1080°

This Is Why PS4 Controllers Have Symmetrical Analogs

Recent PlayStation 4 developments from the 2013 Tokyo Game Show seem to be reinforcing Sony’s belief that regardless of the competition, they still have the strongest controller on, or coming to the market.

Read Full Story >>
gamerant.com
MultiConsoleGamer3851d ago (Edited 3851d ago )

"The Xbox style of controller – with offset analog sticks – is the more favorable style among gamers and eSports enthusiasts, Sony believes the contrary..."

It doesn't matter what Sony believes. Controllers with the left stick in the forward position are superior and are favored by pro gamers for a reason.

The original playstation controller had no analog sticks. When Nintendo revealed the N64 controller and rumble pack, Sony quickly followed suit and added two analog sticks to their existing controller, placing them wherever they would fit on the current design. No thought was given to ergonomics or precision. Everything Sony is saying here is pure spin. It even boarders on damage control. Even the use of the word "symmetrical" is nothing more than a ploy. Its a buzz word for stupid people.

EDIT: There are several "360 style" 3rd party controllers for PS3 and no "dual shock style" controllers for 360.

Also: Saturn 3D, Dreamcast, GCN, WaveBird, Xbox Duke, Xbox Controller S, Xbox 360, Wii U pro controller, Ouya, and literally dozens 3rd party and PC controllers all have their left sticks in the proper, ergonomic forward position. And with good reason.

minimur123851d ago (Edited 3851d ago )

Thing is with the controllers, if you put your hands out infront of you, your thumbs are in line.

When you type, your left thumb isn't on Q while your right thumb stays on M

No, they're in line, like a playstation controller :)

EDIT:
When I type anyway, I haen't seen how an xbox person types...

Kleptic3851d ago

^exactly...

Multiconsolegamer...you act as if MS put some extra amount of thought into theirs?...the xbox controller is what it is because every innovative input patent has been wrapped up before MS even showed up to the game...

and if you're really talking about 'competitive gamers' or whatever...guaranteed they don't prefer either controller anyway...the mouse and keyboard has had that lock and key for 20+ years...

darthv723851d ago

The controller layout is generally done to put the dominant directional control on top with a sub interface below.

Sony started out with just the dpad and it wasnt until the analog craze that they came out with the twin stick design. The majority of the games at the time were dpad based which is why they kept the dpad where it was.

As more games started coming with twinstick support, sony considered swapping the dpad with the left analog stick but because they were so vested in the design they stuck to what worked for them and ultimately the dual shock became the standard controller.

all of this took place in the PS1 days and because of familiarity and existing design templates made it easy to just continue the mfg on to the next revision (DS2).

Some would say its comfort, others would say its cost (as in they didnt have to retool the PCB layout and molds) but the DS1, DS2 and DS3 are still tried and true sony designs that im glad they are keeping the same trend going for the DS4.

when your hands get used to a specific control layout, it just feels more natural when you pick up the successor and everything just fits.

Reverent3851d ago

When I hold my hands out, my thumbs rest coincidentally in the same area that the analogs would be positioned on the dualshock. If the analogs were placed higher, there is a notable strain on my thumbs when reaching for them.

shoddy3851d ago

I'm not too picky and I'm sure the xbox and ps4 controllers is just the matter of preference.
But AA batteries is so uncool.

PoSTedUP3851d ago

i prefer symetrical like my body, thumbs, and brain. (thankful for that everyday).

the 360 controller is comfortable. but the DS3is just better quality in terms of technology and buttons (all pressure sensitive buttons), better Dpad, sixaxis, rechargeable etc. ps gamers shoot with R1, and need a pressure sensitive X button for the gas in Gran Turismo (other options are avaible but im sure the majority doesnt use a wheel). its just wha makes sense for what the console offers. just like the 360 controller being better for fps bc people like the triggers. i personally cant shoot with R2 it doesnt feel right.

SilentNegotiator3851d ago

Symmetrical hands, symmetrical controls.
Whatta concept.

You fanboys are kidding yourselves with that "well the dominant control should go in front" garbage. Like the camera stick plays second banana these days.

Gamingcapacity3851d ago

People prefer the 360 controller because of the triggers not because where the sticks are. It makes no difference to me where the sticks are and can switch between the controllers with no fuss. But the triggers on the 360 pad is what made is a good controller.

BTW the word "symmetrical" isn't used as a buzz word.

quenomamen3851d ago

Xbone controller has same layout as 360, so pros preffered 360 ?
Why would pros then now choose the weaker console for next gen ?

Bluepowerzz3851d ago

lol heres another stupid 100 inch tv stupid nob who takes the piss out of people who can actually play well as a esports player and sony fan for 15 years im discus ted at this comment from god of bobees and multiconsolexboxfanboy

AlexanderNevermind3851d ago (Edited 3851d ago )

@ Gaming Capacity,

By all accounts the PS4/DS4 triggers have been 'fixed'. So if the triggers are the root of the Xbox players bane with the DS3 then those who are coming over to the PS4 should have no worries. I personally can play both although I am better at shooters with the PS3 controller (For the record, it took me maybe a week to get comfortable with the 360 controller scheme).

Even PS3 players will a slight learning curve with the DS4 having to get used to L2/R2 for shooters. It shouldn't take long I'm sure.

Boody-Bandit3851d ago (Edited 3851d ago )

"Pro gamers LOL!!!!"

Yeah I bust out laughing every time someone uses that term as well. Grasping at straws to validate their opinion at it's finest. A gamer doesn't need terms like real or pro, but a gamer will adapt to what ever they must to enjoy their gaming to the fullest.

I adapted from a paddle controller (pong) and over the years to more traditional controllers like the NES, SNES, Genesis, etc to a mouse and keyboard, flight stick, fight stick, FFB wheel w/ stand alone 6+1 shifter and E-brake, back to newer stand alone traditional controllers. Yes people will have their preferences but if you want to game on one console over another you to will adapt.

With all that said I am looking forward to getting my grubby mitts on the DS4.

Anarki3851d ago

Pro gamers do not prefer a controller. The only controller they'd prefer is the Arcade stick for fighting games. FPS, where the Xbox controller shines best is surpassed by the Mouse and Keyboard. The Dualshock is much better than the 360 for hack N slash games, like Devil May Cry.

Dee_913851d ago

"Even the use of the word "symmetrical" is nothing more than a ploy. Its a buzz word for stupid people. "
LMAO!!!
OMG
The analogs on the Playstation controller aren't symmetrical ?Then you go on to say "its a buzz word for stupid people."
YOU DON'T EVEN KNOW WHAT SYMETRICAL MEANS!
LMAO
oh man my stomach hurts.
What ever the hell a pro gamer is i'm like 99.99% sure they could adapt to any controller.I've been playing with different controllers for more than a decade and I can barely tell the difference now.I can pick up either one and control them like i've been playing with it all my life.

