Assassin’s Creed IV: Black Flag – Interview With Lead Writer, Darby McDevitt

GamingLives grabs a flagon of ale with Assassin's Creed IV Lead Writer, Darby McDevitt and talks about, among other things, why he favours stories over plot.

"I’ve always been trying to push the idea that games don’t need to be drastically plot-driven. A lot of my colleagues on this project disagree, they want that ‘save the princess’, ‘kill the bad guy’, ‘find the lost city’. These things are important, and we do have that in this game, there is a thing that Edward is looking for, but around that I want to hang a lot of little side-threads."

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