Zac Elawar from Capsule Computers wrote:
"Sony was generous enough to invite members of the press over to their EB Games Expo 2013 booth the night before the first official day of the show to get some hands-on time with their slate of titles across all platforms ahead of the 40,000-odd expected crowd. Of particular note, we played multiple major PlayStation 4 release titles and have some impressions to share."
GB: "Say what you will about the state of the industry, but even as games evolve, their graphics remain a key aspect. Even some of the biggest flops this year sport some gorgeous visuals, as publishers and developers push the boundaries of what’s possible, pouring years of time and money into their work."
Quantum Break and Ryse are two that I was really surprised did not get an FPS boost option when played on the Series X|S. when i started playing both on the XBO, I thought they are both good, but after playing them also on my steam deck (in 60fps) I just cant go back and play the base games on XB. They really benefit from that faster frame rate.
Driveclub is another i wished had a HFR mode on PS5.
Most games this gen are the exact same except now we get faster loading through SSD and a res and fps bump. Graphically not much has improved, hell most last gen games are being relabeled and resold as “remastered” with the aforementioned updates.
I haven’t seen or played anything on either platform that couldn’t be run on last gen. Guess the law of diminishing returns is really showing itself these days.
Smh another reason why graphics haven't improved that much is because most devs too caught up on cross gen. Ps4 was/still a dope console but time has moved on we're halfway close to a ps6 reveal and devs still will be making games on last gen in 2025. Then theres Microsoft purposely got the Xbox series s that causes more devs to try to pull strings as much as they can smh. It's a mixed bag of stuff, the only ones I see pushing hardware is sonys studios and even some indie games look better
Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.
1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland
I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.
Would like a new IP before Horizon 3. Just because games take so long to make these days.
PushSquare:
DriveClub, the legendary PS4 racer from shuttered Runcorn studio Evolution, has such an interesting story.
Originally announced alongside the PS4, the game had been intended as a launch title – we even played it in a big London church Sony had rented to showcase the new system prior to its release.
Evolution was done dirty... DC is still the most stunning visual game of its generation. They certainly deserved better in the end.
Loved it.
Now here's a game that would benefit from a remaster.
4K, 60 FPS
I'd buy it.
Brilliant game, I really miss it, and it deserved so much better than what Sony did to it.
Most important reason I liked it; It was FUN. That’s it. The actual gameplay,throwing a car around corners, the challenging AI opponents, the entertaining tracks which were peak-design, etc etc, it was above all just FUN to play.
Doesn't seem like he thinks Drive club would be the Forza Killer many here were hoping for. But it does have unique social features.
I've been on the verge of preordering Knack along with my Watch_Dogs bundle. Now I KNOW I'm preordering Knack! Thanks!
Yup I'm still excited as all hell for Nov. 15th.
I wonder when Sony will mention more about OpenStack, their scalable cloud computing answer to Microsoft's Azure servers. It was talked about a while back how Sony was working with Rackspace to design and deploy its Playstation cloud plans.
"OpenStack, a project Rackspace jointly created with NASA, is a global collaboration of developers and cloud computing technologists producing an open source cloud computing platform for public and private clouds."
sounds like ps4 is a good console