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160°

Onlive set to relaunch soon

OnLive HQ: In an email sent to users who applied for their ambassador program, Onlive teases of a "major update" coming to the service that will bring about big changes. The email also includes a peak at Onlive's new logo and branding. Follow the link for the full email transcript and current discussion about the topic at OnLive HQ.

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Community3920d ago
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turnerdc3921d ago
allformats3921d ago

More competition the better. Will keep everyone on their toes.

I wish them success.

turnerdc3921d ago (Edited 3921d ago )

I agree! I'm very interested to see what they've been working on. According to OnLive Nate (an OnLive staff member who posts every now and then at OnLive HQ) they've been working on this "new OnLive" since September of last year.

guitarded773920d ago (Edited 3920d ago )

I don't wish anyone misfortune, but I also would never want to see a streaming subscription model become the future. I like the options physical media and retail competition offer. I like owning my purchases.

But at the same time, I want to see this and other cloud gaming service run well, because I'd like to use them... as long as I still have my physical discs.

(I didn't click disagree... just my 2 cents)

turnerdc3920d ago

I completely understand! I really don't think we'll see something like Onlive become the norm for a looooong time. I don't think Onlive ever intended to replace traditional consoles or PC gaming but rather the aim was to offer an additional option to compliment existing platforms.

guitarded773920d ago

@ turnerdc

I agree. Thing is, if they do not implement it right this second time, they will not have a chance with Sony and MS getting into cloud gaming. Even if they come out the gate well, OnLive doesn't have the catalog that with exclusives and 3rd party partners that Sony and MS have. I'm not trying to be negative about it... just being real about it.

Volkama3920d ago

Personally I'd love a subscription model for unlimited gaming. I just don't want the compromises that come with streaming right now.

Let me subscribe but with content installed and played locally, I'll drop any ownership in a heartbeat.

zeal0us3920d ago

More competition is better but Onlive really won't make a huge difference at this point.

-Sony got Gaikai
-MS got cloud servers
-It would be cheaper in the long to build yourself a pc than to subscribe to a game streaming service.

mushroomwig3920d ago (Edited 3920d ago )

What happened to Onlive originally? I remember the big craze that it was going to revolutionize gaming and then it just disappeared.

chrispseuphoria3920d ago

Not enough third party support.

turnerdc3920d ago (Edited 3920d ago )

Unfortunately they weren't turning a profit and were actually losing several thousands of dollars every month. Their debts piled up while the user base they hoped to have just didn't come. OnLive (OnLive, Inc.) turned to an Assignment for the Benefit of Creditors (ABC) back in August of 2012 to absolve itself of these massive debts. They basically sold all of the original company's assets and created a new company in it's wake (OL2, Inc.) while keeping the "OnLive" moniker. The previous CEO (Steve Perlman) stepped down and Gary Lauder took his place. Several additional changes were also made to the executive hierarchy and also employment in general. According to OnLive Nate (an OnLive staff member who posts every now and then at OnLive HQ) they've been hard at work developing this "new OnLive" since September of last year.

zeal0us3920d ago (Edited 3920d ago )

The CEO acted childish and they weren't profiting anything. Originally EA was suppose to do a exclusive deal with Onlive but ended up doing Gaikai instead. To respond to this Onlive CEO ordered all EA games be remove. Not only that but any game that was on Gaikai, the CEO wouldn't allow to be on Onlive.

For more information
http://www.theverge.com/201...

OC_MurphysLaw3920d ago

They should have sold back when they got their offers. ...now they are circling the drain once again.

StoneyYoshi3920d ago

Ever since the day i started trying onlive when it first released, i still get horrible input lag. and no it is not my connection. Im wired and my connection speed is 60mbps download.

MethCupcakes3920d ago

What’s your upload? I never get any lag.

StoneyYoshi3919d ago

4mbps and upload doesnt matter. im recieving the game on my screen.And that upload speed is just fine. Im in florida too. does your location from the servers vary? cause i think i remember visiting a friend in georgia and i didnt have the lag issue and his internet was the cheapest one.

jeffgoldwin3919d ago (Edited 3919d ago )

4mps is a horrible speed. Ya prolly don't want a service like Onlive with that speed. My cell phone when Im around a 4G tower is faster than that.

StoneyYoshi3919d ago

Uhm... Read my first comment. I said that my Download speed is 60Mbps. My UPLOAD is 4Mbps which in these days is normal for a consumer ISP in the U.S. Oh and my Phone speeds go up to 30Mbps down and 6Mbps up. LTE BABY!

MethCupcakes3919d ago

My iPhone gets i thinks 20Mbps while my home internet is like 10Mbps down and 3.6-8 up. I never lag when I play on Onlive.

MethCupcakes3919d ago

I'm in Florida as well. I doubt it has anything to do with the servers

StoneyYoshi3918d ago

well its wierd cause multiple devices i have do the same exact thing. you must be north florida. closer to the servers.

Lionsguard3920d ago

I tried out OnLive and I'm not too impressed. It felt like playing a live Youtube video, it was just a strange, jarring feeling.

mkis0073920d ago

Ya I have a good internet connection, but playing with that compressed image was just impossible.

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290°

6 console flops that were actually amazing, from the Sega Dreamcast to the Neo Geo Pocket