120°

Ubisoft: Next-gen launch games are 'miles better' than on previous consoles

Alain Corre says first crop of PS4 and Xbox One titles are "second-to-none"

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computerandvideogames.com
showtimefolks4287d ago

no doubt, no only launch but games already planned for 2014 are much better than year one lineup of most consoles

there is so much more yet to be announced also

the order 1886
MGS5
TitanFall
Destiny
Infamous 2nd son
Witcher 3

6 games already coming in 2014, usually with consoles you have 18-24 months period where not a lot of games come out, both sony and ms have said they have a lot of more planned yet to be announced

looking good, i am picking up a ps4, but to be honest i don't have a game i have to play now so i might wait till march-april 2014 and maybe get a better bundle and any launch issues will be fixed by than(here is hoping for a glitch free launch for both xbox one and ps4)

FamilyGuy4287d ago

It's not just the games but the quality of the games themselves. The launch titles making up the PS3 and 360 were glitch infested, low quality and slow. Many techniques were learned this gen to get them to not only run better on a technical level but push them to look better and be smarter as well.

With the PS4 and X1 the power is already unlocked, they'll learn more tricks along the way but I doubt anyone will look back at first gen PS4 and X1 games with laughter, annoyance or disgust. In contrast, I personally can't stand many launch titles this gen, there are a few that are okay but the majority make me want to just throw the disc out the window or something. With PS3 games specifically, the load times in older games is just horrendous. Graphics aren't everything but launch window games compared to what we're seeing today look like they're from different gaming generations.

Anyway, the worse we're seeing now is a few jaggies (ailising) and the only glitches so far shown off were in Ryse but those are likely to be ironed out before launch.

Games will look better and pull off more technical achievements by the end of the PS4 and X1 gen but they aren't going to blow the launch window titles out the water completely.

limewax4287d ago

You're spot on with the load times but personally I think there were some very nice looking launch games this gen too.

Dead or Alive 4 on 360 was the first game I played this gen and that looked pretty good, even played better than DoA5.

Same with PS3, both Uncharted and Heavenly Sword were within the EU launch window and both still look pretty damn good.

BigShotSmoov0074287d ago

In certain cases I believe he is right. Games like Battlefield & Watch dogs on next gen will be the games to buy over it's current gen counter parts. But most of the other games I think won't be so much different. Battlefield on next gen having 60 fps and 64 players online as well as better graphics will be a hugh difference than having 30 fps with 24 players online for the 360/PS3. But I really don't see much difference in all other multiplatform next gen games.

The Meerkat4287d ago

I could never play BF because the 30FPS made my head spin. I'm excited about BF4 on the PS4 because of the 60FPS.

Idba4287d ago

Really?

Ive actually never played on PC, so PS4 for me i going to be freaking awesome

BigShotSmoov0074287d ago

Yeah I played it on the 360 and it wasn't that bad but It clearly wasn't the version of Battlefield 3 that they was showing off to everyone. I can't wait to get Battlefield 4 on the X1 so I can' play it the way it was meant to be played, 64 players with 60 fps.

GreenRanger4287d ago

I'd be worried if they weren't.

cunnilumpkin4287d ago (Edited 4287d ago )

the multiplats are better yes, but those will be even better on pc and cheaper

knack-meh
ryse-meh
driveclub-meh
forza-meh
killer instinct-meh

killzone shadowfall I will give an enthusiastic half meh

it looks better than any other exclusive, but still pretty generic and the muzzle flashes from the guns look absolutely stupid, they need to tone that seizure inducing crap down

cvflyboy4287d ago

Dude why are you here? When did having less options become a good thing? You won't get gt7, order of 1886 and what ever revolutionary games naughty dog decides to make and munch more.

Console+PC= Winning!
just a Pc= Lonely guy online trolling console articles on N4g.

Grow up

ufo8mycat4287d ago

Totally agree.

PC is great for indie games and PC exclusives.
Console everything else

Best of both worlds

This way you don't miss out on anything

ibrake4naps4287d ago

Killzone for best looking launch title!

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60°

Report: Inside Ubisoft's Project Renaissance, a Cancelled Minecraft-Like Voxel Game

In recent years, Ubisoft has canceled several games, one of them being a project code-named Renaissance.

100°

16 Ubisoft Titles Can Now Be Purchased on The Xbox PC Store

In a very intriguing and interesting move, 16 Ubisoft titles can now be purchased on the Xbox PC Store. Of course, this is a first as Ubisoft PC titles have never been purchasable on the Xbox PC Store previously.

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clouddosage.com
jznrpg37d ago

Servers are going to be bogged down by that 1 guy who will use this.

SimpleDad37d ago

Ahhh, the good old... Xbox PC store?
Who tf uses that?

Tacoboto37d ago

Kind of weird without them being updated to Xbox Play Anywhere purchases

MrDead37d ago

I uninstalled it as I was sick of the ads popping up on my login screen.

180°

Ubisoft Announces Weak Financial Results, Delays Games, but Assassin's Creed Shadows is Going Strong

Ubisoft announced its financial results for the fiscal year 2024-2025, and they're not good, but Assassin's Creed Shadows is doing well.

