120°

Nintendo keen to make Wii U “The Console That Every Developer Wants To Publish On”

Wii U is still getting some high-profile third-party titles, but there’s still a notable absence of a few high-rollers. Still, Nintendo of America’s executive vice president of sales & marketing Scott Moffitt has underlined the company’s “strong” relationship with third-parties, and hopes to make the format more attractive to developers moving forward.

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nintendolife.com
Austin484278d ago

It would be nice if all publishers did that but i highly dought it

iamnsuperman4278d ago (Edited 4278d ago )

They need to sell more. It doesn't matter what policies Nintendo adopt (unless it is throwing money at developers) these other develops will not want to put a game on it as the install base is very low for a console that has been out for a year. Problem is if developers do not want to develop for it consumers will be less likely to buy it as their favourite games will not be on it (vicious cycle)

I am glad I am not in a Nintendo senior position as this is a vicious cycle and quite difficult to get out of. This is why the first year of any device is so important. If you hit start great these issues are fairly non existent. Similar situation is happening to the Vita. Sony's approach seems to be using other devices (Vita TV and PS4) and paying for indie timed exclusivity to get people to buy a Vita. I am not sure what Nintendo could do (except drop the price to make it ultra cheap for anyone to pass up and get their finger out of their arses when it comes to Zelda. Could sell more that way and hope for a resurgence later on in its life which could get more developers on board as the install base will be sufficient)

Thepcz4278d ago

they should have thought about that before making it so feeble in the specs department.

R00bot4278d ago

Third party has never had anything to do with graphics.
PS2 was least powerful, but had the best 3rd party.
360 was less powerful, but had more 3rd party than the PS3 (at least early on).

deafdani4277d ago

Sorry dude, but those examples you mentioned are extremely poor. The PS2 was weaker than Cube and the original Xbox, yes, but it was still roughly in the same level, meaning it was still capable of running pretty much any game that ran on its more powerful counterparts with little compromise.

Same goes for the Xbox 360... and I LOVE how you used that as an example instead of the Wii, which was much weaker than the 360 and PS3, and therefore, it was simply uncapable of running a lot of games that did appear in the other two consoles.

I don't know for a fact if we will see a repeat of the Wii scenario with the Wii U. For all we know, the power difference could be much smaller this time around than it was in the Wii vs 360/PS3 case.

I guess we'll have to wait a bit and see, but to say that "third party has never had anything to do with graphics" is just plain ignorant. It actually does.

R00bot4277d ago

There were some 3rd party Wii games that sold better on it than other consoles, but the Wii was targeted at an audience that only bought a specific type of game.

The Wii U isn't any less "on the same level" than the PS2 was to it's competitors, either. It can actually compete quite well if programmed correctly and it has been shown that the on-paper specs don't tell the full story with it's CPU outperforming anything that it should be able to do, and the GPU is quite close to the PS4 and ONE's GPU's anyway. The Wii U will be capable of running pretty much any game that runs on its more powerful counterparts with little (maybe a bit more than with the PS2 situation) compromise.
The power difference is much, much smaller than it was last generation (also note how many games are running in 1080p on the Wii U, as opposed to the many ONE and PS4 games that have had 1080p stripped from them since their reveal).

I think we probably will see a repeat of the Wii scenario for third parties, but not AS bad as with the Wii (ok, the Wii scenario may have been about power, but if a dev wanted they could still get their game onto the console (COD)).

Third party has never, and never will be, about graphical power. There are many more examples such as the dreamcast, which was much more powerful than it's competitors and failed miserably in the 3rd party department, or the Sega Master System, which had over 8 times the graphical power of the NES but still stalled when it came to quality 3rd party games.

You were very quick to judge me as ignorant because of a post based solely on fact.

I would call you ignorant or a troll, but your comment history says otherwise.

Good day sir.

