1060°

PS4’s Architecture & 8 GB GDDR5 RAM Makes Techniques That Were Doable In Science Fiction – Unity CEO

GB: "Much has been said about the PlayStation 4's 8 GB GDDR5 RAM - how much of it can be used for games, if it truly makes the console next-gen, and more. Given how there will be plenty of games this coming generation to take advantage of Unity, we thought to get the opinion of Unity CEO's David Helgason on the matter."

Read Full Story >>
gamingbolt.com
malokevi4274d ago (Edited 4274d ago )

That doesn't even make sense. I read/watch a lot of sci-fi, and nobody is ever developing games. Ender Wiggin plays games... that's about it.

It's awesome, yes. But.... sci fi? Come on. Does that mean PCs can traverse the multiverse?

Gran Touring4274d ago

...I think you're taking it out of context. They mean that the PS4's simpler and unified architecture allow developers to greater express their creative visions in developing games. The comparison to 'sci-fi' is just used to better relate the sort of graphics/production value associated with that idea.

abzdine4274d ago

fasten your seat belts, show is about to kick off November 15th

ZodTheRipper4274d ago

November 29th for me :/
But I'll enjoy videos of the UI & new PSN in the meantime.

Magicite4274d ago Show
darthv724274d ago (Edited 4274d ago )

Something just seems odd about this whole write-up. I dont know for certain if such a question was actually asked: "So David, what do you think of the PS4?" or if Gamingbolt is putting that implied question in front to make it appear more centric to the PS4.

Every other interview David has given has been rather general. No specific platform has come away as the focus of the interview except maybe the PC.

The title just does not fit the content of the quotes. If anything, the real title should be: "Next-Gen Architecture & 8GB RAM Makes Techniques......" Then it fits within the context of everything David has said in regards to the future of Unity.

FamilyGuy4274d ago (Edited 4274d ago )

GTFO Darth lol, The article clearly specifies the PS4 hardware setup and goes on to mention the X1 separately saying it plans to work on that console too. They have separated the description so why are you grasping at straws trying to lump them together? Did you even read the article?

The PS4 is using RAM that was previously only used for Graphics cards alone and it's using it in a unified pool for devs to access. As opposed to the PC having GDDR5 for the graphics card while having a separate pool of system RAM. It's "allowing science fiction scenarios" because no other system, PC or console, has had this setup before. The X1 IS NOT included because it uses standard RAM.

As far as the "sci fi" comment, as technology progresses and new techniques are created, things that weren't possible/didn't seem possible in the past become commonplace. It's just the theme of electronic progression.

abzdine4274d ago

@zod18:
Nov 29th for me as well, but the invasion starts Nov 15th.

loulou4274d ago (Edited 4274d ago )

ender wiggin... lol it's official the ps4 can help defeat the buggers

darthv724274d ago

@family...read it again. This is not a transcript of the interview but more of a cherry picking of key components that can be made to look a certain way by how they are presented.

he never once mentioned the Ps4 or the specifics of that architecture. Here are all the quotes:

“Absolutely. This architecture simplifies development, and makes techniques that previously were in the realm of science fiction doable. We intend to make this extremely powerful and extremely easy to use, like everything else we do!”

“Unity is a facilitator. We want to make tools that make it as easy as possible to put games and other products in front of as many eyeballs as possible. We will, of course, offer complete compatibility with any unique features that the various platforms from Sony Computer Entertainment and Microsoft."

“As you’re likely aware, Unity’s own philosophy is largely about inclusiveness. We’re doing what we can to get professional and powerful tools in the hands of as many developers as possible. We want every developer, whether they’re large publisher funded studios or one man teams, to have the same chance at success. SCE, and more recently Microsoft, have been moving towards a position of being much more open to smaller developers putting games on their systems and we’re very happy to see that shift. It’s something that we think is good for the industry as a whole and the gamers themselves.”

