Ubisoft confirms no DLC for Wii U version of ACIV

GR-UK writes: "The Wii U wasn't mentioned anywhere on yesterday's press release, and after Gamereactor Germany contacted Ubisoft this morning to seek clarification, it was confirmed that there will be no DLC for the Wii U version of Assassin's Creed IV: Black Flag."

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phantomexe1838d ago

why would you say this before release ubisoft? If i was a Wii U owner i'd pass on the game... Makeing the game feel gimped. You sould of said if the sales are half way decent we'd consider dropping the dlc for it. Last i checked raymen legends sold better on the WiiU. Seems to be a bad business on your part.

grassyknoll1838d ago

If I was a WiiU owner I want the company to be honest. What's the point in saying they might if they have no intention too?!

MartinB1051838d ago

Speaking as a Wii U owner... I think I'll get the PS4 version. :p

mewhy321838d ago

No DLC for the Wii-U is not a deal breaker but it's disappointing.

ChickeyCantor1838d ago

Because if it does sell they would at least consider DLC. Now they are flat out saying it won't have any. And people won't bother.

LordDhampire1838d ago

wii u owners were going to pass anyways, this just shows ubisoft cares, and doesn't want to cheat them and sell them something underfalse pretenses

Rayman legends sold better because look at it, it belongs on the wii u, the wii u is targeted for a more family friendly environment not the hardcore or even really average gamer.

People who own wii/wii u's just don't spend money on these types of game

Realplaya1838d ago

@ Lord come on now don't profile people. If you owned all 3 console and a developer said hey we have a game for all systems but for this one were not putting all the content on there. Would you even consider buying that game?

Neonridr1838d ago

I purchased AC3 on the Wii U, so why wouldn't I purchase AC4 on the Wii U?

I am not purchasing a PS4/XB1 until next year some time, so my options are, get it for X360 or get it for Wii U. Assuming Ubisoft upgraded the visuals for the Wii U version over the X360 version, why would I want to purchase an inferior version just to get access to the DLC?

browngamer411838d ago

Wow what madness are you talking? I'm a gamer, I spend tons of money every year on games(mostly for Nintendo systems)yet somehow me and my other grown WiiU friends are not gamers-not even "average gamers" in your words, what a flippin idiot..

RAFFwaff1838d ago

wow. You're soooo 'hardcore' its frightening. I own a wii U, and have no mario or rayman. Splintercell Blacklist, Wonderful 101, Assassins Creed 3, Zombie U and Watchdogs pre-ordered. Is that 'hardcore' enough for you sir?

LordDhampire1837d ago

If you care enough to post on n4g your clearly a hardcore gamer....but as I was saying you make up the minority

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leahcim1838d ago

I can understand the UBI position related to wiiU since from the total sales of ACIII the wiU version represents only a pathetic 1,7%.

Nintendo wiiU needs to resign on wiiU and release a new console ASAP

Zeniix1838d ago

You rather hear ubisoft saying this after there release and piss fans even more?

awesomeabe19981838d ago

As a Wii U owner, your supposed to support the Wii U by buying the games you want for that system.

chronoforce1838d ago

What! how can the game feel gimped because it lacks DLC
which is an optional purchase,you make it sound like the WiiU version is not a full game.

ion531835d ago

If I was a WiiU owner, I'd sell my WiiU

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AKR1838d ago

During the 7th-gen, Wii owners got shafted due to lackluster hardware ~ so what's the excuse now?

Ubi - You've been doing good so far; but good grief, gimping your games is only going to irritate potential buyers.

GenericNameHere1838d ago

"During the 7th-gen, Wii owners got shafted due to lackluster hardware ~ so what's the excuse now?"

...Wii U still has lackluster hardware. Sure, it's A BIT stronger than the PS3 and Xbox 360, but you got the PS4 and Xbone next month. I repeat, NEXT MONTH! The Wii U is nowhere near as powerful as those two. As it stands, to a lot of developers, the Wii U is just a current-gen console 6 years too late. Yes, it's technically a next-gen system, but when it's not even near the raw powers of the PS4/Xbone, of course it's going to get shafted.