Thepcz4277d ago

it has everything to do with power now. nintendo underestimated the importance of HD last gen and the wii went to an early grave as a result.

nintendo pitched the wiiu as the answer to all the problems the wii had, therefore, one would expect a nintendo console that was future proof, technology wise. but instead, what we got was another 'half-step' by nintendo, this inbetween 'thing' that can give us quasi next gen experiences, but not the real deal.

again, nintendo will suffer greatly for this mistake. dont believe me, check the sales figures. look at the charts. go to a store and look at the wiiu section- it either doesnt exist, or has very little meaningful presence on market. so, you can disagree until you are blue in the face, but the facts and figures speak for themselves.

one might turn blind eye to the fact the wiiu is barely more powerful than a ps3, if nintendo offered highly original and qulity titles, as it did with the wii. but wait, none of the aforementioned experiences can be enjoyed on wiiu, only rehashes of decade old games (wind waker) and pointless games like game and wario.

add to that the lack of convincing third party support and you have a console that nobody really wants to buy, and as a result, no devs will publish.

deafdani4277d ago

"There were some 3rd party Wii games that sold better on it than other consoles, but the Wii was targeted at an audience that only bought a specific type of game."

And they were the exception rather than the rule. And you said it yourself, they were third party games made with a different audience on mind.

As for your second paragraph, I said it already: we'll have to wait and see. I hope the disparity in power isn't as big this time around, for the sake of the Wii U regarding third party multiplatform titles. That, in itself, is an admittance of the importance of power parity if you want these kind of games to appear in your platform. Again, this is why the Wii missed out on the vast majority of multiplatform titles.

"The power difference is much, much smaller than it was last generation (also note how many games are running in 1080p on the Wii U, as opposed to the many ONE and PS4 games that have had 1080p stripped from them since their reveal)."

Er, resolution isn't an argument here. If the Wii U can run a game in 1080p, you can bet that the PS4 and Xbox One can do run the same game at that resolution, too. They're more powerful, after all. Like I said, we won't be able to judge how big this difference actually is until all three next gen consoles are out, plain and simple. Numbers on paper aren't the same as real life results. Again: I hope it's not that big of a difference this time.

"I think we probably will see a repeat of the Wii scenario for third parties, but not AS bad as with the Wii (ok, the Wii scenario may have been about power, but if a dev wanted they could still get their game onto the console (COD))."

Call of Duty was an exception. The Wii was simply incapable of running games on Unreal Engine 3, so things like Mass Effect, or the Batman games, were out of the question. Same goes for Grand Theft Auto IV, Red Dead Redemption, and other big multiplat games that the Wii simply didn't have the power to run.

"Third party has never, and never will be, about graphical power. There are many more examples such as the dreamcast, which was much more powerful than it's competitors and failed miserably in the 3rd party department, or the Sega Master System, which had over 8 times the graphical power of the NES but still stalled when it came to quality 3rd party games."

Considering everything I said above, yes, power matters for third party. The Dreamcast was the first console of its generation, and it was considerably weaker than the PS2, Gamecube and original Xbox. And the Sega Master System was indeed more powerful than the NES, but at that time, there were practically only two major competitors, Sega and Nintendo, because everyone else was of very little relevance. On MODERN TIMES, now there are THREE major players: Sony, Microsoft and Nintendo, both with similar market shares... and if any one of the big three makes a console considerably less powerful than the other two, then that console will receive the least third party support. Last generation was a clear proof of that, and using 25 year old consoles to try to prove your argument is falacious, because today's circumstances are very different than they were decades ago.

So, I stand by what I said. Your post wasn't based on facts, but opinion. A fact is, the Wii missed out on tons of third party games because it wasn't on par with the other two consoles, power-wise. So, again, stating that third party isn't about power means IGNORING the actual state of things in the gaming industry.

In the end, I personally don't care too much if the Wii U is underpowered compared to Xbox One and PS4. As long as it has fun games, I'll keep playing it. :)

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lilbroRx4278d ago

Its a fools errand. When the Wii U launched last year, it was the strongest console on the market and still will be until next month. Made no difference to devs.

