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Watch Dogs: Creative Director Jonathan Morin Explains The Absence of Scripted Multiple Endings

Watch Dogs' creative director Jonathan Morin explains in a recent interview with Dealspwn that it's precisely because the game is so open that the developers didn't want to enforce their own branching narrative structure.

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dealspwn.com
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GarrusVakarian2019d ago

Fair play, i applaud them for not going that route purely because every other dev does these days.