastNamedTariq4253d ago (Edited 4253d ago )

@Lack

I'm saying the entire article is kinda pointless, ya know? Based on what I said above.

Why do we need the polygon count of a main character of a FPS, if you WON'T SEE the character? Exactly.

I admit though, to make my point clearer, I should've said, "why are we".

LackaJaKane4253d ago

"Why do we need the polygon count of a main character of a FPS, if you WON'T SEE the character? Exactly."

Well then it look's like the only other option is to compare it to the npc's polycount. And yeah, since it's a fps maybe the npc's have a higher polycount than the main character

Maybe that's why the devs are talking about the npc's polycount, and not the main character's.

Make sense?

But anyway, I'm all out of bubbles

BBBirdistheWord4253d ago (Edited 4253d ago )

It appears you are right.

However that does not mean that KZsf won't be any good. I saw some KZsf gifs in a recent story where they compared the E3 build to the Gttv demo and the fog and lighting looks pretty good in that game. I am glad the PS4 fans have something to look forward to on launch, apart from Knack.

There is simply no denying that Ryse facial animations look stunning though. That much is clear. After all the talk of the XBO being underpowered, I am pleasantly surprised to witness the rumours debunked. In fact, the fact that we are comparing ryse, crysis and KZsf speaks volumes of the parity of next gen systems.

Ezz20134253d ago (Edited 4253d ago )

wait .....what rumors ?!
xbox is indeed underpowered aganist ps4
that's a simple fact
ps4 having much powerful GPU and much better/faster Ram
prove that
wow, you guys still can't accept that FACT?!

and this is just Facial animations
not the overrall GFX
as the overrall GFX killzone beat it ....badly
KZSF latest build was beyond incredible

abc12334253d ago

This was back in May, if you've seen the latest videos you'd know they have significantly improved upon the build, wouldn't be surprised if the poly count has increased.

HammadTheBeast4253d ago

They decreased the poly count in Ryse.

abc12334253d ago

I'm talking about Killzone Shadow Fall.

123pol4253d ago

this doesnt mean shit when it comes to better looking game.. i heard Ryse is really stiff game. and this is because the graphics use to much resources and they must restrict movment and other stuff in the game just to have a desent framerate.

and the 80k triangle count is just for marius ( lead character ).. that could mean that the other characters in the game is 10k .. my point is you know nothing..

wait until the game comes out then make these meaningless statements

arbitor3654253d ago

this whole polygon thing is very innocuous. Ryse does not, by any stretch of the imagination look twice as good as killzone with its character models

Gozer4253d ago

I disagree. Ryse is easily the best looking next-gen title we have seen so far.

Angels37854253d ago

keep in mind he is wearing some special goggles from microsoft...

B-radical4253d ago

Are you being sarcastic or not? Serious question

rela82me4253d ago

I agree its certainly not 2x as good. However, it is definitely better. Shooters such on last gen however shouldn't look better than this. The environments in KZ looks for the most part better, but there are instances where I look at Crysis 2 and am like, why can't KZ do that now?

The problem is I think that Crytech is more experienced in graphic engineering. They also have a more established engine as well. What I do think that this shows that it doesn't matter the platform, it depends on the developer.

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Fishy Fingers4253d ago

Character models go to Ryse IMO.

Computersaysno4253d ago (Edited 4253d ago )

Crysis 3 for me. Not exactly 'face' but better head hair on the characters than Ryse, including better stubble where you can see individual stubble strands on the Crysis 3 first model.

Ryse is also only 900p, this is still a factor here, its doing less than what the other two games can do.

Nevertheless they all look pretty good, but the best animation seen in a current game is in Halo 4's cut scenes. Not as much model detail, but vastly superior animation (capture anyway) to most games.

Animation you can't see in static shots.

sourav934253d ago

If you're talking facial animation, then for current gen that title goes to L.A. Noire.

Computersaysno4253d ago (Edited 4253d ago )

Purely from a performance capture 'animation' standpoint LA Noire is very good but it sorely lacks the detailing and lighting across the models of these games or compared to Halo 4 cinematics.

But people here are only judging these shots based on model detail rather than actual animation- because they are just static shots as pointed out. Fairly bad quality static shots of Killzone IMO as well. The shots arent the greatest which doesnt help do the game any justice.

You can't tell more unless they are all seen better in motion.

Animation of these games remains to be seen.

LoveSpuds4253d ago

I loved LA Noire but the mouths on that game were never quite right, they had an odd visual characteristic. Still a great looking game.

Halo was pretty impressive too, but Uncharted 2 & 3 and especially The Last Of Us nailed mocap better than anything else I have seen this gen.

plaZeHD4249d ago

You're kidding right? Halo 4, really?
It goes either for GTA V or The Last Of US.
http://abload.de/img/joelma...

Computersaysno4247d ago (Edited 4247d ago )

Yes, Halo 4.

http://loadingreadyrun.com/...

GTA5's is average and The Last of Us is very good at many things but not exceptional at faces like Halo 4 is

+ Show (2) more repliesLast reply 4247d ago
Lulz_Boat4253d ago

what about Dark Sorcerer???

Oh wait... it wins hands down over EVERYTHING.

u got owned4253d ago

Dark Sorcerer is a tech demo. They are comparing actual games here.

HammadTheBeast4253d ago

So was Beyond Two Souls tho....