Essentially we are being lead to believe this is about the PS4 due to the title of the write-up but i guess you could make of it what you will by the word "This architecture". All of those quotes speak more to the general tone than a specific one like the title implies.

Its not the first time context is twisted to fit a certain angle. It certainly wont be the last either.

FamilyGuy4274d ago (Edited 4274d ago )

@Darth

You're obviously the one cherry-picking here.

Without even looking at the article title the article itself states:

"On whether the 8 GB GDDR5 RAM and unified architecture posed an advantage to developers using the Unity Engine to develop on PS4, Helgason replied, “Absolutely. This architecture simplifies development, and makes techniques that previously were in the realm of science fiction doable. We intend to make this extremely powerful and extremely easy to use, like everything else we do!” "

"8 GB GDDR5 RAM and unified architecture"
^This statement is ONLY related to the PS4 as the X1 DOES NOT have that setup. So quit grasping at straws. The guy is clearly only talking about the PS4 in that comment.

He even goes on to mention the X1 separately to let people know that their technology will be helping that system too.

“Unity is a facilitator. We want to make tools that make it as easy as possible to put games and other products in front of as many eyeballs as possible. We will, of course, offer complete compatibility with any unique features that the various platforms from Sony Computer Entertainment and Microsoft."

^This comment is about both, the other was ONLY related to the PS4. It's clear as day and undeniable. If you want to pretend that the X1 has a "8 GB GDDR5 RAM and unified architecture" setup, that's on you.

darthv724274d ago (Edited 4274d ago )

@family, man you are funny. What i "cherry picked" are the exact quotes gamingbolt used. everything written outside of the quotes can be written to spin the quoted content in any direction they so choose.

If this were a transcript then we would have quoted questions and responses by the parties involved. as such...it is not so that is why the title does not seem to fit the context of the quoted content.

For all we know David could have been speaking about next gen in general which DOES fit the context of the quoted content. You believe the title fits then that is understandable to your position.

I dont think the title fits. We can agree to disagree. no harm no foul.

edit: it used to be that people took information at face value. We dont do that anymore especially in this day and age. Its too easy to manipulate what someone says when it lacks specifics.

FamilyGuy4274d ago (Edited 4274d ago )

@Darth

I'm not focusing on the title, the title is simply emphasizing the part of the article that the author deemed to be the most noteworthy.

What I'm focusing on is the fact that in the comment, relating to this statement:
"This architecture simplifies development, and makes techniques that previously were in the realm of science fiction doable."
He is talking about the PS4 specifically and you seem to be trying to deny this and make it seem like he's talking about both the PS4 and the X1.

You're saying that the article focus isn't the PS4 alone and that's true but the statement that brought everyone in here IS about the PS4 and it is ONLY about the PS4.

You were cherry picking when you decided to leave this part out of your above quote:
"On whether the 8 GB GDDR5 RAM and unified architecture posed an advantage to developers using the Unity Engine to develop on PS4, Helgason replied,"

You completely skipped that part to make it seem like he wasn't talking about the PS4 specifically. As if it were a vague, all system encompassing statement when that just isn't true. You were the one cherry picking and trying to be deceptive. There's is nothing negative being said about the X1 in this article yet it still seems like you're trying to defend it.

darthv724274d ago

@family. You are right, i am wrong. to think a site like gaming bolt would mislead the public with a title that is very centric to a topic that is general is out of line on my part.

And go figure all of this would have been avoided had they just simply typed...: "This 'PS4' architecture simplifies development...."

You seem to think that just because the initial statement is written without quotes, that it is just as credible as if it were. I'll take your word for it. Thanks

Hicken4274d ago

Damage control Darth at his finest.

You have this habit of trying to reinterpret things to suit your needs or otherwise support your argument, but it usually amounts to something flimsy like this that's easily debunked.

Just like family guy has done here.

ShinMaster4274d ago (Edited 4274d ago )

'darthv72' is a little slow.

