In the latest Indie Stash Cast we talk with Matt Wilson, one of the heads of Privateer Press, about their game WarMachine Tactics. From their start as a simple table top game ten years ago, to the concept of making this a video game, the arrival of White Moon dreams and how they helped turn their game into something more!
Xeno of Morbid Play writes, "There are many table top war games to choose from. Some set in the real world, so many set in worlds of fantasy and even more in the far future but for me my table top war game of choice is Warmachine. For me it’s low price point of entry, rich setting, crazy units and powers just make it a wonderful game to play. So when White Moon Dreams announced they were making a Warmachine video game and as a Turn based Strategy game no less, I was suitably excited."
Privateer Press and indie game developer WhiteMoon Dreams, Inc have teamed up to re-imagine the award-winning tabletop game WARMACHINE as a turn-based strategy game for PC and Mac.
Warmachine Tactics is, the clue is in the name, a small 3D turn based tactics game. By small I am not being insulting, I mean rather than controlling large amounts of units or squads you control a modest amount of individual troops. Developed by privateer press interactive and having its roots humbly started by Kickstarter it is based in the world of Warmachine – a Table top steam punk game.