ShinMaster3851d ago (Edited 3851d ago )

Why do you care so much about the left stick?
Character movement is easy enough. PC gamers use the WASD keys for god's sake.
They boast about using a mouse because it's more precise for aiming. And aiming is done with the RIGHT STICK.

Both Xbox and PS controllers have the right stick on the same exact spot. Which means (surprise!) the Xbox controller no better than the PS controller.

Gamingcapacity3851d ago

@Alex, you're right, the triggers are exactly the same as the trigger used on the Move navigation controller and it's perfect. No more finger slip on games where you have to hold the triggger down for and extended amount of time (usually driving).

The analogs have also been updated too, so my two biggest gripes have been fixed. Hopefully the d pad is like the Vita's and then we will have one heck of a controller.

SixZeroFour3851d ago

heres what you guys dont get about the 360 controller, sure the analog/joysticks are off set, but it puts thumbs on where its comfortable for main inputs...the left on the thumbstick and the right for the buttons...the right thumbstick is secondary feature just for aim/look, but action for the right thumb is more focused

AndrewLB3851d ago

Either you guys are completely blinded by your love for Sony or you're just plain clueless.

The asymmetrical design of the analog sticks is based on ergonomics and the typical use case. The left stick is at the neutral position for your left thumb, while the buttons on the right are at the neutral position for your right thumb. The vast majority of the time, you will be using the left stick and right buttons, so it makes sense that they are positioned for the most comfortable thumb position.

If you were to make the sticks symmetrical, you would have one of your thumbs out of a neutral position for the majority of the time, which is likely to increase fatigue and possibly cause cramping, or in worst case scenarios, carpel tunnel syndrome.

I'm not arguing that the xbox controller is necessarily better than the others, just that there is solid reasoning behind the design. Personally I prefer it, but many others disagree.

Ezz20133851d ago

@MultiConsoleGamer

by saying *Pro gamers* you meant *bro gamers*

right ?....RIGHT ?

kickerz3851d ago

Both controllers are comfortable. Do we really need to argue about this (0_o)

badz1493851d ago

I am used to Dualshock-inspired controllers since the PS1 era and it's kinda hard to just switch to the 360 type controller. it's about preferences and I prefer symmetrical sticks!

so, what are these symmetrical is better or asymmetrical is better, ergonomic stuff, pro gamers (LOL!) stuff? it's really just preferences.

I bought the 360 controller for Windows and no matter how I try, I can't grow into liking it as I game on my PS3 a lot too. so I sold it to a friend and now game using Logitech F710/F510 and xinput emulator and it suits me best!

you guys should do the same too. stick with what you prefer and stop trying to state your opinions as fact! it's ANNOYING!

mistertwoturbo3851d ago

Honestly I can use either one comfortably.

lastdual3851d ago

Sony should just make both. Give us a model with a swapped left-analog and d-pad. I'd buy it.

I realize some people love symmetrical sticks, and that's fine as well. Some people drive with their hands perfectly parallel on the wheel. I don't. The offset stick design is more comfortable for me, and having a choice would be nice.

Many forget that the current position of the analog sticks dates back to the Dual Shock 1, which was designed at a time when d-pad was still the main means of character movement. The sticks were placed lower because they were secondary to the d-pad.

Today it's the opposite. The analog sticks are now the main method of movement input. Having the option to buy a controller that reflects this would be nice.

JimmyLmao3851d ago

I think the main complaints about the PS3 controller is not the symmetrical stick placement, but the size of the controller and it's triggers.

(which are both fixed on the DualShock 4)

of course symmetrical stick placement is perfectly fine, our hands are symmetrical, so we naturally liked the symmetrical stick placement.

it just makes sense. think of it like this.

why design a controller with symmetrical grips to hold, and then go and offset the sticks, it is designed to be held in a symmetrical way but you are forced to hold it in an awkward way... this is one of my main dislikes of the XB360 controller.

memots3851d ago (Edited 3851d ago )

I used the F-word and lost a bubble.
I guess i wont say how i feel about that first post lol.

Help a brother out and give me back my bubble ;)

Off topic again did you guys noticed that Catherine is 14.99 on PSN o_O
That's crazy , I might have to bite the bullet and pick it up.

Kayant3851d ago

@MultiConsoleGamer

"Everything Sony is saying here is pure spin. It even boarders on damage control. Even the use of the word "symmetrical" is nothing more than a ploy. Its a buzz word for stupid people."

Yet in the IGN article there is no mention of Sony saying anything remotely the same. All your quotes are the writer's interpretation not Sony's words. Am not going to go back in history because I don't know that much but couldn't the reason they continue to use the same design be because they feel it works well?

As far as we know PS4 is now on the comfort levels of the X360 and maybe a bit better in most cases. That's the main problem with the PS3's for the majority of people. Now that's fixed it's all preference in what placement you prefer better.

pixelsword3851d ago (Edited 3851d ago )

I have to admit, at first I loved the xbox controller, but I would always overstretch my thumbs when I played; but now I realized that I liked the SIZE of the 360 controller but the ergonomic design of the PS controller.

If the PS4 has a larger controller, I'd pick that.

insomnium23851d ago

Like brutal mentioned any controller is fine. hell even Atari jaguar's controller is fine just give it 2 minutes.

Arguing about something this irrelevant is first world problems at it's finest.

Kryptix3851d ago

lol Pro gamers...

If you're talking about tournament players:

Shooters: Keyboard + Mouse
Real Time Strategy: K+M
Battle Arena: K+M
Fighters: Dualshock or Arcade stick

The only time I seen the 360 controller used in tournaments is in 2 franchises only: Halo and Call of Duty.

Anyway though, a professional gamer is labeled by skill not what controller they use or prefer. Is the Starcraft champ not a professional player because he doesn't play with the 360 controller?

And the Dualshock is perfectly symmetrical posing no problem with where your thumbs lay. Answer me this; on the 360 controller, do you have a problem placing your right thumb on the right thumbstick? No...so it shouldn't bother you to mirror the same position with the left thumb on the left thumbstick. The real problem is the Dualshock controller size for some which has been fixed with the DS4. Funny thing is that no one was complaining till the 360 remote came into the picture. The Dualshock 1 layed the bluprint for how a controller should really be with having two analog sticks and Microsoft followed suit.

Rhythmattic3851d ago

@ Darth

"sony considered swapping the dpad with the left analog stick"

Really ?

Link please.

Gekko363851d ago

@All

I was never a fan of the DS1 - 3, The Xbox 360 controller just seemed to fit, plus I'm left handed so prefer the layout. I suppose with this there is no right or wrong answer, either you like apples or you like beef.

Sony are known for their unwavering self belief. Nice to see the old Sony arrogance is still there :D

k2d3851d ago

Haha, there you go. 300!

SilentNegotiator3851d ago

darthv72 voted to well said by the community.
Agree(32) Disagree(62)

He's spewing fanboy BS about the movement control somehow superseding the camera stick and the community disagrees.