The dude is clearly answering the question about the PS4.
There's no reason why he should be required to answer questions about the X1 and PS4 as one in the same in a completely neutral nonobjective manner and not individually.

pixelsword4274d ago

http://www.youtube.com/watc...

OT:

The proof will be in the pudding, but since a number of PS4 games are 1080p and/or 60fps, I think I can give this dev guy a little leeway.

lawgone4274d ago

@darth ... You're wasting your breath. You're basically on FoxNews.com trying to explain that Obama isn't the devil. They're not going to hear it. The title of the article and the article itself are both extremely poorly written. Anyone with 12th grade level reading comprehension can see that. But go to the home page here...2 consoles are getting ready to launch but 90% of the stories are about Playstation. You're not going to get much unbiased feedback here.

+ Show (13) more repliesLast reply 4274d ago
lilbroRx4274d ago Show
SniperControl4274d ago (Edited 4274d ago )

@abzdine

Damn you!! 29th over in the UK(59 days)

lol

Campy da Camper4274d ago (Edited 4274d ago )

Ugh. I'd be soooo pissed if I was in Europe. Whelp, I guess I could email you screen shots of assassins creed black flag on nov 15th if that would help ease your suffering?

BG115794274d ago

It could be worse. You could live in japanese.
I pity the japanese.

BG115794274d ago (Edited 4274d ago )

Double post thanks to my smartphone.

andrewsqual4274d ago

@Campy da Camper Or just stream gameplay and we can watch from the phone app :)
More than likely the phone apps will be released worldwide at the same time. AC4 is even going to be out in Europe 22nd November on PS4, 1 week before the console is even released over here :0

SniperControl4274d ago

@campy

Thanks for the generous offer but don't worry, I will be sent the game on the 22nd by Amazon, I can just stare at the box for a week or so, pretend to slide the disc into the PS4, watch youtube vids of my american cousins playing PS4 and cursing you to high heaven.

Volkama4274d ago

Don't feel bad for us. 2 weeks is a huge improvement over previous generations :-)

+ Show (3) more repliesLast reply 4274d ago
xKugo4274d ago

I think what he meant was that techniques that are now possible, where probably often considered a pipe-dream with current gen systems. You kinda took his words out of context...

nukeitall4274d ago

Sadly, next gen consoles are wholly underpowered. None really hits 1080p at 60fps consistent across games.

Good thing experience isn't really dependent on resolution.

Point being, there is no sci fi. Sci fi doesn't struggle with resolution, let alone frame rate!

Hicken4274d ago

1080p 60fps is dependent upon the developers. We can see already that some devs can do it while others can't. It's pretty easy to see that not all devs are created equal, so not everyone will actually pull off those numbers, regardless of how powerful the hardware is.

And, at the same time, not every developer will WANT to reach those numbers. Just like not every developer wants 3D models in their games.

And that last sentence... well, nevermind.

xXxSeTTriPxXx4274d ago

Yeah because movies almost always run at 24fps lol/jk.

nukeitall4274d ago

@Hick:

"1080p 60fps is dependent upon the developers. We can see already that some devs can do it while others can't. It's pretty easy to see that not all devs are created equal, so not everyone will actually pull off those numbers, regardless of how powerful the hardware is."

The developer is only part of it. Point being, 1080p at 60fps is meaningless unless you include the other technical things that go into graphics.

You can have a 1080p at 60fps right now on your PS3 or Xbox 360! It will have minimal physics, polygons and just about everything, but it will be the holy grail of 1080p at 60fps!

Point being, how good a game looks tend to do more with the artistic direction than technology.

Every developer wants higher resolution and faster frame rate, but it doesn't mean it is possible hence the trade offs to make the game look the best it can with a certain performance to make the game feel good and fun/interresting to play.

Outside_ofthe_Box4274d ago (Edited 4274d ago )

Did you read the article? NOPE!

He didn't mean Sci-Fi literally. He used sci-fi in a hyperbole sense.

