Legendary game developer Warren Spector says he’d sum-up the most recent console generation with a “yawn” – explaining that the lack of innovation in mainstream titles over the past eight years has left him decidedly cold.
I agree, when you have been gaming for a long time you often get the feeling of 'been there, done that'. I still get excited, but its rare for it to be the same excitement i felt as a kid/teen. But every now and again a game musters up the same excitement/passion. For me those types of games are Read Dead Redemption, The Last Of Us, Mass Effect, Skryim, Fallout 3. Don't get me wrong, i enjoy pretty much all games. But that's what the majority of them are to me just 'games'. It takes alot more now for me to class it as a personal favourite.
The sad thing is, I get the feeling this is going to continue into the Next-Gen too. The only launch game I was interested in was Watch Dogs - and that's now been put back 'til next year. I certainly find myself buying only a few major releases each year. Most of the games I play these days are actually indie titles like FTL and Lone Survivor.
Yep, i think im going to find myself renting many games next gen, just like i did this gen.
There are social games and there are games that offer a personal experiance. In one you play with people and compete to prove your metal and show off achievments, in the other the player is given a story and characters with whom he/she can identify with emotionally and invest in. I prefer the latter personally as that's why I see games making the most innovation in the past 25 years of me gaming, the devs of games like these have always tried to come up with ways to "suck" players into the worlds they create to make the player feel more immersed. Unfortunately this gen devs have learned that social gaming is where the money is at, call of duty, modern warfare and candy crush can all be compared in this regard... they are just bubble gum games with no real depth, no searching of any new cultures or hints at philosophical concepts just pretty graphics, passable gameplay and most importantly of all the hook of competetive gameplay. This focus of online features and the need of games to focus on competitive online modes over deep one player story focused gameplay reminds me of the arcade machine boom in the 70's... the need to get the "high score" is similar to achievements and that competitive spirit drove street fighter 2 and mortal kombat arcade machines to massive popularity.... and they made the arcade industry collapse to. I fear the internet is killing gaming as an entertainment medium and its stifling innovation... why should developers even try anymore when they know they have a winning formula with call of duty because people swallow up what is basically the same game year after year. The same games being made over and over again will kill this industry as we know it just like the video game crash of the 80's... ms pacman didn't save them either
I'm getting that same giddy excitement about next-gen offerings. The idea of Halo 5 keeps me awake at night. And Destiny... these games are going to bring online multiplayer to the next level. IMO, anyways.
I share the same sentiment but I can't make up whether it's because I'm grown up now or whether it's because the industry has indeed become less innovative or "free". I think it's the latter but I also think with every game I know it hurts to watch previews and dev interviews of a game before you play it because you go all meta-like when you play the game, whereas, when I was a child I just played games unaware of their publicity. I just got them as presents as such and played them solely on whether I thought they looked nice. That naturally led to more surprises because I had zero hype or pre-anticipation before I got to play them in most cases.
It's increasingly difficult for me to get excited for Warren Spector's games.
Didn't he do Epic Mickey? Really now...how was that innovative?
on the flip side, im getting increasingly excited by this guys beard.
It really is... I think that's because we often know what to expect, there's really nothing new and diffarent enough coming from the mainstream that would "blow our minds" so to speak.
There is actually some science behind this. If I can find the study, I'll post it, but I'll give you the jest of it. As kids and even young adults, we get excited by these new games, new albums, or new movies. As we get older, the release of serotonin (and other chemicals) decrease and overall expectations are lowered. We slowly lose that giddy feeling.
that's why i'm not hyped for BATTLEFIELD and CALL OF DUTY these 2 games are too mainstream bullShiat
Assassin's Creed says hi.
And it is impossible for indie games.
If you are a closed-minded consumerist whore, perhaps. If you are a gamer, not really.
You aren't playing the right indie games. Go play To The Moon or Thomas Was Alone. Brilliant.
I think that in the past we use to get game information drip-fed to us, but now its like a open faucet we know everything about a game except the ending before it even comes out.
Back in the 90s the creative developers had control. Not anymore! Blame the suits.
AAA games are getting trashy by the day.
I've bought very few mainstream games lately, because they simply don't give me value for the money anymore. No longer do you feel like, that you have a complete game in front of you.
Made a whole blog about that recently. The mainstream has made AAA games so... generic.
I honestly believe that the only way you can say that and believe it is if you haven't even bothered playing them in the first place. the guy was involved with some pretty great games, but he's 100, just experienced failure and maybe he's dealing with it by blaming other things. we all do it.
This guy is just bitter that Epic Mickey 2 flopped critically & commercially.
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