540°

Killzone: Shadow Fall Lead Designer: “The Lag Is Gone, and that Makes Killzone a Better Game.”

One of the most decried flaws of the Killzone franchise was a widespread input lag that was significantly decreased — but not eliminated — in Killzone 3. Today Killzone: Shadow Fall Lead Designer Eric Boltjes explained in an interview that the dreadful enemy is finally a distant memory, even thanks to the work done in collaboration with Sony on the DualShock 4 controller.

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dualshockers.com
s8anicslayer4274d ago ShowReplies(2)
xHeavYx4274d ago

This game will be the first 1st person shooter I buy after a loooong time

itBourne4274d ago (Edited 4274d ago )

Might be for me too, maybe, so tired of the fps genre this gen. RFoM was the last fps that actually suited my tastes.

SegaSaturn6694273d ago

@Tapioca, the general consensus is that RFoM was an excellent game. Check the metacritic scores across the board.

I'll concede that I didn't like the campaign that much, but the co-op and multiplayer made up for it.

It also had interesting guns like the auger, which generated a shield. A neat launch title.

_FantasmA_4273d ago

You don't have bad tastes, you just have old school tastes. Even though I got into FPS late, I missed out on the whole Quake/Unreal era because I always had a crappy PC. But I remember watching the tournaments and gameplay videos and used to jizz my pants because shooters used to amaze me.

I used to love gaming already, but when I played Counter Strike, I knew that if I could play one genre of games for the rest of my life, it would have to be those shooters from the late 90s and early 2000s. Theres just something reward about blowing people up, especially with shotguns, in videogames. Its the ultimate way to own people and be better than someone else without having to fight or go outside and play basketball or something.

I'm not sayin I don't like going outside, I'm just saying that shooters are my favorite way to escape and do things I could never do in real life.

iiwii4273d ago

@_FantasmA_

dem gibs

I played Unreal Tournament for several years... yes years. Community mods kept it fresh.

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4273d ago
Mad Aizen4273d ago

Locked & loaded. Ready for deployment.

ArchangelMike4273d ago

This will be the first next gen game I buy.

amiga-man4273d ago (Edited 4273d ago )

I'm not a great fan of FPS games never played cod or battlefield the only two i have played is Warhawk great fun and KZ2 great challenge which was watered down in KZ3 which was disapointing,

Finishing KZ2 in elite mode felt like you had actually achieved something, KZ3 was fun but too easy, so hoping this new game has more in common with KZ2 than KZ3

Oh I did play metal gear solid which was also great fun in its own way

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WorldGamer4274d ago

Hope this clears up any issues people might have with this, and we are finally able to put it to rest.

kratos_TheGoat4274d ago (Edited 4274d ago )

I hope sf feel real like kz2. please gg don't make the game to bring cod players, bring back the challenge what made kz2 goty.

0ut1awed4274d ago (Edited 4274d ago )

Truth.

Killzone 2 was probably my favorite FPS of this last gen.

So many people couldn't understand the "hefty" feel it incorporated so they instantly screamed "lag!" and "broken game!"

I hope this isn't GG giving into those people....

Eyeco4274d ago (Edited 4274d ago )

People hated the lag because it wasn't realistic, it felt more like you were underwater than you were carrying weight, real soldiers don't move as sluggish as Killzone it was over exaggerated, games like Battlefield perfectly nailed semi realistic controls, Killzone 2-3 did not.

Statix4274d ago (Edited 4274d ago )

Even Guerilla admits that Killzone 2 suffered from input lag.

Various sites did tests on the response time between a button press and when the requested action occurs on-screen (for example, pressing R1 to fire, and the subsequent muzzle flash), and Killzone 2 measured around 166ms (if I recall correctly), which is almost twice as much as competing 30hz games, or three times as much as the 60hz Call of Duty.

Only stubborn fanboys (and/or people who aren't perceptive enough) won't acknowledge that the phenomenon of input lag even exists, let alone was an issue that afflicted Killzone 2. These people also fail to realize that the "hefty, weighty feel" that Guerilla is aiming for is primarily accomplished through animations (e.g., how the gun movement, handling, and reload animations, and your character movement animations, are rendered), in conjunction with the heavy amount of post-process motion blur effects. Input delay does in part contribute to this sensation of weightiness or heaviness, but in a largely negative way that affects gameplay responsiveness.