All he's saying is that the architecture simplifies development which allows for techniques that weren't possible or seemed impossible(this is where the sci-fi hyperbole comes in) last gen, are now possible this gen. Fangirls these days...

hollabox4274d ago (Edited 4274d ago )

I like the RAM in everything but this is the first time a new console has launched and I felt like Reggie Fils-Aime, "Meh". But the software is only 1st generation, with the exception of FF15 and Infamous 3 I think its called now, next gen graphics/software this fall will be inferior to the PC versions (Watch Dog, BF4 etc). Heck games like Beyond 2 Souls, Dark Soul 2, and GTA 5 (I'm shocked current gen hardware can handle these titles) stand toe to toe with most next gen games.

I have the PS4 on pre order and I feel like I'm wasting my time, no wow factor yet at launch for me. Capcom's Deep Down looks damn good but is it really a big step from how the latest Dark Soul 2 look in gameplay? Only game I planned on buying (PS4 for exclusives) was Madden 25 this holiday season, but after seeing screenshot comparisons I might as well just get it on the X360.

Madden 25
http://www.goodgamebro.com/...

Dark Soul 2
http://www.youtube.com/watc...

Deep Down
http://www.youtube.com/watc...

generalthadeape4274d ago

Bubble to nukeitall for speaking the truth!

Bolts4274d ago

This must be a dark post apocalypse future where bands of roving of bandits run amuck enslaving and murdering innocents, and all displays are incapable of 1080p resolution.

+ Show (4) more repliesLast reply 4274d ago
KwietStorm_BLM4274d ago

Nobody is travelling through time or controlling big blue aliens with their minds either. Surely you couldn't be so dense to not understand what he was saying.

sak5004274d ago

Can't wait for X1 launch. I'll probably have to import it since it's not launching in Dubai till next year. I imported 360 @ $700 to bring it a year in advance before the official launch.

pete0074274d ago

ill send you one if you desire so with pleasure

DragoonsScaleLegends4274d ago

I thought technology was a science. It's not that playing the game is a science (even though it might be for some people), its that creating the game is a science.

FamilyGuy4274d ago

Game development and any type of programming is science, in regards to hardware or software.
Engineering = science

Doink4274d ago

Agree man, is the same sh!t sony says everytime they launch a new console, just marketing, of course you get disagrees for telling the true

boneso824274d ago

Something that was based on science but was not possible due to hardware limitations is classed as fiction, not hard to understand what he is saying really is it. 50 years ago, mobile phones were "science fiction", 30 years ago, the internet was "science fiction", can you see the trend?

pixelsword4274d ago

@ malokevi:

Tron, War Games, and Star Trek's holosuite developers come to mind; although I don't think Tron's racing game counts. ;)

+ Show (9) more repliesLast reply 4274d ago
gaelic_laoch4274d ago

The PS4 is what I would imagine James T Kirk would play in his private quarters!

schubacca4274d ago (Edited 4274d ago )

That is why you are not JT Kirk.

Kirk is banging all sorts of hunees in his private quarters....

I am joking man Outlaw Jose Wales.

gaelic_laoch4274d ago

http://www.eonline.com/eol_...

"Don't pizz down my back and tell me it's raining"

MadLad4274d ago (Edited 4274d ago )

People are always going to say nice things about the most popular console.
It's where they plan to make the most cash.

What matters is what you actually see in the form of games. I am pretty sure the articles on here showing many developers struggling to hit the 1080p/60 frame industry standard in 2013 speaks for itself.

This isn't even about creating an argument. Really isn't. I just feel all of these wank-bait articles need to be put into perspective. If this is magic tech from the gods, why are we already seeing developers make cuts to what they are doing? The need for "console optimization" shouldn't be this apparent out of the gate. Not when using already established engines from the last couple years.

pixelsword4274d ago

That ain't Jesus; it doesn't even look like him, historically. :D

Sono4214274d ago

Where have you heard a developer making cuts on a PS4 game? (Non multiplat)? Please do tell.. I've only heard of such things happening on the Xbox One.. js..