As for the second sentence, maybe the bomba that is the ZombiU sales got to them? That was a highly anticipated Wii U launch title, and it didn't even break even.

R00bot1838d ago

This is about the Wii U not getting DLC, which the PS3 and 360 ARE getting, even though they're "A BIT" less powerful than the Wii U.

And don't you dare pull that "a bit better than PS3" crap, because even just comparing the RAM (which is the Wii U's weakest point against next-gen) the Wii u is still eight times the PS3's RAM.

Also, ZombiU did break even, that story was craftily edited by some (obviously anti-Nintendo) news writers to make it seem like that was what he said, then the story was copy-pasted to heaps of other GAMZ JERNALIZTS' websites and became a hit all over the web.
Check any REPUTABLE website and you will see (unless they bought into that story too).

AKR1838d ago

The Wii was basically an overclocked GameCube, so the gap between the Wii and it's most powerful rival - the PS3 - was rather big. The Wii couldn't even output past 480p.

The gap between the Wii U and the PS4 on the other hand is much smaller. The PS4 is of course the more powerful machine, no doubt. But the Wii U isn't behind the times as much as people think it is.

Shin'en has already given a little insight as to what the console can do:

"The Wii U eDRAM has a similar function as the eDRAM in the XBOX360. You put your GPU buffers there for fast access. On Wii U it is just much more available than on XBOX360, which means you can render faster because all of your buffers can reside in this very fast RAM. On Wii U the eDRAM is available to the GPU and CPU. So you can also use it very efficiently to speed up your application.
The 1GB application RAM is used for all the games resources. Audio, textures, geometry, etc.
Theoretical RAM bandwidth in a system doesn’t tell you too much because GPU caching will hide a lot of this latency. Bandwidth is mostly an issue for the GPU if you make scattered reads around the memory. This is never a good idea for good performance.
I can’t detail the Wii U GPU but remember it’s a GPGPU. So you are lifted from most limits you had on previous consoles. I think that if you have problems making a great looking game on Wii U then it’s not a problem of the hardware."

Project CARS developer, Slightly Mad Studios, also gave some insight on the system's capabilities:

"Other information about the Wii U version that isn’t widely known is that the game appears to only be using 1 out of the 3 cores available for use on the Wii U, something Shin’en Multimedia has admitted to only be using for it’s Wii U eShop game, Nano Assault Neo."

If Shin'en and Slightly Mad could get Nano Assault NEO and Project Cars, respectively, to run on 1 out of the Wii U's 3 cores - then that alone should tell you something.

Also, look at other titles like Trine 2, Super Mario 3D World, Bayonetta 2, Need for Speed: Most Wanted U, Mario Kart 8 and especially - Monolith Soft's 'X'. If early titles are already looking THAT good ~ one can't simply throw the "weak" and "underpowered" labels on the system so quickly.

LordDhampire1838d ago (Edited 1838d ago )

the ps3 and 360 have much larger install bases, so of course they would get dlc

@AKR, the ps4 and wii u is a lot larger than you believe, edram won't make up for it that much, and gpgpu means nothing when the gpu just isn't that strong compared to the new systems

also the wii u is easier to develop for than the ps3 and 360 just due to ram size alone, but harder to develop for compared to the new consoles because of the weak powerpc cpu, and old radeon gpu, which has 330 stream processors compared to I believe 1,1XX some of the ps4 and 7xx of the one as well as being clocked much lower than the both their gpu's.

Nerdmaster1838d ago

Your speech would've made sense if ACIV was released only for next-gen platforms. But it will be released for PS3 and X360 too, and they will get the DLC. And as you said, Wii U is stronger than them, so "lack of power" isn't an excuse to not releasing DLC for the Wii U version.

Concertoine1838d ago

Lol i STILL dont get why zombi u wasnt profittable. It sold 600,000 copies, thats pretty good for a launch title. The game was >10 hours long, graphics were meh, no online features. Where did the budget go on this game?

Chrischi19881838d ago

It is funny, how you fannies always take some argumentation for something, that doesnt count here. The Wii were nowhere close if it comes to specs, but now, since they release a Xbox360 version of the game, it doesnt fit, just because there will also be a next gen version, since they produce a even worse version. You see, that argument would have counted, if there would be no ps3 or xbox360 version.