Can the community please have the community back?

The_Con-Sept3850d ago

If you replace "pro" with "noob" his comment would make so much more sense.

I'm a pro gamer who chooses the PlayStation controller design for every game type. Pro gamers play ALL games. Pro gamers do not play only shooters. Only noobs with less pubes would ever make such a statement.

PlayStation made the right choice.

Gaming1013850d ago (Edited 3850d ago )

People seem to be deluded enough to think that what's best for your left hand isn't best for your right hand. Either your thumb is meant to be pointed in one direction or the other. You can't have it both ways. If your thumb was really meant to be pointed directly upwards (which is terrible for racing games), then it should be done with your right thumb as well, but Msoft hasn't done that with their controllers. Put your money where your mouth is and move the right buttons to where the right stick is if you really believe that's what your thumb is somehow supposed to do.

+ Show (32) more repliesLast reply 3850d ago
Xsilver3851d ago (Edited 3851d ago )

says you. DS4 http://global3.memecdn.com/... death the kid approves.

Aceman183851d ago

haha nice love that anime

GrizzliS19873850d ago

all im saying is, hold a brick with your two hands. if your thumbs are sticking forward, youre doing it wrong

antbolton893851d ago

Are you OK? because everything you have just said borders on insanity

MysticStrummer3851d ago

Some of it does more than border. Some of it is being chased by insanity's border patrol as we speak.

Rockefellow3851d ago (Edited 3851d ago )

Regardless of your historical analysis or (essentially correct) statement that "professional" gamers prefer game pads with a differential analog position, "symmetrical" is not a buzzword by any means. It's a fact, plain and simple-- the sticks are, clearly, sitting directly next to one another, as you can see in the picture. What word would you use to describe that?

It's certainly not a "ploy," and you saying it's for stupid people to hear really makes you sound like a moron yourself. Sony may be hyping up their ergonomic design, as any company would, but for you to criticize that aspect of it and actually end your "argument" at that point is laughable.

Metfanant3851d ago

for the record...idk about yours...but, my hands are symmetrical...my thumbs are in the same place on BOTH of my hands...

that being said i find that there is ZERO influence on my ability to play games based on the position of the analog sticks...but the symmetrical layout makes more sense from a purely physical standpoint...

any negatives to the SIXAXIS/DS3 are more with the overall design of the controller, NOT its stick placement...frankly i think most people who say non-symmetrical is best are simply xbox fanboys...

most reports from people have said the DS4 is the better of the bext gen controllers...we will see how many non-symetrical fans show their true colors as simply xbox fans this time around...

dumahim3851d ago

Owning both, I really don't care either way in regards to the position of the sticks. The symmetrical thing though, I don't get. Yes, your hands are symmetrical, but most games tend to use the left analog stick and face buttons the most. In order to keep your thumbs in the symmetrical position you prefer, that would follow the Xbox design instead of the PS design.

But again, it doesn't bother me either way.

buynit3851d ago

Frankly you must be a playstation fanboy, see how that works...

Metfanant3851d ago

@buynit

why? because i said the placement of the sticks makes no difference? lol

Fez3851d ago

@dumahim
I would say most of the popular games right now (FPS, TPS) have you're thumbs on the left and right analog sticks over 90% of the time. In most 3D games you'll be controlling your player and camera positions.

I can't really comment on how good the staggered controllers are to use but it seems to me that people who say the left analog stick is better up there should also say the right analog stick is in the wrong position and should be up there too.

I like the sticks in the downward position cos it feels like you have more control over accuracy with your thumb there.

+ Show (2) more repliesLast reply 3851d ago
FITgamer3851d ago

"Even the use of the word "symmetrical" is nothing more than a ploy. Its a buzz word for stupid people."

Do you not know what symmetrical means?

Imalwaysright3851d ago (Edited 3851d ago )

Forget about "symmetrical". I don't think he knows what the word "stupid" means. If he did he wouldn't write that comment.

SmokeyMcBear3851d ago

errm, well, you can think symmetrical is for stupid people all you want, but it won't make it true. Although I do like the 360 controller, it does have its negatives. The foward position your hands are in on the controller, mean that the using the triggers is primary, and using the shoulder buttons is an unnatural motion upwards. The DS controllers have the R1/L1 as primarys with the secondary buttons as "triggers" putting emphasis on the trigger buttons makes using the DS controller a little unnatural as your hands are always "reaching" and then set back to natural position when using R1/L1 buttons. As far as the thumbsticks go, I feel that although the DS sticks are a little close together, that I they still should be symmetrical. The DPAD and buttons are in the relatively same, but symmetrical position on the controller, your hands are symmetrical, mirrors of eachother when being held. Thats why using every part of the DS controller is a lot easier than the 360, with the DPAD and shoulder buttons using unnatural movements.

SilentGuard3851d ago

If the triggers on the DS weren't so poorly designed and hard to use they would be used as the primary buttons over R1/L1. The fact that the triggers aren't suitable in shooting games should point out one of the major faults of the DS.

Hicken3851d ago

@SilentGuard: Then why were the not used in previous generation, when the triggers were better?

No, they're not used because it makes more sense to use L1/R1, as these are the buttons closest to your trigger fingers. It's inefficient and not at all ergonomic to use the triggers and then have to shift your finger back up to the L1/R1 position for other commands.

It's great that L2/R2 have been improved, but I think it's one of the stupidest things in gaming that games would use the triggers for shooting when they're not in the prime position FOR USING YOUR TRIGGER FINGERS. Simply put: you will NEVER be as fast swapping from R2 to R1 with one finger as you would be switching between the use of R1 and R2 with two fingers.

That argument is as played out as the ergonomic "superiority" of asymmetrical analog sticks.

Rhythmattic3851d ago

I bought the trigger kit for the DS3 , made L2/R2 like my 360 controller...

Took them off straight away ... I have always preferred shooting and aiming with my index fingers, while flicking my middle fingers on the L2/R2 buttons for secondary functions......

And to he people that use their index finger to shoot using L2/R2 on any shooter (FPS or third person) its not an efficient way to play.

I personally hate L2/R2 for prime input. Just isnt natural.

Its Each to their own, so, don't tell me Im wrong.

+ Show (1) more replyLast reply 3851d ago
thehitman3851d ago

I think the xbox analogs are retarded and prefer the dualshock controllers hands down. In the end its all preference though no 1 controller is ever better than another just like how on PCs PRO GAMERS use many different types of keyboards and mouses. This is a silly argument and wouldnt want Sony to ever change the core dualshock design.

IRetrouk3851d ago

Your thumbs are symmetrical though arent they? Honestly i can jump between the two types, both are comfortable to me and i wouldnt have minded either way, just cant wait to get the new controllers in my own hands.

MrDead3851d ago

They added two analogue sticks because as it’s a good way to navigate a 3d environment and they have left the sticks symmetrical as it’s the best place to have them if you have and eclectic games collection.