Sono4214274d ago

still waiting to be told..

MadLad4274d ago

I originally just wasn't going to respond. It's like you were simply playing pretend or something. Are we now just going to feign ignorance to all of the articles that go through here on a regular basis? Why should I even feel the need to humor your 'question' if people here would rather deny the facts anyway? There are multiple articles covering how even the best developers, developing for specific hardware - of which should have far less in the way of a learning curve, being that they are, essentially, PCs - are having trouble hitting this standard now. Some are. Some aren't. Some are 3rd party. Some aren't.
Geurilla can't promise this standard in all aspects of their game.
Neither can the creators of Drive Club.
We have, and this isn't a surprise, Microsoft showing that their console is struggling. Though them showing everything on high-spec PCs even to this day should have been a red flag, really.

This is the second of the "HD" generation, and we still can't actually promise full HD for every game and I can't help but worry about when the next big engines come out and whether or not that's going to hurt for console development. Please though, tell me I'm wrong. Make whatever excuse is needed. I am sure in three years these consoles are going to be such beasts and will be handling everything thrown at them. If not, you can just blame the developers for being lazy or something.

Sono4214274d ago (Edited 4274d ago )

Last I checked I was talking about developers making cuts to games... as in they showed the game and since then it got worse (Things got cut). I don't know how you could have possibly interpreted that into whatever rant you were going on about, but with PS4 games they keep only getting better since they were first shown while Xbox One games we have been hearing the exact opposite, nothing but cuts.

What you are talking about is nothing I was talking about so i'm.. "still waiting to be told.."

jcnba284274d ago

Killzone SF is the only game on PS4 so far that does 1080p 60fps. And that's just the multiplayer portion of the game.

+ Show (1) more replyLast reply 4274d ago
FamilyGuy4274d ago (Edited 4274d ago )

You're relating this to high frame rate and video resolution (which are even achievable on current gen consoles) when you should be looking at things that have been proven already. Devs are constantly talking about the high speed of development associated with the PS4. They're getting their games up and running on the system at a faster rate than before on any other brand new technology. Usually there's a learning curve with new tech but apparently the PS4 is a cake walk.

What you seem to be looking for is a higher powered GPU when the "science fiction" aspect of the PS4 is based on its hardware setup being different than game consoles or computers of the past. The benefits and new techniques now possible because of the GDDR5 RAM being used for both gpu and cpu in one unified pool will show more as this upcoming generation moves along.

madjedi4274d ago (Edited 4274d ago )

" I am pretty sure the articles on here showing many developers struggling to hit the 1080p/60 frame industry standard in 2013 speaks for itself."

Really that's a industry standard, so why do even pc gamers have to tone some of the effects down to achieve 1080p@60 fps on their rigs.

The ideal industry standard yes i could agree with, but ideal and reality are not the same.

" If this is magic tech from the gods, why are we already seeing developers make cuts to what they are doing?" -_-

" The need for "console optimization" shouldn't be this apparent out of the gate. Not when using already established engines from the last couple years." The hardware is completely different, regardless if the engines are the same or not, every console is different, each with it's own quirks.

I like how the consoles needed optimization at launch after 8 or 9 gens of business as usual is suddenly a indication of weak hardware.

If people are expecting these systems to outperform $300-400+ graphics cards, you're in for a rude awakening. Consoles are usually designed to be affordable and good enough for the average user. Pc enthusiast isn't a average user.

This gens launch titles i played was gundam crossfire, genji and rfom, compare those to either of the next gen launch titles and try not to laugh to much.

So yes the upcoming gen will be weak for pc gamers running $200+ cards, looking at a game like infamous second son and others at sony's conference.

Good enough for me, bethesda needs to announce fallout 4, so i can give them my money.