Bolts4274d ago

True dat. Killzone 2 is why I love Killzone. It's not the lag, it's the more deliberate and team base gameplay with guns that are packed with beefy recoil.

Killzone 3 however was CoD garbage. The problem is that Killzone SF looks like a cross between Crysis and Black Ops and every gameplay video I've seen is generic in the worst way possible.

itBourne4274d ago

I got into KZ2 for a while, got used to the controls, loved the clan system, then they caved and changed the controls. Plus the game was pretty imbalanced.

kparks4274d ago (Edited 4274d ago )

Heafty & weighty = LAG u got the lead designer admitting it right here u idiot KZ2 was a controler lag pos then they said they fixed it for KZ3 and its still there.. Now here they are saying it again all u butt hurt fanboys still wont admit the damn thing laged even when GG comes out and flat out says the thing laged get a life losers! Flat out when i pull the damn trigger i want the gun to shoot hefty, weighty, lag or whatever KZ2 had it bad!

_FantasmA_4273d ago

The lag was terrible. I play almost nothing but shooters, but that lag made the game not fun. Trying to get headshots on Helghast that were far away was like a chore because you had to pop off his helmet and then aim again to shoot him because they would move so much. Play Killzone Mercenary. Now that game is fun. Its easy to pull of headshots in singleplayer, but it takes more skill in multiplayer because real players move so much.

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Irishguy954274d ago

It won't be like KZ2. The article is clearly clarifying that it won't/

kratos_TheGoat4274d ago

i didnt had problem with the controller lag in kz2 as long it was challenging and fun idc. but kz3 is cod friendly ripoff, if i wanna play cod, i play cod. but kz 2 story was challenging in elite level and had a badass character radac love him.

OrangePowerz4274d ago

The lag was a problem for MP in previous games, but I actually liked it in KZ2 for SP because it made movement more believable for a soldier.

PoSTedUP4274d ago

it still will. KZ:M doesnt have any lag but still feels realistic and heavy, they do that with character movement and manipulating the look acceleration, the lag input they fixed was the slight delay in screen movmen, which is a really good thing.

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170°

15 Last-Gen Games That Still Compete with Current-Gen Graphics

GB: "Say what you will about the state of the industry, but even as games evolve, their graphics remain a key aspect. Even some of the biggest flops this year sport some gorgeous visuals, as publishers and developers push the boundaries of what’s possible, pouring years of time and money into their work."

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gamingbolt.com
darthv72233d ago

Quantum Break and Ryse are two that I was really surprised did not get an FPS boost option when played on the Series X|S. when i started playing both on the XBO, I thought they are both good, but after playing them also on my steam deck (in 60fps) I just cant go back and play the base games on XB. They really benefit from that faster frame rate.

Driveclub is another i wished had a HFR mode on PS5.

MatrixxGT233d ago

Most games this gen are the exact same except now we get faster loading through SSD and a res and fps bump. Graphically not much has improved, hell most last gen games are being relabeled and resold as “remastered” with the aforementioned updates.
I haven’t seen or played anything on either platform that couldn’t be run on last gen. Guess the law of diminishing returns is really showing itself these days.

127maXimus233d ago

Most games from 20 years ago are basically the same as today, with resolution and fps upgrades. The AI is still just as braindead as it always has been, worlds are full of static, boring characters that do the same thing over and over.

Demetrius232d ago

Smh another reason why graphics haven't improved that much is because most devs too caught up on cross gen. Ps4 was/still a dope console but time has moved on we're halfway close to a ps6 reveal and devs still will be making games on last gen in 2025. Then theres Microsoft purposely got the Xbox series s that causes more devs to try to pull strings as much as they can smh. It's a mixed bag of stuff, the only ones I see pushing hardware is sonys studios and even some indie games look better

232d ago
130°

Why Guerrilla Games Shouldn't Abandon the Killzone Series

Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.

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thenerdstash.com
IAMRealHooman240d ago

1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland

OtterX240d ago (Edited 240d ago )

Shadowfall had great Multiplayer though. Too bad the campaign was meh at best. It did have the occasional great moment sprinkled in.

TheNamelessOne240d ago (Edited 240d ago )

I played through 2/3 multiple times. I played through the original once, but it felt pretty lukewarm for me. I couldn't be bothered to beat Shadow Fall. I got a couple hours in and just went "I'm done". Never touched it again. It was awesome on the tech side, being a launch title, but it didn't even match up to the first game when it came to actually having fun playing it.