MysticStrummer3851d ago

I'll just copy my comment from that site...

Having used both, I think asymmetrical analog sticks are nothing but a marketing gimmick. The Xbox and 360 controllers always felt awkward to me, so I’m glad Sony is sticking with symmetrical analogs for my symmetrical human thumbs. The tips of the dual shock analogs and the triggers were the weaknesses, not the stick placement. It sounds like those things have been corrected, but I won’t know until I hold it in my own hands and play a game.

"Even the use of the word "symmetrical" is nothing more than a ploy. Its a buzz word for stupid people."

Time for you to dig out a dictionary and look up "symmetrical".

LoveOfTheGame3851d ago (Edited 3851d ago )

You people have to be stupid if you don't realize what he meant by saying Symmetrical is a buzzword.

Symmetrical is being used just as the Cloud is, they both represent real things but they are used constantly, in their respective arguments, by people who don't even understand why they are what they are. (More so on the cloud side).

Sony threw on their sticks, back around 98-99, as a secondary to the primary dpad which was used symmetrically with the 4 main input buttons, Square X Triangle Circle. Argue all you want about Symmetrical vs Asymmetrical, but the Xbox left stick is in the dominant spot symmetrical with the primary input buttons, just as Sony designed there main input movement for the left forward spot. This is a main reason 360 is terrible for fighting games; the D-pad is in a terrible place compared to the buttons for input.(Yes I know the D-pad itself also sucks)

If you want symmetry for the sticks, that's great, but don't just argue that they are better symmetrically when they are still in the wrong place. Both sticks in the dominant position would be the correct setting, Wii U style.

Edit: Clarification.

-Foxtrot3851d ago (Edited 3851d ago )

""The Xbox style of controller – with offset analog sticks – is the more favorable style among gamers and eSports enthusiasts, Sony believes the contrary..."

First of all this is BS...it's all about opinion at the end of the day but in MY opinion I think the DS is better, the Xbox 360 controller is only better with FPS and sports games.

With the DS controller it has a nice all rounder feel to it.

thekhurg3851d ago

The current results (65% in favor of symmetrical sticks) of the poll on that website say otherwise.

Please tell us more oh champion of controller analog stick placement.

darren_poolies3851d ago (Edited 3851d ago )

Actually there are a lot of dualshock style controllers for the 360 and the preference on analogue stick placement is completely down to exactly that, preference. Are you really that ignorant?

RedDeadLB3851d ago

You do realize that even most third party controllers follow Sony's blueprint? There's rarely a controller with X360 stick layouts. Even controllers mimicking X360 controller's shape have symmetrical sticks.

Also, if anyone actually believes one stick layout is better than the other, you're out of your freaking mind. The only thing that's different is the relative position of the dpad to the stick. That's it.

What's more important is the stick precision and shape. I like the X360 controller's concave analog stick shape, but the PS3's analog feels more precise.
It's a matter of personal preference, with what you've spent more time. It's nothing definite, it's extremely subjective. Hence, I call bullshit on your entire comment.

I'm still using 2 PS1 controllers on my PC. I could get the X360 controller, but for what? A stick in a different place? That's going to make everything better? Yeah, right.

SilentGuard3851d ago

"You do realize that even most third party controllers follow Sony's blueprint? There's rarely a controller with X360 stick layouts. Even controllers mimicking X360 controller's shape have symmetrical sticks. "

Really? Come on now, no need to make stuff up.

KwietStorm_BLM3851d ago

And yet, despite everything you just yammered on about, it works just fine, with the Dualshock 4 getting nothing but shining reviews. So now what? Is it really that big a deal?

iamnsuperman3851d ago

The use of the third party example as a reason for why asymmetrical is better is flawed. The 360 had other benefits and, on a internet social level, it was conceived to be the better and more comfortable out of the two (nothing to do with where the sticks are placed). So third parties copied that to go with what was the general consensus. Again I must repeat this, it has nothing to do with stick position. It is just how the 3rd party accessories business works

Volkama3851d ago

Wow, that's a lot of disagrees but what he said is not inaccurate. Even Sony tried to drop the dual shock shape (see ps3 boomerang)

For me the problem isn't so much symmetry, it's more that the position of the analogue sticks just isn't comfortable. The d-pad and buttons hold the prime positions, because that's the legacy of the controller.

I think ds4 puts proper consideration on the analogue sticks and may well be a huge improvement.

MysticStrummer3851d ago

The boomerang analog placement was still symmetrical though.

Volkama3851d ago (Edited 3851d ago )

Indeed, but I think people attribute their preference to symmetry just because it's the most visual difference between the pads.

I think having the sticks in a natural and comfortable position is far more important, and the sticks have always played second fiddle on Sony's pads. I do not think that applies to the DS4 though, I think it's been designed around the sticks and I have high hopes.

The asymmetrical design may have a very slight comfort advantage for FPS games where the left thumb primarily moves up whereas the right thumb primary moves more laterally. That's just one genre, and a pretty tiny difference.

Rageanitus3851d ago

The symetrical is more for style IMO, and sony has been known to sacrifice a bit just to make it look more even.

The Vita can be cumbersome at times but its very playable. The PS controllers could be a bit better if they were positioned the way xbox does it but its ALRIGHT because the size of the controller is JUST RIGHT.

3851d ago
blackbeld3851d ago (Edited 3851d ago )

Hahaha that is funny man and so true by their logic. ;)

okmrman3851d ago

its all a matter of preference
i prefer the xbox controller

simple

Bathyj3851d ago

okmrman
And I dont dispute your preference.
My only problem is when people claim their opinion is fact but thats an issue that spreads across many topics here on N4G.

PsylentKiller3851d ago

Two people have hands like that. Lol

+ Show (2) more repliesLast reply 3851d ago
GinkgoID3851d ago

Well, personally, my hands are "symmetrical".

nukeitall3851d ago (Edited 3851d ago )

Do they serve symmetrical purpose?

Do you use your mouse with your left and your right?

Because your hands are symmetrical doesn't mean they are fit for that purpose. I think in the end both has it's merits.

More importantly what feels more comfortable for YOU?

Personally I don't want a controller that cramps my hands after 15 mins or have slippery triggers. That is very uncomfortable, but it looks like the DS4 might have resolved that.

Imalwaysright3851d ago

If symmetry has a purpose? Why don't you ask yourself if you like being "symmetrical" or not? If not, you should start a petition directed at evolution to make us all asymmetrical.

Pillsbury13851d ago

I would like to see how many disagrees you get.

nunley333851d ago

over 300 and counting,all those agreeing must either be pro gamers or 3rd party accessory makers lol.

SITH3851d ago (Edited 3851d ago )

Yet not one person submitted evidence to dispute what multiconsolegamer said. The only way to get an PS3 style controller on the Xbox is mod one. But plenty xbox style controllers are available at retail for playstation consoles.