Sevir4253d ago

Do you know what Demo means? Ok... It's short for Demonstration! So if the Dark Sorcerer is Running on PS4 in real time that's representative and a full on demonstration of the hardwares capabilities and rendering capacity... Games and Tech Demo come from the same engine on the hardware so guess what!

The Dark Sorcerer = Game. Tech Demo or not it's a quantifiable representation of a game in progress. Have several seats _/

Sm00thNinja4253d ago

Agreed.

Tech demo >>>> In-game

GTgamer4253d ago

Quantum Dream games always look better than the tech demo so don't count out Dark Sorcerer yet.

jamsam3604253d ago

Even though it was a frickin video! Grasping at straws are we?

HammadTheBeast4253d ago

Actually, in another video the devs dissected the whole set, each character, and changed the colors, physics etc.

It was basically a game without player interaction or AI.

Show all comments (245)
170°

15 Last-Gen Games That Still Compete with Current-Gen Graphics

GB: "Say what you will about the state of the industry, but even as games evolve, their graphics remain a key aspect. Even some of the biggest flops this year sport some gorgeous visuals, as publishers and developers push the boundaries of what’s possible, pouring years of time and money into their work."

Read Full Story >>
gamingbolt.com
darthv72227d ago

Quantum Break and Ryse are two that I was really surprised did not get an FPS boost option when played on the Series X|S. when i started playing both on the XBO, I thought they are both good, but after playing them also on my steam deck (in 60fps) I just cant go back and play the base games on XB. They really benefit from that faster frame rate.

Driveclub is another i wished had a HFR mode on PS5.

MatrixxGT227d ago

Most games this gen are the exact same except now we get faster loading through SSD and a res and fps bump. Graphically not much has improved, hell most last gen games are being relabeled and resold as “remastered” with the aforementioned updates.
I haven’t seen or played anything on either platform that couldn’t be run on last gen. Guess the law of diminishing returns is really showing itself these days.

127maXimus227d ago

Most games from 20 years ago are basically the same as today, with resolution and fps upgrades. The AI is still just as braindead as it always has been, worlds are full of static, boring characters that do the same thing over and over.

Demetrius226d ago

Smh another reason why graphics haven't improved that much is because most devs too caught up on cross gen. Ps4 was/still a dope console but time has moved on we're halfway close to a ps6 reveal and devs still will be making games on last gen in 2025. Then theres Microsoft purposely got the Xbox series s that causes more devs to try to pull strings as much as they can smh. It's a mixed bag of stuff, the only ones I see pushing hardware is sonys studios and even some indie games look better

226d ago
130°

Why Guerrilla Games Shouldn't Abandon the Killzone Series

Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.

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thenerdstash.com
IAMRealHooman234d ago

1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland

OtterX234d ago (Edited 234d ago )

Shadowfall had great Multiplayer though. Too bad the campaign was meh at best. It did have the occasional great moment sprinkled in.

TheNamelessOne234d ago (Edited 234d ago )

I played through 2/3 multiple times. I played through the original once, but it felt pretty lukewarm for me. I couldn't be bothered to beat Shadow Fall. I got a couple hours in and just went "I'm done". Never touched it again. It was awesome on the tech side, being a launch title, but it didn't even match up to the first game when it came to actually having fun playing it.

Rude-ro234d ago

3 in 3d was an amazing experience to be had.
Although not many experienced it as intended for good reasons.

just_looken234d ago

You forgot the ai advancements on the playstation 2 killzone one you could have a full team of bots doing everything even playing the objective that was a big thing.

In killzone 2 they always flanked you and when available used the high ground.

Playing killzone 2 no hud 5.1 audio was/is awesome

MDTunkown234d ago

They should finish Horizon story first

darthv72234d ago

I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.

just_looken234d ago

You forgot killzone mercenaries on the ps vita but it was the worst selling sony game for awhile there.

Yui_Suzumiya234d ago

Yeah, a remake would be pretty awesome

anast234d ago

They should let it go or sell it. No use spending millions on this project.

LucasRuinedChildhood234d ago

Would like a new IP before Horizon 3. Just because games take so long to make these days.

Show all comments (21)
140°

EA’s best multiplayer games have now shut down for good

Battlefield Bad Company 2, Dead Space 2, Crysis 3, and a handful other EA games have finally had their online services shut down.

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pcgamesn.com
OtterX552d ago

I had no idea that Bad Company 2 was still running, and only now that I know, I want to jump on! 😥

SonyStyled552d ago

I was able to find games in the Vietnam dlc on ps3 the last week. There were articles on here about the server closure when it was announced in April

DaReapa552d ago

BF1943 is the only online MP game that I was genuinely interested in. Been playing since launch 14 years ago. Hate that I couldn't put in as much time to play as I'd hoped for during the final week.

Inverno552d ago

I got really into 43 when I bought Bf3, and preferred it. Everything that I disliked or found annoying about Bf3, wasn't an issue in 43. Too bad they never bothered releasing it on PS4 or PC.

1nsomniac551d ago (Edited 551d ago )

Dead Space 2...... I wasn't even aware that had multiplayer. Nevermind that it was apparently one of their best multiplayers!

anast551d ago

Once people stop buying micros, these companies close the doors.

Xenial551d ago

Dead Space 2 multiplayer had been hanging on for years - I'd boot my PS3 up to see some familiar names in lobbies. This will definitely be missed!