Earlier this week, Rockstar confirmed that GTA Online would allow players to use real cash in exchange for GTA$. Here's why it isn't a good, or a bad thing.
The street-level action is heating up, so dive headfirst into the chaos of Freemode Challenges and Events — all of which are paying out Double Rewards.
Rockstar Games will be conducting one-to-one discussions regarding its live service game, GTA Online, with a select number of players.
Rockstar Games is permanently banning players for using an account duplication exploit in GTA V's multiplayer component, GTA Online.
Why is this news? Is this supposed to be some sort of heads up to those involved?
Missing the secondary issue.
By buying gta$ with real cash it devalues the time, effort and skill to attain said items.
Essentially turns the game into strictly gameplay fun.....rather than additionally reward based.
Since the gun play isn't nearly as satisfying as a fps or even Max Payne....I know for me it'll be a fun diversion on my way to next gen. Which is a month away basicly.
If gta5 had true unlocks that required more than a level prerequisite - that would garner a bigger involvement by the hardcore gta players.
For many the initial fun will overshadow any of this. And by the time we realize its lameness - it's next gen time! Those who remain playing gta online will be "those" guys....the waiters. Lol