We've entered the age of developer terrotiralism and bought exclusivity. Devs go to the console of the manufacturer that wipes their anus with the most money more often then not.

The PS3 was the hardest console to develop for last gen but devs still flocked to it(ignoring all of the bankrupcties is brought).

It was never about the hardware. Its about the devs prerfence.

You can't make a console that "every" dev wants to publish on. Devs want money, and that is what its all about.

krazykombatant4278d ago

"The PS3 was the hardest console to develop for last gen but devs still flocked to it"

LOL yeah they flocked to it and released poor ports, which were riddled with problems in comparison to the 360 comparison.

The easier it is to develop for and the one that can capture the biggest audience is what the devs and more importantly their bosses (the publishers) will flock to and support.

You're confusing devs with publishers.

ThePsychoGamer4278d ago

That is pure fanboy conspiracy theory BS.

1: Yes Microsoft and SOny will pay for third party exclusives, but guess what, Nintendo douse the same thing. It really pathetic that you are not only trying to spin this into a bad thing, but trying to paint this narrative where Nintendo is innocent of it.

2: You try to paint a picture where developers only ever lost money because of the PS3, but we know that isn't true, developers worked on the PS3 because there games sold, especially the niche games.

LOL_WUT4278d ago

"It really pathetic that you are not only trying to spin this into a bad thing, but trying to paint this narrative where Nintendo is innocent of it."

Lilbro always does this he tries to masquerade as a PC fan and on the side damage controls for Nintendo.

Anyway, regardless of what the fanboys might say Nintendo needs 3rd party more than they need them. If they weren't too busy with the Wii catering to the all casuals and soccer moms then they would've had a nice footing in the HD scene instead of being left behind by publishers and the competition.

I hope with this nice little boost in their hardware sales things turn around for them but as far as publishers developing for the Wii U I don't see much changing unless they pay up. ;)

MEsoJD4278d ago

Devs care about sales and the Wii U at the moment is a bad investment. Not just that, but the majority of Nintendo console owners haven't been as consistent in buying software compared to owners of 360/PS3.

Knushwood Butt4278d ago

Devs go to whichever publisher is giving them a gig.

You know, like Platinum developing games for Nintendo...

Considering how the majority of games these days are multiplat, your post is close to being nonsensical.

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ReesesPuffs4278d ago

I hope that the Wii U will one day be that console. It would be awesome if all the next gen consoles were like this aswell. In the end only time will tell. We'll see.

GamerRising4278d ago

Wii U is just a big disaster. Nintendos in a bigh whole reasons why im afraid to buy their products

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190°

While Layoffs Hit the Industry, Nintendo Retains 98% of Staff Including 78 With Disabilities

TNS: Based on its most recent ESG data, Nintendo boasts a remarkably low staff turnover rate of just 1.9%, with virtually no reported layoffs.

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thenerdstash.com
Jin_Sakai2d ago

Because Nintendo makes great games.

Yesyes2d ago

It’s unreal that people are downvoting this when they consistently have the best scoring games on metacritic.

2d ago
rlow12d ago

Well it doesn’t surprise me. As much money as they make and how they value their employees. It’s a great company in that regard.

2d ago Replies(1)
drivxr2d ago

Well, when your games remain full price many years after release.

And you make profit off of outdated hardware.

I would be shocked if they couldn't afford to retain their staff.

lodossrage2d ago (Edited 2d ago )

I didn't want to say anything but drivxr is right.

Nintendo always sells at a profit because they purposely use tech that's always 5 or more years behind. And it's also true their games hardly ever get price decreases.

Don't get me wrong, it's great they kept most of their workforce, but making a point to have your tech specs behind everyone else affords that luxury.

Darkegg2d ago

I don’t think it’s their purpose to use old tech. It’s their purpose to make value of software and know their value. Nobody makes games like them that’s for sure. I just don’t appreciate their customer unfriendly policy.