OrangePowerz3851d ago (Edited 3851d ago )

I could counter argue that there are plenty of DS style controllers for PC despite the fact that you can just plug in a 360 controller to use on PC and you know there are converters to use the DS on the Xbox.

Isn`t it a fact by now that 360 owners don`t like the DS anyway no matter how well designed it is because it`s from Sony?

JackStraw3851d ago

nobody needs to dispute something that isn't fact lol. that's like me trying to dispute what your favorite color is after you give some long explanation as to why the color blue is somehow more superior than any other color for whatever reason you could muster up.

OrangePowerz3851d ago

Blue? Are you crazy? Orange is much better :D

Gamingcapacity3851d ago

@SITH What do you think do the Steam controller? Why do you think they went for a symmetrical controller?

+ Show (1) more replyLast reply 3851d ago
itBourne3851d ago

I cant shoot with r2 either, any ps4 game using r2 I will quickly change to r1 lol. All I know is my thumbs are in the same spot so I want my analogs in the same spot. Pro gamers prefer a mouse not an analog stick. Also that damn x button placement sucks on the 360 controller lol.

3851d ago
abusador3851d ago

Doesn't matter what you say, wth are you to say something else is superior. Sony has won awards for that same controller design your trying to put down. Millions prefer the D's and symmetrical layout and no matter what you say changes that.

christrules00413851d ago (Edited 3851d ago )

And the word cloud is for them Xbots who don't understand what a dedicated server does. Pro gamers perfer a mouse though. You can do 180s really quick and move really slowly for those far away shots. Mouse is way better then analog sticks.

OrangePowerz3851d ago

First off all no damage control here it`s not an Xbone article.

Secondly Speak for yourself, I prefer a symmetrical setup and other people prefer the Xbox controller setup, it`s a personal preference.

You know why the Xbox controller has the sticks off set? Because they took the DreamCast controller and added a second stick and because of the layout the DC controller had there was only one place where they could place the second stick.

If you want to go down the route of what controller did what you should keep a few things in mind.

1. Saturn 3D and DC controller had only one stick so that`s not an argument for or against symmetrical setups. WiiU pro controller and WiiU GamePad are symmetrical as well as the new Valve controller.

2. Naming multiple versions of the same controller isn`t proof of anything. I could just say in that case DS1, DS2, DS3, DS4 and Vita all have them symmetrical with good reason according to your reasoning.

SilentGuard3851d ago

I think you are missing the point. It's not so much if the sticks are symetrical or asymetrial, but where the stick placement is if its the primary mode of control. Dreamcast (and N64) may of had only one stick, but the placement of the stick was similar to Xbox controllers in placing them in a higher position whre your thumb rests naturally.

KillrateOmega3851d ago (Edited 3851d ago )

Thank you for that comment, I was in dire need of a good laugh XD

'... favored by pro gamers'? LOL. Mouse and keyboard. Look them up.

Pogmathoin3851d ago

@killrate, those converters are for all those who claim they do not use Xbox.... They feel ashamed...

JackStraw3851d ago

yet there are converters to use the ds3 on the 360...

clouds53851d ago

I agree, its just more comfortable to have the analog sticks higher up. I personally think the WiiU gamepad has the best analog sticks I ever used, perfect resistance (less than xbox360 imho), perfect grip, perfect position. <3
The PS3 controller is awful. My thumbs bump into each other (i have large thumbs) and my hands start to cramp when i play too long...

Zhipp3851d ago

IMO, the pro controller's sticks don't have quite enough resistance, but besides that I was kinda surprised to find how natural the controller feels.

OT: I've had comfort issues with symmetrical sticks since I was a kid, but I guess my main issue wasn't with the symmetricity, but with the low placement of the sticks, which is why I, being a PC gamer originally, wasn't really able to appreciate Gamepads until the Gamecube. I've tried the DS2, DS3, and some third party controllers with symmetrical sticks, and I don't find any of them as comfortable as the GC, WiiU, and especially 360 gamepads. Actually, I find them to be so uncomfortable that I can't understand how anyone could actually prefer them to the asymmetrical or Wii U setup. Maybe my hands are just shaped weird. :\ I do have rather long thumbs...

I'm looking forward to testing out the DS4; maybe it'll be the sole exception, but I'm not getting my hopes up.

strickers3851d ago

The Wii U pad is garbage. All compromise

clouds53851d ago

The WiiU pad is awesome. No compromises.

(please start to make some arguments or shut the f**** up)

miDnIghtEr20C_SfF3851d ago

Love the disagrees you're getting. All of a sudden it's hot to say the PS3 controller wasn't that great because the new PS4 one is better it is said.. and yet here you are getting disagrees.

Analog sticks on a dualshock are meant for small childish hands. Or girls hands.

jessupj3851d ago

That's funny because I'm 190 cm tall and played GTA V for 12 hours straight, yet never felt a single cramp or strain. GTFO.

miDnIghtEr20C_SfF3851d ago

Who said anything about your hands cramping up? BTW get a life. Do you think it's cool to play a video game for 12 hours straight?

Big hands like mine have my thumbs hitting together with the analog sticks. I didn't say anything about hands cramping up. Your hands can cramp up on an Xbox controller. That all depends on your hands. You probably masturbate a lot... so your hands are able to game for 12 hours straight no problem. Good for you.

r2oB3851d ago

The Nintendo 64 controller did not have an analog stick, it was a digital stick that offered near analog precision... But not analog. The rumble pack was an add on via the expansion port, where as the Dual shock had the rumble motors built in. They were released within 7 months of each other so chances are they have been in R&D around the same time... Only difference is that Sony had the foresight to have built in rumble, not an add on that required batteries.

So no, Sony did not follow suit, and no, this is not spin nor damage control.

babadivad3851d ago

Why does he have so many disagrees[other than rampant fanboyism on this site]? He didn't say anything that wasn't true. The Only reason Sony kept it's design is to keep continuity with their older models. The Original design of the controller was designed in an era without analog controls in mind. Like he said the slapped it on an existing design the only place they had room on the controller. They can spin it anyway they want but that is the truth. I'm a huge Sony fan but the 360 controller just feels better for analog controls because it was designed for it from the beginning and didn't have to modify an existing D-pad focused design of the PS family of controllers.

Pogmathoin3851d ago

@multiconsolegamer, I have to laugh at your ridiculous comment. Clearly Sony has in fact paid attention and got it right. They come on this site and see a lot of Sony gamers suffer from severe degenerative fanboyitus. Knowing they spend so much time typing crap, these poor people suffering cannot get their thumbs in the conventional one forward, one back controller setup. Pay more attention please.

The Captain3851d ago

Actually not Sony.... Sony went to top FPS developers with 12 different mock controllers and they picked this one. Some had the offset sticks. Most people say the new controller is much better then the X1.

