50°

Here's Why Microtransactions Won't Ruin GTA Online

Earlier this week, Rockstar confirmed that GTA Online would allow players to use real cash in exchange for GTA$. Here's why it isn't a good, or a bad thing.

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junkiemonkeys.com
Grimhammer003862d ago

Missing the secondary issue.
By buying gta$ with real cash it devalues the time, effort and skill to attain said items.

Essentially turns the game into strictly gameplay fun.....rather than additionally reward based.

Since the gun play isn't nearly as satisfying as a fps or even Max Payne....I know for me it'll be a fun diversion on my way to next gen. Which is a month away basicly.

If gta5 had true unlocks that required more than a level prerequisite - that would garner a bigger involvement by the hardcore gta players.

For many the initial fun will overshadow any of this. And by the time we realize its lameness - it's next gen time! Those who remain playing gta online will be "those" guys....the waiters. Lol

jayswolo3862d ago

"By buying gta$ with real cash it devalues the time, effort and skill to attain said items."

Like I said in the article, I don't support it. It's a crutch. But how exactly does someone else's purchases affect your enjoy of the game? How does it devalue the time, effort and skill YOU put in to attain those items?

The reward in GTA is money. It always has been. The game is pretty much centered around fun gameplay and money. Remember that GTAO is balanced different from GTA5, so the customization for vehicles/weapons may cost more, or might require a certain rank.

"true unlocks"
What would that even entail? Again, it's centered around money. They shouldn't limit you if you have the money. Money you worked to earn.

I wouldn't quite call 500-700 missions initial fun, especially with more content on the way. How many of those missions actually have some meat to them, I can't say, but as long as they support the game with content people want, people will play. GTA 5 put a dent in next gen, and GTA Online, if it lives up to expectations, will also put a dent in the multiplayer communities of a lot of next-gen games. I think you might be underestimating GTA's impact on the industry.

60°

Take on Freemode Challenges and Events to Get 2X GTA$ and RP - Rockstar Games

The street-level action is heating up, so dive headfirst into the chaos of Freemode Challenges and Events — all of which are paying out Double Rewards.

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rockstargames.com
110°

Rockstar Games Is Conducting One-To-One Discussions Regarding GTA Online With Select Players

Rockstar Games will be conducting one-to-one discussions regarding its live service game, GTA Online, with a select number of players.

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nintendopal.com
phoenixwing30d ago

Thar she blows! That be a whale!! Let's talk to them mateys!

phoenixwing30d ago

@disagrees
Didn't have a good rebuttal did you? We all know the select players are whales who waste thousands or hundreds of thousands on the games currency. You expect them to make the same kinds of demands as everyone else? Keep dreaming.

Inverno30d ago

Well that and most likely streamers who have helped harpoon all those whales lolz.

220°

Rockstar Games Is Permanently Banning Players For Account Duplication Exploit In GTA Online

Rockstar Games is permanently banning players for using an account duplication exploit in GTA V's multiplayer component, GTA Online.

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twistedvoxel.com
GamingSinceForever37d ago

Why is this news? Is this supposed to be some sort of heads up to those involved?

Kombatologist37d ago

Why shouldn't this be news? If you play the game at all, you'd know this has been a problem for a while. Tell me, how is it fair for legit low-level players to be grieved by players using modded accounts with disposable amounts of cash? It's about time Rockstar did something about these losers.

BISHOP-BRASIL36d ago (Edited 36d ago )

Not that I really played it in forever, but the way I used to roll on online once I realize I had no interest in actually doing heists and micromanaging property and shit, the moment someone decided to pick a fight I'd just leave towards north, jump the fence of the army base, steal a jet and grief away... Pro tip: they can't really make you pay for other players cars when you have not one single penny to your name.

EDIT: Got carried away... Anyway, my point was, you can grief without money, this is not stopping it.

Kombatologist36d ago

@BISHOP-BRASIL

I get what you're trying to say, but it's a false equivalence. Anyone could jump the fence and grab a jet back in the day. The dynamic changed once R* started introducing militarized vehicles, such as flying motorcycles with homing rockets, a stealth helicopter, and most recently, a stealth jet. There's so many militarized vehicles now, you really have to keep up with the latest and greatest in order to defend yourself from that shit, which is really expensive to do. Sure, you could make the argument that Shark Cards give players the same advantage as a modded account. The thing is, they don't. Not even close. A modded account can have ANY amount of money, as well as ANY weapon and/or vehicle, even ones that aren't available in the game yet (as long as they're in the datafiles). Some of them even have glitched characters with invisible limbs/weapons. This is an unfair advantage to anyone who plays legitimately and nobody should have to risk getting their accounts permanently banned from stooping to the same level just to compete. Furthermore, making money is really easy to do now. Which begs the question: Why buy a modded account in the first place? I think the answer is obvious.

Petebloodyonion36d ago

So this is news because a Twitter guy says so :)

36d ago