It’s not impossible to take their status. Companies need to have a selection of 8-bit and 16-bit. Now imagine a split screen for 8 player game for SNES Mario kart and selling at $9.99. The problem is that it doesn’t make profit. So many companies won’t invest in “old” technology. Everyone guns for triple AAA modern technology software but honestly we can enjoy modernized 16-bit creative ideas that allows 8-player mayhem. It’s a pipe dream, possible but impossible.

Shane Kim2d ago (Edited 2d ago )

If they ended up kicking people out after all of that stated above, it would be truly shameful.

DivineHand1252d ago

Microsoft, Google, Amazon, Tesla and Meta are all trillion dollar companies yet they are laying people off in large numbers.

I believe the reason Nintendo layoffs off less workers may be a result of their culture. It seems Japanese companies believe in giving their workers long term or life long employment opportunities and will exhaust all options before laying off workers. This is something we don't see much of in the west unfortunately.

Rdeal2d ago

might be something to do with the fact all those companies hire more than 20x the employees than Nintendo

LoveSpuds2d ago (Edited 2d ago )

What the hell are you talking about? It has nothing to do with how profitable they are. Its completely cultural, MS and Sony make stacks of cash and still lay folks off. Nintendo chose not to lay off staff for the same reason their execs took pay cuts to increase staff pay instead; because they value their staff and view them as colleagues, and respect them as such.

If Sony weren't so US centric I fancy they'd fare better too, they should get shot of US and European leadership and go back to when Japanese execs were running the show if you ask me!

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470°

Nintendo Switch 2 sales shatters records, most-sold console in 24-hour period

The Nintendo Switch 2 has set a new record by selling over 3 million units within 24 hours, tripling the PlayStation 4’s previous launch day sales.

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tweaktown.com
Jin_Sakai23d ago

Crazy. Switch 2 is going to do very well.

darthv7223d ago (Edited 23d ago )

No doubt, but.... the current price is out of the realm of the average parent / kid to buy like the SW1 was. So this launch achievement is from those of us with more disposable income.

The number of SW2 specific titles pales in comparison to the variety of SW1 games that get a performance boost right out of the box on this. And like the SX and PS5 before it, you can bet the majority are going to be using it as a means to better enjoy their existing titles that can benefit.

This may have been quick out of the gate... so was the WiiU. I quite enjoy it for what it is, but am keeping my expectations in check.

GenoPurpel23d ago (Edited 23d ago )

The Switch 2’s price point is great and fine and it’s still cheaper than the current gen of consoles aside from the Series S.

The only place I think they will fall short is their software sales, which also in turn may affect the hardware sales but not significantly. Parents will be fine paying for the system for their kids, but one look at an $80-$90 price tag for a single video game, that is where a lot of people will draw the line. Maybe not so much the people who are in the “willing to pay because I buy deluxe editions anyway” crowd, but for parents specifically, more sacrifices are gonna need to be made in their choices of gifts for their kids.

OtterX23d ago

As a parent of 3 with a very modest income, it was very affordable bc I already had an immense library of games, and the Mario Kart bundle came out to only about €50 more than a standard bundle. Both Zeldas were upgraded w Family Expansion Pass that I already had. Many games were upgraded for free. The only additional game I bought was Fast Fusion for 14.99 which was a great purchase!

Killer2020UK23d ago

People seem to forget that the Switch was $299 at launch which in today's money is roughly $400. That makes the Switch 2 a $50 increase when inflation is taken into account compared to the original.

Yes, people have less spending power on average compared to 2017 (Switch launch year) but this is not the MASSIVE price hike that people are making out Nintendo to be doing.

raWfodog23d ago

“No doubt, but.... the current price is out of the realm of the average parent / kid to buy like the SW1 was. So this launch achievement is from those of us with more disposable income.”

It could also be many people rushing to buy to avoid any possible tariff hikes in the future, but I think it’s still a good sign that many people still want physical consoles. Congrats to Nintendo! I’m not getting one at this time though (unless I get it for a Xmas present for one of my kids).

