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Rage Of The Gladiator Review | NWR

NWR - "Rage of the Gladiator was one of the best hidden gems from WiiWare. A Punch-Out style fighter with various characters influenced by Roman mythology sounds like a match made in Heaven, and thankfully, it was! Now after three years, the game finally makes its way to the 3DS. While I do miss the really cool MotionPlus controls from the original release, the game still manages to be fun and charming in its own right."

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nintendoworldreport.com
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Rage of the Gladiator review >> Wii's World

Rage of the Gladiator has you beating Greek mythology foes in sort of a Punch-Out style, except with magic.

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wiisworld.com
Venoxn4g3813d ago

i loved the game with motion plus on wii

Theparanerds3812d ago

I can only imagine how much fun that would be!

70°
9.0

Review: Rage of the Gladiator (3DS) | oprainfall

oprainfall writes:

"When I decided to take a chance and review Rage of the Gladiator, I truly had no idea what to expect. A lot of interesting games hit the eShop, and it is often difficult to tell from just a cursory glance whether or not they are worth your money. Upon booting up the game, I was pleasantly surprised to find it to be very similar to the classic Punch-Out!!, except with medieval monstrosities as foes, and a pronounced focus on Greek mythology. Developed and published by Gamelion Studios and Ghostfire Games, it was originally released back in 2010 for the Wii Virtual Console to high acclaim. Now available three years later for iOS, Android and 3DS, was it worth reviving or should it have died in the arena?"

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operationrainfall.com
30°
9.0

Rage Of The Gladiator Review | Nintendo Life

The original WiiWare version of Rage of the Gladiator was a triumph in more ways than one; not only was it a hugely playable take on the classic Punch Out!! formula but it also managed to bring a considerable sense of gravitas to Wii's downloadable game service — a gravitas which was sorely lacking due to Nintendo's questionable approach to indies at the time, and the draconian file size limitations which meant that most WiiWare titles looked very poor in comparison to standard retail releases.

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nintendolife.com