Kaleb Writes: Terraria iOS is an amazing port, and I say that as an accomplished fan of the PSN version. It has over two hundred different crafting recipes, over a dozen unique biomes, twenty five different block types to build with, seventy five plus types of monsters, as well as over ten recruitable NPC’s, and five wildly outrageous bosses. This new version is also supported by Apple Game Center, which features leaderboards and some achievements for you to work on. I must admit it though, that I was rather skeptical at first. Would the wonder and sophistication of Terraria actually translate from the PC and console versions and function well on a mobile device? The answer: It most certainly does. Sure there are some differences, and the controls may take a few moments to adjust to, but the essence and integrity are captured beautifully. I do not feel like I’m playing some lesser, distilled version, which is a staple of most iOS game ports. This actually is, Terraria.
Today, Korean developer Shift Up, known for Stellar Blade and Goddess of Victory: Nikke, announced its financial results for Q1 of 2025
Very interested to see what they follow Stellar Blade up with. Easily my GOTY 2024.
Devstream 188 was jam packed with a low of exciting reveals for both Warframe and Soulframe, here is everything they talked about on the stream!
The latest Fortnite update has brought a much-needed change to the Item Shop that will make it much easier to navigate, just in time for Mace Windu.