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1Victor22d ago

Congratulations Nintendo on finding the happy medium between their weak console and their invincible handheld plus learning from Sony and clearly defining the new console from the old unlike their Wii and Wii U just add a higher number simple yet effective 👍👍

victorMaje23d ago

Are people that keen on $90 games?
Is it true some remasters will also be $90?

DankSinatra23d ago

Tell me you don't research without telling me you don't research.

victorMaje23d ago

Nope. I didn’t research, I don’t own any Nintendo consoles and I had read on here something about $90 games on switch 2, so I guess it’s good now, people can calm down. Have a nice day :)

1nsomniac23d ago

I bought the Switch 2 I won’t be buying games at MK prices. I don’t ever pay over £45 for my games. Even my Nintendo switch exclusives I never paid more than £33 for.

franwex23d ago

I think the typo you put was meant to be $80.
Anyway, the answer to those questions seem to be yes.

victorMaje23d ago

Looks like I’ve been enlightened about the amount. Happy to see it’s not $90.

Sgt_Slaughter21d ago

Don't get your news from clickbait TikTokers/YouTubers, only go to the source (Nintendo) or reliable new outlets like IGN.

No game is $90 on the Switch 2, and they will never go there. Most games will be under $80, too.

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gold_drake23d ago

cool
wasnt expecting it not to sell well

Profchaos23d ago

Its crazy that it's both the highest selling console on day 1 and people can walk into a store and buy it with no pre order

Ashunderfire8623d ago

Yup while I was waiting in line from Best Buy for Switch 2, like I did for Switch 1 back in 2017, every waiting 12am was going to get a Switch 2! I was in the no preorder line too!

My friend manage to get 4 Switch 2s at his GameStop store, that was lowkey not busy at all. Got them all for himself and his family. Super easy to get a Switch 2 over PS5.

Profchaos23d ago

The struggle to get a ps5 was real had mates wait over 2 years for stock i got lucky and got it day 1 but still

Ashunderfire8623d ago

I know and I also struggled getting a preorder for the PS5, when Walmart, Best Buy among other retailers open their preorders a day early before most of us realize it. I got my PS5 launch day thanks to YouTube Live Streamer Jake Randell. He helps people get preorders and launch consoles.

Neonridr22d ago

the PS5 also released during a global pandemic.

Ashunderfire8622d ago

It’s funny how I got disagrees for speaking the truth for what I experienced getting the Switch 2. Nintendo had more copies of Switch 2 than Sony for the PS5.

Don’t be butthurt about this very fact. People on here disagreeing with crazy reasons lol

+ Show (1) more replyLast reply 22d ago
hiawa2323d ago

Doesn't that mean Nintendo made sure they had plenty of stock available at retail.

Profchaos23d ago

Yeah it's nice to see they prepped for it

adamwparker23d ago

Yeah, I remember reading an article over two years ago with Nintendo stating that they were going to do all that they could to make sure their next console didn't have the PS5/XBox reseller swiping /no stock fiasco happen to them.

Looks like they made sure production met demand. Refreshing to see that the reseller thing didn't trend and I hope a lot of people who bought multiple units for the sole reason to resell then at $1000 are now stuck with them.

jznrpg23d ago

It also means there isn’t a chip shortage when PS5/Xbox came out during pandemic

gold_drake23d ago

to be where fair, we had a current gen come out during covid ha

repsahj22d ago (Edited 22d ago )

I remembered I tried 7 pre-order events during the PS5 launch. I gave up and ended up buying 1 from a scalper. But now, I already secured 1 pre-order Switch 2 unit in my country very easy and without problems.

Neonridr22d ago

kudos to Nintendo for ensuring a healthy amount of stock.

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Terry_B23d ago

Unlike the Switch 2 , the Playstation 4 was not sold on the same day in most regions.

23d ago
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80°

Nintendo Has Confirmed It Will Be Attending GamesCom 2025

Company skipped last year's event.

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nintendolife.com
Obscure_Observer43d ago

Not surprising at all.

I mean, they´ll be releasing a new console in a few weeks.

repsahj41d ago

I hope they show new Switch 2 exclusive games.