PSU Writes:
"Looking for another title to add to the "PS3 version gets gimped" list? One of the first things we noticed going from playing the Xbox 360 version to the near complete PS3 version was the graphical quality. The draw distances are impressive and the vehicle cockpit modeling in the PS3 version is great. However while the Xbox 360 version sports smooth character models and high quality textures on environments and vehicles, its PS3 counterpart was decidedly lacking in this area, consisting of low-res textures, jaggies, texture popping, frame-rate issues, clipping and one of the worst sniper rifle bugs ever.
Below is an image of what happens when players use the Covert Ops class equipped with the sniper rifle. When using the zoom, it seems as though the game forgets to remap the higher resolution textures on the enemies and objects. After the event, we were told that Underground Studios is still tweaking the sniper rifle, but there probably won't be much of an improvement."
BLG writes, "Alongside the Wolfenstein and DOOM franchises, there are the Quake games. Known for fast-paced and insane multiplayer deathmatch action, there was a time Quake was best known for its single-player design.
That all changed as time passed (i.e., after Quake 3 Arena). Multiplayer deathmatches were never the same.
As other FPS games leaned more into improved narrative and storytelling, id Software delivered a genre-defining multiplayer experience.
Quake 3, and the iterations, will always be one of the best multiplayer series releases.
As far as campaigns, I think 1 and 4 are great, but that 2 was garbage.
Quake Champions was a joke on and didn't capitalize on much of anything that made the series great.
DSOGaming writes: "AMD has released the WHQL version of their Catalyst 12.4 drivers. These drivers introduce some new features to the AMD Radeon HD 7900, AMD Radeon HD 7800, and AMD Radeon HD 7700 Series, such as Windows XP 32/64Bit support, Level of Detail (LOD) Image Quality enhancements when Super Sampling is enabled and significant performance enhancements (up to 80%) when MLAA is enabled. In addition, there have been various fixes for Skyrim, RAGE, Enemy Territory, and STALKER: Call of Pripyat."
MadOverdose.com writes: Quake. A name synonymous with gamers and truly an important part of gaming history that alongside Unreal Tournament, helped develop competitive online multiplayer into the juggernaut that we know it as today. Of course, online gaming has grown substantially since the games original release and now spans a multitude of different genres. But this article is just going to focus on the series that bought it to the mainstream audience. Developed by id Software and released June 22nd 1996, Quake would spawn a legacy of games that would forever change the way we think about online gaming. But where is it now?
Quake......2 took up LOADS of my time when i was a teenager, it was the first online game i played, the memories
'Believe it or not, Quake was originally conceived as an RPG, focusing on melee combat and set in the medieval ages'
Yes I can completely imagine that. I can't remember the first 2 games too well but Quake 3 definitely has a medieval feel with its huge open symmetrical courts leading off to maze-like smaller passages and antechambers. One level features twin moats in to a small castle. There's at least one very futuristic level but the game definitely appears inspired by medieval times as well which, I feel , adds to its mysteriously brutal atmosphere.
I wish iD would make a true Quake game. If successful, it could become a multiplayer king this gen
The first Quake set the bar as far as fps games could go at the time. And the shambler was scary as f**k.
Let the trolling begin, too bad this game is too late for anyone to care if it's good or not. Hope the person who decided to release this game now gets a tongue lashing because their timing couldn't be worst.
Worker: "Yea, lets release the game while people are still playing GTA4 and waiting for MGS4, and also, let's do a half a$$ed job on the PS3 version. That should sell copies."
Publisher: "Brilliant!!"
LOL, so lame.
Edit:@Alexis.... I really don't know if your comment was directed at me but if it was I would invite you to read my post again as I never said anything about a port or even brought up that discussion.
But if indeed this is not a port as you say then it goes to show that the developers of this game really drop the ball releasing this game around the same time as GTA4, another multiplat. Fact of the matter is that there is no reason this game shouldn't be just as good or better than its 360 counterpart as it has already been proven it can be done.
Either way as I said, this game is too little too late in my opinion, just funny that all this time and they still had problems. Makes the game that much more irrelevant IMO.
Here is another image I forgot to add that shows how bad the sniper scope looks:
http://i11.photobucket.com/...
It makes Enemy Territory look like Uncharted.
yikes. thats horrible! releasing Quake looking like that would be a disgrace to its name.
Uhh that sniper scope look's like from a psp or something.
& this game is old as hell on pc.
This game is not gonna sell good!!!