TheSsus3851d ago

Basic anatomy > What "pro gamers" alledge.

sync903851d ago Show
Eck03851d ago

"pro gamers" dont complain which is superior... they adapt.. and play on all consoles..and/or pc

snipab8t3851d ago

Lol at all the psfanboys disagreeing with you. This is fact, and is why there are hardly any pro-gaming tournaments played on playstation, other than for certain exclusives. Games like BF3 and COD will always be played with 360 controller or keyboard and mouse. FACT!

The Captain3851d ago

You should use the word did.... Many developers now use DS4... this includes Dice....

http://www.ign.com/boards/t...

joel_c173851d ago

This pretty much sums up your comment multiconsolegamer
http://youtu.be/wKjxFJfcrcA

titletownrelo3851d ago

Ergonomics, huh? Yes, because its soo difficult to have your thumbs in a symmetrical position, right? Challenging stuff man.

JamieL3851d ago (Edited 3851d ago )

No it's hard to have both your thumbs in an unnatural position the whole time. The d-pad is in the dominate position on the DS, do ya'll not get that. It's not because the sticks are not on the same lvl, it's the stick on the xbox controllers is where your thumb would naturally be. on the DS's both sticks are in the secondary position, why is this so hard to understand? When you hold a DS you thumbs will be closest to the buttons on the right and the d-pad on the left naturally, MS just put the dominate stick in the place your thumb naturally goes, how does this not make sense?

windblowsagain3851d ago

LMFAO.

minimur12

That was so funny, was drinking tea ffs. Stop it!

Pope_Kaz_Hirai_II3851d ago

I can use both controllers just fine doesnt matter to me i have an xbox pad for the pc as its easier driver wise and support.

Jaqen_Hghar3851d ago (Edited 3851d ago )

WiiU=symmetrical, PS4=symmetrical, One=Asymmetrical, Steam=symmetrical (touchpads). You tell a man who's the oddball this gen (the most refined in terms of controllers by being most recent).

bromtown3851d ago

Some points:

Saturn 3D, Dreamcast only had one analogue stick (like the N64) so you can't say they offset the analogue sticks haha, they just happen to put it there. Also, the d-pad and face buttons on those controllers were a lot more level that the 360's analogue stick and face buttons, meaning the analogue stick was placed "where it would fit" on the controller and you'd still be able to reach it, so it went above the d-pad.

3 of that list are from Microsoft, obviously they're all going to have the same layout. The Wii U pro controller has symmetrical analogue sticks they're just above the face buttons and D-pad. And the Wii classic controller had the PS layout.

The Ouya controller is abismal, wherever the sticks are.

And a lot of design cues of the original Xbox controller are cribbed straight from the Sega's recently defunct Dreamcast controller, so as to be different from Sony.

Third party controllers do what they can to not infringe any copyrights, so shifting the stick is easy and useful to avoid lawsuits.

And pro gamers shouldn't be informing us of any trends. If you think competitive videogaming is a sport and a career you shouldn't ever offer advice.

And the new Steam controller has symmetrical control surfaces. So where's your reams of research on why asymmetrical is better?

Dante813851d ago

EDIT: There are several "360 style" 3rd party controllers for PS3 and no "dual shock style" controllers for 360.

Maybe that's because there are many 360 gamers that convert to PS3, and few that do the reverse. Just Maybe.

JamieL3851d ago

LOL, wow that's reaching, because during this current gen there was a mass exodus from the PS2 to the 360, so that theory is flawed from the jump. This gen Sony lost market share, while MS more than doubled it, so how can your comment possibly hold water?

Dante813850d ago

I said maybe. What if PS2 gamers didn't need to learn to adapt? Also, 360 brought in a lot of new gamers, who then switched over to PS3 after a couple of years. Those guys are the ones complaining about the DS3(bu...bu...the triggers...an...an...the left stick)

JamieL3850d ago

It's still a fanboy stretch argument, and is in no way even likely in any case, but whatever helps you sleep at night.

KnaveX3851d ago (Edited 3851d ago )

@Buzzword

I think symmetrical just means symmetrical.

Demobot3851d ago

The main point there is is the DS design is so great then why hasn't anyone made a 3rd party controller for the 360. Yet there are numerous 360 style controllers for the PS3.

To me that ends the debate.

teflontactics3851d ago

I laughed.

Anyone who says it's ergonomic to be asymmetrical has no idea what they're talking about.

ShwankyShpanky3851d ago (Edited 3851d ago )

*If* "pro-gamers" prefer the asymmetrical layout, it is for one reason... Xbox/360 was made on Halo. The first online console FPS that ever really took off (and was probably the most popular console FPS on the XboxOG). And everyone that wanted to play Halo had to get an Xbox/360. And thanks to the 360's year head start, it became established as the console FPS standard, and that basically translated to the CoD crowd. The DS3's triggers and convex sticks didn't help (and may have thrown the preference anyway if its sticks were the same as the 360's), and I don't know why MS chose the asymmetrical layout, but it was only due to the Xbox/360's console FPS dominance that it became so popular. Just another clever result of the 360's head start. (and hey, that $200xX some paid for RRoD replacements was worth it, right?)

The convex triggers and sticks are my main gripe with the DS3, and both of those have been solved, thankfully.

And as has been said, I think the real "pro gamers" prefer a mouse and keyboard. They simply can't be beat for precision and versatility.

"The controller layout is generally done to put the dominant directional control on top with a sub interface below."

This makes no sense... which do you use more in an FPS, face buttons or the right stick?

Drekken3851d ago

As of now... 292 disagrees to your 50 agrees. I think that says it all.

I have used both controllers and I prefer the dualshock analog positions.

tarbis3851d ago

You should do your research more. You make me laugh. The left thumbstick from the first xbox to the current and xbone controller is nothing more of a copy from Sega Saturn's Night analog controller which came out in 1996. I bought my Nights game bundled with this controller. The first xbox that came out in 2001 copied this design along with the right thumbstick which is similar to the first dualshock design. Who do you think copied who?

miyamoto3851d ago

Sega Saturn 3D introduced the forward or upper analog stick that carried on to the Sega Dreamcast.

M$ just copied that whole layout.

Sideras3851d ago

A good reason? Can't you just explain what makes it better?

SilentGuard3851d ago (Edited 3851d ago )

Exactly, the Dualshock thumbstick layout is an archaic design going back to when the thumbsticks were put on as an afterthought. If Sony's thumbstick is placed in a more natural position than why didn't they put the d-pad there on the original PS1 controller? The fact that every other console with analogs doesn't use Sony's layout says a lot.

Like most normal people if I lay my hand down on a table in a relaxed state my thumb will face up and not off to a 90 degree angle from my hand. The Xbox controller allows your left thumb to be placed on the analog stick; which is used primarily over the d-pad since 3d gaming became the norm; in a more natural relaxed position. It seems from pictures though the DS4 reduces the angle of the thumb relative to the hand due to the longer and less angled handles. This should reduce, at least from my experience with the DS3, the uncomfortable and straining left thumb placement.

The right thumbstick is a different story as it isn't used quite as much as the left one since it most often controls camera, not movement. Since we tend to use buttons quite a bit in games it makes sense to put the buttons in the dominant position on the right side.

