Sega Sammy CCO Toshihiro Nagoshi recently told Edge that the Yakuza development team is focusing on their Japan-exclusive PS3 and PS4 launch title, Yakuza Ishin, rather than localizing 2012's Yakuza 5 for Western audiences.
The former Yakuza director talks life under NetEase, and how he's approaching his next cinematic franchise
The reality is that Nagoshi-san was a Sega lifer and can be sold whatever dream by a publisher/investor, because he does not have the sense of what is real and what to believe. After being 30 years outside the talent and publisher market in one company, he clearly is out of touch of the market realities. This will not end well, and if it does, it will be a miracle.
If he pulls it off and gets a good game done from scratch without the infra nor talent and the Netease Execs won't push him to deliver sooner a worse title to recoup their investment, then hats off to him. The evidence shows though, that this is a failed transition. Hopefully I'm proven wrong!
I didn't know he left the RGG studios. Makes sense why the Ishin remake was crap and like a dragon diverted away from traditional combat.
Every single Yakuza game has over-the-top action and high-octane fights, and these are our picks for the most badass moments from the Yakuza games.
Carve your burning fist through this list featuring the best beat'em ups you can experience on the PlayStation 3.
Importing then, im studying japanese just for the yakuza series.
noooooooooooooooooooooooo
BOOOOOOOOOOOOOOOOOOOOO!!!!!!!! !!!!!!!!! Fuck You Sega just Fuck You.
I can't even begin to say how happy I am Sega bought Atlus. /s
With region free hardware like Vita, PS3, PS4, why don't they just have a text translation during the development. Let the fans just import instead of losing thousands of sales. I doubt a text translation costs that much or is difficult to do, considering there's fan made translation's on YouTube.