Rude-ro240d ago

3 in 3d was an amazing experience to be had.
Although not many experienced it as intended for good reasons.

just_looken240d ago

You forgot the ai advancements on the playstation 2 killzone one you could have a full team of bots doing everything even playing the objective that was a big thing.

In killzone 2 they always flanked you and when available used the high ground.

Playing killzone 2 no hud 5.1 audio was/is awesome

MDTunkown240d ago

They should finish Horizon story first

darthv72240d ago

I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.

just_looken240d ago

You forgot killzone mercenaries on the ps vita but it was the worst selling sony game for awhile there.

Yui_Suzumiya239d ago

Yeah, a remake would be pretty awesome

anast240d ago

They should let it go or sell it. No use spending millions on this project.

LucasRuinedChildhood240d ago

Would like a new IP before Horizon 3. Just because games take so long to make these days.

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400°

Killzone After a Decade in Hibernation

It's been 10 years since Killzone: Shadow Fall arrived for PlayStation 4 early adopters, and there's no sign of another sequel.

Obscure_Observer583d ago

Sadly it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer.

Vengeance1138583d ago

lmao sadly? Are you pretending to have actually played the series lol Sorry bud, no Killzone on Xbox.

Cacabunga582d ago

With the downfall of COD and BF, Killzone def. has a chance to make a groundbreaking comeback

582d ago
Notellin582d ago (Edited 582d ago )

What a low-functioning reply here typical of the fanboy N4G community.

Rimeskeem583d ago

“Dumped”

I think it’s called moving on.

Barlos582d ago (Edited 582d ago )

They brought out 4 main games and 2 spin offs: one on PSP and one on Vita. That's a decent run for any series. I also understand that Shadow Fall wasn't a success commercially despite it coming out at PS4 launch, and as a big Killzone fan even I couldn't get into it, so I think Sony/Guerrilla could see it was time to move on.

Don't get me wrong, I'd love another Killzone game in the vein of KZ2 but it's just not happening. Hell, I'd even take a remake or remaster of the first 3 games.

I'd hardly say it was "dumped" though, it spanned 3 console generations and 2 handheld generations.

1Victor582d ago

@obscured:”Sadly it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer”

Happily it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer( edited to reflect the writer true feelings and allegiance)
Kill zone was a FPS far ahead of its glitched competitors with nauseating bad camera angles, 10 years old screaming curses like a drunk sailor and bot aiming assist.

ChasterMies582d ago

“Sadly”?

The Horizon games were among the best games of all time. Killzone Shadowfail wasn’t.

Shane Kim582d ago

True, but damn the memories of KZ2 multiplayer. Still no MP as fun as that to this date.

Mr_cheese582d ago

Dumped and shelved are two different things

Tacoboto582d ago

And Sony as a whole dumped the FPS genre so they wouldn't have products competing with COD and (until purchase) Destiny.

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GoodGuy09583d ago

I loved the KZ2+3 campaigns and MP in 2. There could be so much more done with the franchise. Horizon although good, I wish they'd go back to this wonderful IP. Take a break from Horizon please.

Flawlessmic582d ago

Agreed dude, I would absolutely love a reboot of the series, one can only hope that either resistance or killzone makes a return.

Have nothing but great memories, especially of the first 3 games, but all 4 were show stoppers graphically.

blackbeld582d ago

To making it a successful reboot they have to change that buttons layout! Make it playable like the cod button layout. Otherwise I’ll skipping it again.

Rynxie582d ago

And that's the reason why many fps games failed. Instead of being original and catering to it's fans, they tried to make it like cod. No, kz doesn't need cod button layout. It needs to be like it was on kz2 or balanced liked kz3.

Lightning77583d ago

I think Kill Zone would do great in Sony's LS push. As well as MAG reboot and bring back Resistance into LS.

Sharky231582d ago

@Lightning77

I think WarHawk would have been a great Live service game.

thorstein583d ago

Killzone games were so polished. The gameplay was just simple joy. MP was one of the best experiences.

I remember KZ3, just staring at how awesome they animated the water and then getting wasted because of it.

P_Bomb583d ago

It’s been a decade? Now I’m sad.

LiViNgLeGaCY582d ago

I hear ya bud. We're due for a revival.

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