The Xbox layout wins the symetical argument anyway in terms of use. Most of the time your left thumb will be on the stick and the right thumb on the buttons. This means when using the controller both your thumbs are facing up in the same "symetrical" position. DS layout requires playing with your thumbs offset.

RedHawkX3851d ago ShowReplies(1)
porkChop3851d ago Show
lilbrat233851d ago

@ MultiConsoleGamer

Dude really shut up, I prefer the PS3 controller and I also think its more comfortable for ME. I hate the 360 controller and bought the adapter so I can use my ps3 Controller on the 360.

McScroggz3851d ago

The biggest reason by far that the 360 controller is used more is because the triggers are so much better. I'm not saying there aren't other factors, but that is definitely the biggest one.

TooL 3163851d ago (Edited 3851d ago )

I've always preferred The ps3 controller from ps1 to Ps3. i just like the way it fits in my hands. with that being said i do prefer the placement of 360's analog sticks. I get the feeling people are disagreeing just because they feel they owe some sort of loyalty to Sony.@MultiConsoleGamer makes a lot of good points. Fear not, for there is hope. I used to be like you... then i grew-up and built a PC.

Polysix3851d ago

@tool316 If you had 'grown up' you wouldn't be typing sentences like that to start with?

I too have a fast PC (GTX780 [email protected] 16GB ram) and I prefer mouse/kbd for FPS any day. That has nothing to do with THIS topic though! I also use an Xbox 360 wireless controller on my PC occasionally (for driving games etc) and it's fine, no problems. However, while I can work with either style the PS3 stick layout just 'feels' better to me.

Liefx3851d ago

Pro gamer here.

I prefer mouse and keyboard.

Jokes aside, if I use a controller, I prefer Dualshock, The less rigid sticks allow for finer movements.

Polysix3851d ago (Edited 3851d ago )

Actually the 360 put the stick in the prominent position to hide it's god awful D-Pad :P

This is ridiculous, both ways work but I prefer symmetrical like Playstation. It was fine in 1997 and it still is. Moving it up was just a gimmick/differentiator not some magic cure for a problem that didn't even exist.

All this talk of pushing up on the left stick? And when you push up (as you often do and there it remains) your thumb is then in it's natural position. If you push up on Xbox style you are slightly over reaching the thumb! So that would only apply if you weren't actually using the sticks, last time I checked we use the sticks in games.

Edito3851d ago

U made my day lol... keep up the spirit lol the dumb spirit i mean... "Pro Gamer" lol

Animal Mutha 763851d ago

For once I agree Multiconsolegamer.

It's no coincidence that at Eurogamer all I could see was Xbox 360 controllers on pcs and especially on shooters. Having said that I don't know if the DS3 works on pc.

I guess it's what you are used to. For me the Xbox controller is the finest ever and I've used everything since a kempston joystick on a zx81 in the mid 80's.

The layout of the sticks isn't a deal breaker anyway. I'm not sure why it's generated so much feeling/ people rallying to Sonys defence. The DS4 I used felt well designed although a little front heavy.

ion533851d ago

Yo see, when I use the left stick when it's up like that, I can't move it left, or top left, or bottom left. It cramps my thumbs. With the symetrical ones, I get a 360° usability.

Xenomorph3851d ago

I play Soul Calibur V with a ps3 controller for a reason. I also play claw, which is incredibly hard on an xbox controller. I prefer PS3 by far.

Nivalis3851d ago

All the pro gamers i know use mouse and keyboard for virtually everything except racers and fighters, pro gamers playing racers use wheels, and pro gamers playing fighters use proper fight sticks.

Your move.

Magicite3851d ago

I have NEVER before seen so many disagrees, guess that explains why Sony is going this route(with analog sticks positioning) for almost 20 years now.

TemplarDante3851d ago

MultiConsoleGamer... you got 444 disagrees.
fuck!

kenshiro1003851d ago

That was funny, but for the wrong reasons.
Thanks for making my morning.

UnHoly_One3851d ago

Well said, multiconsolegamer.

Rainstorm813851d ago

Its beyond funny when people say Sony copied N64 analog stick...

You do know Sony unveiled the Dual Shock controller in Nov 96 and the N64 wasnt released til 97......

UnHoly_One3851d ago

You have that backwards.

N64 was released in 96, Sony's analog controller in 97.

http://en.wikipedia.org/wik...

http://en.wikipedia.org/wik...

Rainstorm813851d ago

@ Unholy

You're right N64 launched in Japan in June 96

But the Dual Shock was unveiled in Nov 96 and released the following year....i doubt Sony Copied Nintendo in 4 months.

R&D does take time

UnHoly_One3851d ago

Yeah I'm not saying they did, honestly, just that technically the N64 was out first.

Ruggadagod3851d ago

Playstation controllers were always superior.

NexGen3851d ago

The original Atari and Odyssey and Intellivision controllers were terrible. The xbone and ds4 controllers are not dofferent enough to warrant a discussion.

blennerville3851d ago

another good example of symmetry would be the handle bars on a bike - its desirable that the left and right of the bar be in symmetry.

unless one arm is quite a bit longer than the other, arguing that a symmetrical design is inferior is just silly - its is the same for thumbs.

"symmetry a buzz word" LOL.

5eriously3850d ago

A lot of text and BS explaining the supposed history but really no valid or new information that jsutifies your "claim".

What a troll of the first degree!

So please do tell the "with good reason" on WHY the left sticks must be forward and WHY that ergonomically better?

hellzsupernova3850d ago

Everyone will soon realise that it is not the position of the sticks but the ergonomics of the grips that matter.

filchron3850d ago

although i do like the PS3 controller for action games like the ninja gaidens because it is lighter and the sticks arent as tight and are more precise than playing with a 360 controller, you do make a good point about the third party controllers. i prefer the 360 controller for shooters and GTA 5. all depends on the type of game i guess. both of the next gen controllers look like they will be even more comfortable to use.

3850d ago
Blastzone3850d ago

The funny thing is neither of the controller's thumb-sticks are in the most advantageous position particularly for shooter's that require use of both thumb-sticks.

The 360/ONE off-set style, Left thumb-stick is in the natural position with the D-PAD below. IMO this is the best placement for the Left thumb-stick.

The PS3/4, D-Pad is in the natural position w/ the thumb-stick below which causes players to open their hand more. My problem with the D-PAD in the natural position is that it usually gets assigned and used for inventory management, alternate weapon selection, etc...

The Right side of these controllers are basically the same, buttons are in the natural position with the thumb-sticks in the lower position. It serves no advantage to games that primarily require the use of both thumb-sticks versus games that use the buttons.

Given a choice between the two, I prefer the XBOX360/ONE controller. BUT the controller with the BEST thunb-stick, button and D-PAD layout for shooters is none other than the WiiU Pro-Controller. Don't hate bc I'm not a WiiU fan at the moment even though I own one but I wish there was an option to have a controller with this style on my next gen console of choice.

