Beyond Two Souls review embargo was just lifted. It received a very mixed set of reviews with scores ranging from 4/10 to 10/10. Why is it receiving such a polarizing opinion? Should this even matter how much it scores on some fixed scale? In Quantic Dream’s Co-CEO’s own words “Play and discuss it! Worth a 5/10 or 10/10?”.
Elliot Page and Quantic Dream are developing a television series adaptation based on the video game Beyond: Two Souls.
Ever since Heavy Rain, I've been supporting Quantic Dream. They put heart and soul into their work and create art.
That art might not be for everyone, but it's polished, well designed and engaging for those that enjoy it.
This is actually my favorite Quantic Dream game. I thought the story, supernatural stuff, and cast was great and super interesting. Hopefully the show will be good.
Star Wars Eclipse will be an 'action-adventure' game and yet how Quantic Dream approaches consequence-heavy QTEs need not be abandoned recklessly.
Adam Williams has left Quantic Dream behind to form his own studio.
The departure of the lead writer likely means the story is done. The trailer for this game is amazing. Hope it comes out soon.
To hell with the reviews, from the demo and the footage ive seen on YouTube, i know with all certainty that i will love this game.
As i said before, its an acquired taste.
"The bottom line here is: If you loved Quantic Dream’s previous work like Indigo Prophecy and Heavy Rain and managed to like the Demo, forget the review scores, just go and buy the game. Don't let the opinion of others distract you."
that all i needed to hear.
I don't care about reviews. The game is awesome but the point is that it's different and not everybody likes these games. Some people like the zombie brainless yearly shooters... and people with taste buy these games
I don't see why so many feel a need to address this in the first place. It was a given from the start that this game would not appeal to everyone (perhaps even most people) and this is exactly what we're seeing. Everything from the demo, impressions, reviews, comments pointed to this exact thing happening, which makes me wonder why it needs to be addressed.
In the end, Beyond can push the boundaries and get nothing, but 1/10's, since praise and pushing the boundaries do not go hand and hand. In fact, the low scores seem to support this, as change is usually met with resistance and many people apply what they want in a game against it. Like I am willing to bet more of the low scores are about it not being a type of game they wanted, than the game being buggy, controls being dreadful (though I didn't care for them in the demo) and the story being terrible.
I wasn't expecting anything mind-blowing or industry-changing. All I know is Quantic's games tend to be up my alley, once you get through the pretentiousness.