50°

Need For Speed Rivals Preview Interview With EA

Electronic Arts and Ghost Games are taking Need for Speed next gen with Rivals. Developer Nick Clifford talks about the newest racing game in this exclusive interview.

jagiii4270d ago

Need for Speed Rivals and a new movie.

theXtReMe14270d ago

Looks great! I cannot wait to play this game. The visuals look stunning, better looking than any other racing game coming out at launch. I hope that the game also includes snowstorms along with rainstorms, in the higher elevations. I believe I saw snow capped mountains in a few of the videos, so I am hopeful that its more than just window dressing.

Gabrielgt4267d ago

This loking is next-gen sistem at 60 fps.

60°

EA Isn’t Changing Pricing Strategy for Now After Nintendo & Xbox Announce $80 Games

EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.

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simulationdaily.com
50°

Electronic Arts Claims "Strong" End of Fiscal Year as Split Fiction Has Sold Nearly 4 Million Units

Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.

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simulationdaily.com
70°

EA Cuts Around 300 Roles, Including Roughly 100 at Respawn

In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.

Lightning7747d ago

Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....

This is why this industry has slow releases and none compelling games.

127maXimus47d ago

Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?