Stevino1233850d ago

You're are obviously a cod fan. Because no one plays Battlefield competitivley, what about Last of Us competitive? Lol, get over yourself.

TheOneEyedHound3850d ago

I love you. This comment made my day, to know people are stupid makes me happy.

TheHybrid3850d ago

Just to let you know, you just owned everyone with this post. Hence all the bitter disagrees. Pure, undeniable logic. Well said.

MultiConsoleGamer3850d ago

Every company except for Sony now realizes that the left analog stick is the dominant form of input for most games. That's why the left analog stick is in the primary position. On the right side of the controller the buttons are in the forward or primary position because they are used more than the left analog stick. This means the two primary input devices rest parallel along a horizontal plane. This lay out is the most ergonomic, the most comfortable and the most accurate.

The dual shock style controller forces the player to hold his thumbs at an angle, with the left thumb lower than the right thumb.

The thumb has a natural range of movement. It can rotate on a small radius starting at the first metacarpal bone. The natural range of movement of the thumb is limited by the flexibility of the carpometacarpal joint.

The playstation controller forces the left thumb to move outside of its normal range of movement. This problem is even worse on the PS4 controller because it is larger and users must reach slightly further across the face of the controller to reach the thumb stick.

This is the primary reason why the dual shock controller is less accurate. You could also make an argument that the playstation style controller is bad for your hands. This is why when companies created new controllers with ergonomics in mind they moved the left analog stick to the proper forward position.

The 360 style controller isn't just best for shooters, it's also best for dozens of other genres as well including racing, 3D platform, open world, action, 3D fight games and more.

Hicken3850d ago (Edited 3849d ago )

You are SO full of BS.

"The dual shock style controller forces the player to hold his thumbs at an angle, with the left thumb lower than the right thumb."

No, they'd both be at the same angle, height, or whatever on the dualshock, because the sticks are symmetrical. It doesn't force anything. FAIL.

"This problem is even worse on the PS4 controller because it is larger and users must reach slightly further across the face of the controller to reach the thumb stick."

The increase in size was added at the controller's center, largely to accommodate the touchpad. The sticks are located in almost the exact same spot as on the DS3. http://www.ps4site.com/wp-c... FAIL.

"This is the primary reason why the dual shock controller is less accurate."

And yet the precision is actually BETTER. More precise analog sticks with less deadzone than the 360's sticks. http://gamer.blorge.com/200... "So, you may be asking – what does the size of the dead zone have to do with anything?

The simple answer is precision. With a larger dead zone it takes more effort and motion to make a movement. Coupled along with higher resistance or friction to the analog stick, it can lead to over compensation for gamers. Also sloppy aiming occurs due to greater motion required to achieve a movement.

Since the PS3′s DS3 has a smaller dead zone the analog stick is much more responsive. Also, with the analog stick being looser, it is more akin to a mouse’s movement." FAIL.

"The 360 style controller isn't just best for shooters, it's also best for dozens of other genres as well including racing, 3D platform, open world, action, 3D fight games and more."

A direct contradiction of everything everybody else in the world has EVER said on the subject, and a contradiction on the overall better precision of the DualShock(which is a fact, by the way).

Not much worse than somebody trying to make an argument with flawed logic and straight out untruth.

Edit: Where are you facts, then? Your "anatomical" fact doesn't say which of the positions is more natural, and actually contradicts itself in saying that it forces one thumb to do what it DOESN'T force the other to do, even while having the thumbsticks in the same position. FAIL.

100 people agree with you, and 560 people disagree. Oh, and I only have account. What's this other you think you know of?

MultiConsoleGamer3850d ago

Once again Hicken you're completely wrong.

What I have said is anatomical fact. It's also backed up by citing precedent. It's very obvious that the industry agrees with my facts as most controllers are designed in the WaveBird / 360 style.

You can blather all you want about dead zones but it's painfully obvious that you don't know what you're talking about, and on some points you're flat out lying. I have facts and you have fanboy opinion.

You have also developed a creepy stalker vibe and have used both your accounts on this site to attack me. If what I say bothers you so much just ignore me. Oh that's right, you can't. My truth makes you feel insecure.

And like it or not over 100 people agree with me, so that's another 100+ people who disagree with you.

d3nworth13850d ago

pro gamers that play call of duty. The 360 style controller cater to FPS. People that that play fighting and action games prefer the playstation style controller. Sony has used that design for 16 years and if people had a problem with it they wouldn't buy the system. The one time Sony tried to change the design with the original ps3 boomerang controller fans complained and demanded they changed it back to the regular design.

+ Show (85) more repliesLast reply 3850d ago
AllyBhoy823851d ago

Last time I checked both my hands were simular in size and structure take you mangled hands else where, was you in the film ' the hills have eyes' by any chance ;)

theXtReMe13851d ago

The fact is, Sony made the controller bigger as to the preference of professional gamers. I believe it doesn't matter where you set the sticks at, as long as they are comfortable for long-term use. Obviously if they sent the sticks out to major first-person shooter developers and they gave their seal of approval, then they must be comfortable over long periods of play.

Gamers are ultimately going to be the people who will give the final seal of approval. And it really doesn't matter which way they go, as far as the ergonomics of the sticks are concerned, because there will always be a third-party manufacturer making a stick that feels like the Xbox controller anyways.

A professional gamer will adapt to whatever is in front of them and make the best out of it. And I imagine Sony had quite a few of them test the sticks before they made their final decision. Again, doesn't really matter either way, because there will be 1 million different third-party sticks out there that will suit any gamer's needs.

RytGear3851d ago

What I dont understand is that if your right thumb is down, whats wrong with having your left thumb down too?
As far as I was aware we have mirrored hands.

jetlian3851d ago

the right thumb is used more. the right has to slide to the buttons. the left is only used for pressing up!

that being the case its sits in the natural hand placement.

Aceman183851d ago

i'm not a mutant, and my fingers have always been comfortable in the symmetrical setting. so i'm glad they didnt change the layout.

MysticStrummer3851d ago

I dream of an XB1 commercial with Hellboy endorsing the controller...

*sigh*

Show all comments (340)
50°

LEGO Fortnite: How To Get Brightcore

The Outerhaven writes: A hunting we will go... Brightcore is important for making Power Cells and other crafting materials.

Read Full Story >>
theouterhaven.net
80°

10 Weirdest Video Games of All Time

Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.

Read Full Story >>
culturedvultures.com
90°

6 Games That Genuinely Deserve A Current-Gen Upgrade

Games such as Mad Max, Red Dead Redemption 2, and Batman: Arkham Knight desperately deserve a modern-day revisit.

thorstein19h ago

Mad Max is underrated. Such a fun game.

Cacabunga1h ago(Edited 1h ago)

RDR2 still looks astounding on PS4 Pro. i cannot imagine how it could look with a next gen upgrade.