+ Show (1) more replyLast reply 4274d ago
schubacca4274d ago

I am planning on rolling out the next generation of Internet from Sci-Fi. It is called the Astra-Web. The technology is proven. Computers will connect to the Astral Plane in order to communicate. Zero lag time or latency.

Please make your checks payable to Dr. Strange.

madpuppy4274d ago (Edited 4274d ago )

John Constantine questions the sanity of one that uses the Astral plane in such a manner. surely, you are courting danger to the whole metaphysical palindrome.

Even the great Doctor Strange should be aware of the consequences.

Show all comments (125)
100°

Unity shows what's possible in Unity 6 with the Time Ghost Demo

Unity has shared a new tech demo that showcases what's possible in the latest version of the Unity 6 Engine, called Time Ghost.

Read Full Story >>
dsogaming.com
Jin_Sakai265d ago

You never see anything close to these tech demos in actual game releases. More fluff than anything.

Playstati0n263d ago

How does it feel to not be in the sequel to your own franchise? Their virtue signal will cost them sales

Yi-Long265d ago

I think Unity exposed themselves last year, and IMO any developer should just stay away from them completely.

isarai265d ago

Exactly my thoughts, they killed so much interest in their engine since doing that. Godot looks like it's rising to take it's place as the indie darling game engine.

Palitera263d ago (Edited 263d ago )

In its current pace, Godot would need decades to reach Unity's current state. Almost no studios use it. For hobbyists, it's a valid option, though.
Gotta be real about it: Unity was and will continue as the market leader for small studios. There's no competition in this sense.

Palitera263d ago

The thing is: there's nothing even remotely as good as Unity for small studios game development, even if you consider the company's disgraced trust.

So, sure, it's your opinion, but most professionals have not and will not leave Unity.

And Godot is a hobby project in comparison, not even an option.

victorMaje263d ago (Edited 263d ago )

The thing is: this is the kind of comment Unity was getting when it was up and coming.
I remember when I started learning Unity it was looked at with disregard, this is where Godot is now, remember this, in a few years, Godot will get there.

plmkoh262d ago

@victorMaje

I hope you realize how ridiculous your comments sounds when you suggest "Waiting for Godot" is an option.

It made me chuckle for a good 20 seconds.

victorMaje262d ago

@plmkoh

Haha I’m not suggesting to wait for it. I’m saying with all the updates (each one better than the previous one) Godot will get where it needs to, to be considered more than just a hobby engine.
In fact it can already do a lot, it’s all about how you approach the problem.

Palitera262d ago

PlayCanvas, Babylon, Defold, Cocos Creator etc.
This generic statement of "it's not as great as Unity YET" could be applied to any other engine (no offense to these mentioned great engines).

The fact is: it is a hobby engine, almost no studio is using it. As much as I'd like to see Unity fall, it's not happening at all. There's simply no competitor.

+ Show (1) more replyLast reply 262d ago
Sonyslave3265d ago

You might see this type of graphics on ps 15.

80°

Unity Is Cancelling Controversial Runtime Fee

Unity has announced that it's cancelling the controversial runtime fee, and going back to a seat-based subscription model for game developers.

Read Full Story >>
insider-gaming.com
boing1274d ago

I guess it bite them in the ass. Pretty sure it's still too late and those who were burned by it, will not come back.

TheNamelessOne274d ago

Hmm.
They may just remain a company after all. They lost a lot of good faith with all this, however.

80°

Exclusive: Unity Software cutting 25% of staff in ‘company reset’ continuation

Jan 8 (Reuters) - Videogame software provider Unity Software (U.N) will target laying off approximately 25% of its workforce, or 1,800 jobs, the company said in a regulatory filing and internal company memo on Monday.

anast522d ago

They wanted everyone to move to Unreal 5 and GoDot 4.

UltimateOwnage522d ago

What a waste. And despite all of this cut and slash, their polices are doubling down on what led to all of this. They have committed themselves to bring a losing brand going forward. Good riddance. Maybe Microsoft will buy them out, they seem to have a lot in common.