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Indie developer describes publishing through Xbox Live Indie

One man band developer discusses what it is like self publishing through Xbox Live Indie.

"Q) So you made this 100% yourself?

Yep. I sure did. I’ve dabbled in making my own little indie games for years but never with much success. Back in November 2011, I was determined to make my own console based game. I knew it was going to come from the games I played growing up and knew the importance of good controls and collision detection from my previous efforts."

60°

These Four Metroidvanias Ruled PAX East 2025 | indieRift

These aren’t nostalgia grabs or gimmick-laden throwbacks. They each bring something genuinely fresh to the table, mechanics that feel baked into the exploration and combat, not just tacked on.

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indierift.com
60°

"Fail, Retry, Repeat” - new precision-platformer Hardcore Circus Demo is out on Steam

Play as Dik, a nimble acrobat exploring the depths of Hell to rescue his brother from the Devil’s hands. With no weapons to rely on, success hinges on mastery of physics-driven movement, and quick adaptation to deadly obstacles.

60°

IGF Awards 2025 finalists revealed

GDC 2025 has revealed the finalists for the 27th annual Independent Games Festival (IGF).

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gamesindustry.biz