But haters gotta hate in every way possible. Lil Kids.

badz1491838d ago (Edited 1838d ago )


"And don't you dare pull that "a bit better than PS3" crap, because even just comparing the RAM (which is the Wii U's weakest point against next-gen) the Wii u is still eight times the PS3's RAM."

eight times what? you mean, the amount? wow, last time I check, the Wii U only has 2GB of RAM and only 1GB usable for games, so it's just 2 times the amount of RAM. theoretically, 4 but 8 is just BS!


see this and tell us here that the gap is "much smaller".


in FLOPS count alone, the Wii U is a mere several hundreds GFLOPS above the PS3 and 360 (GIGA i.e. x10^6) but theoretically, the Xbone is almost a full 1 TFLOPS while the PS4 is almost 1.5 TFLOPS (TERA i.e. x10^9) more capable than the Wii U! I know you guys might be huge Nintendo fans but numbers don't lie!

I'm not discrediting the Wii U here as capable devs will be able to make amazing games for it but let's not talk about raw power here comparing it to PS4 and Xbone - it's embarrassing for the Wii U!

deadfrag1838d ago (Edited 1838d ago )

Well im playing wonderfull games like The wonderfull 101,Pikmin 3..SOON .bayonetta 2,X, know i also will be buying a PS4 for those wonderfull exclusives too;but my guest is that you are on to buy some new machine to play your CALL of Duty 101;or maybe your HALO 25 all witha new paint and along with all the other sequels of games that i have already played and dont say nothing to me no more.Dont neglect Nintendo just because the hardware is not so powerfull has the PS4/x1..all it counts its the games and especially the gameplay and in that area Nintendo is at is best! I fell sad for you people that only think of power under the hood!

R00bot1838d ago


The PS3 only has 256MB of RAM and not all of that is usable for games.

The Wii U OS is incredibly unoptimised as it is. An OS of it's complexity could easily run on less RAM and I expect future updates to change that.

badz1491837d ago


the PS4 is coming and you still saying that the PS3 has only 256MB of RAM? do some googling and you'll find right away that the PS3 has 2 pools of 256MB RAM.

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Studio-YaMi1838d ago (Edited 1838d ago )

The install base,that's the excuse,when Nintendo releases their hardcore first party IPs that the fans are waiting for then be sure that things will change for 3rd party games on the Wii U to the better since the install base will be much bigger by then.

Ubi as any other company is in it for the money,if they make a Wii U version including DLC,that will take resources that they know that the Wii U install base(as it is today) won't cover it for them.

It sucks,but that's the way it's gonna be at least till Nintendo shows off the big guns.

What I don't understand is why Nintendo hasn't released a statement regarding this issue with lots of games that get cut back on their system,don't they have something to say about it ?

OrangePowerz1838d ago

Small user base and the game is probably going to sell better on next gen than on the Wii U.

Software_Lover1838d ago

Lackluster hardware basically.

This could've been solved if Nintendo put a decent sized HDD in the units. When I say decent sized I mean 120gb+. This would've helped alot of developers.

I agree with you, they have no excuse, but then again they do.

wheresmymonkey1838d ago

The WiiU can have up to 4tb of storage space if you want it to via external hdds.

Storage space isn't an issue on the wiiU at all. unless you're so retarded that you can't plug a usb in.

Chrischi19881838d ago

Just because for the xbox you need the specific hdd or for ps3 you need to buy a 2,5'hdd which aint higher than 9mm? Nintendo gives you an easy choice.

kwandar1838d ago

"Lackluster hardware basically.

This could've been solved if Nintendo put a decent sized HDD in the units. When I say decent sized I mean 120gb+. This would've helped alot of developers."

Clearly you don't know what you are talking about. I have 2 TERABYTES. Doesn't impact performance one little bit - it's just storage.

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NYC_Gamer1838d ago

I wouldn't blame Wii U owners for not buying the game since its missing parts of the story

memots1838d ago

why try to port it over and sell maybe 10.000 download of the dlc versus a couple Millions on other console. thats the reason. Cost

Bathyj1838d ago

Well you don't buy a Nintendo to play 3rd party games anyway. Not since the early 90s.

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