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simulationdaily.com
neutralgamer199237d ago

Three companies keep showing their true faces and telling us who they are but for some weird reason we refuse to believe them. Even when everything they show just makes their greediness even stands out more

Keep messing with the consumers and keep being greedy. Keep telling your consumers to get comfortable now owning your games and we will. You only have few IP's that gamers care about anyways so

"soon enough tencent will buy you out. They already own 49%. Keep deleting games from gamers libraries and getting sued over it instead of making offline play possible for the crew" it's sad that I believe in 10 cents more than UBI because atleast tencent knows how to run a proper business

These executives can taking millions and bonuses and stock options yet they fire those actually making the games without thinking twice. Gaming has become so greedy that their own greed will be their downfall. Companies like Capcom have realized making good quality games and treat gamers with respect

AC series started with a soul but now it's just a soulless empty option world with icons filling the game map. They make their own games so grindy so that they can see the XP boosters to even the odds. As a gamer in my 40's all I want to know is when did gaming just stop being about Fun and all about greed. Double XP weekends selling cosmetics and dances. I use to be a big sports game guy when I was in my 20's the other day I wanted to play NBA 2k and after doing some deep research I realized the best NBA game was 2k17 and NBA 2k25 at $9.79 I couldn't pull the trigger on that 2k25 for how egregious the micro transactions were. So much of the fun is behind a pay wall

dveio37d ago

True words, buddy.

Q: "So how many units did Shadows sell?"

Ubisoft: "Well, look, we ... it's been a busy week."

neutralgamer199237d ago

For over a decade, the price of video games remained steady. We paid $50, then $60 for full, content-rich experiences. Developers found creative ways to deliver incredible games without charging more. From the PS2 era through the PS4/Xbox One, pricing consistency gave players a sense of value and trust.

But then came the jump to $70 during the PS5 and Xbox Series X launches—justified by "rising development costs." And now, barely four years later, we’re seeing $80 price tags becoming more common for standard editions. At this pace, by the time the next generation of consoles launches around 2027, $90 games could be the norm. And with a behemoth like GTA 6 on the horizon, a $99.99 base price wouldn’t be shocking at all.

Yet we’ve also seen proof that this kind of pricing isn’t necessary for success. Look at the recent launches of Expedition 33 and The Elder Scrolls IV: Oblivion Remastered. Both released at $49.99 and have been met with strong sales and positive reception. These games show that there’s still plenty of room for high-quality, mid-budget (AA) titles that offer great value—and gamers are more than willing to support them at fair prices.

But here’s the problem: the big publishers don’t care. If we as consumers keep paying for deluxe editions, early access, and overpriced base games, they’ll keep pushing the limits. They’re not going to back down unless we speak with our wallets—because that’s the only language they listen to. If they see record sales, they’ll take it as validation.

It’s frustrating when these same companies report record-breaking revenue and profits—yet still complain about tariffs, still find excuses to raise prices, and still hand out bigger bonuses to their CEOs. If they’re doing so well financially, why are they passing more of the burden onto players?

It’s because gaming has become the second biggest entertainment market in the world. And with that comes attention from hedge funds, investors, and boardrooms focused on short-term profit, not long-term player trust. To them, your passion is just a revenue stream. They care about quarterly numbers, not the health of the industry or the joy of the experience.

And unless we—as players—take a stand, the greed won’t stop. The monetization will grow, the price hikes will continue, and the soul of gaming will keep slipping away. The choice is ours. We can either keep paying more for less, or we can push back. One purchase—or one refusal to purchase—at a time

dveio37d ago

"And unless we—as players—take a stand, the greed won’t stop."

And that's the tough part about it.

Look at those annual figures showing billions and billions of money being spent on the most ridiculous add-ons, DLCs, pre-release accesses, even pre-orders, digital deluxe crap, etc.

I mean - we've stood together at times. I don't say it didn't happen before.

But within all of our communities there's so much passive aggressive defensiveness.

Look at the debates regarding physical vs digital.

Publishers can't keep a straight face reading our discussions in which many people abandon physical.

Playing straight into the cards of publishers out there.

neutralgamer199236d ago (Edited 36d ago )

Like I said gamers are the biggest issue with gaming. We may united on a issue but as soon as our favorite gaming franchise gets a release we will support it. If there any doubt Mario kart will be one of the best selling games on switch 2?

Things we use to unlock by simply playing a game has not be sold to us as extra content

Rainbowcookie37d ago

I think people arebgetting tired of the formula. We see it in sales. People just want fun again.

neutralgamer199236d ago

I just want games to be fun and not geindy and full of micro transactions

anast37d ago

Even the $130 ultimate editions of UBI games are only a bit less grindy and they still beg people to buy helix coins throughout the whole experience.

It's a travesty what 2K did to NBA 2K.

neutralgamer199236d ago

It really is because NBA 2K is simply unplayable without spending money and you can't even respec for a new my player you are required to spend again

+ Show (1) more replyLast reply 36d ago
SimpleDad37d ago

When you don't disclose units sold... and your stock goes down... how is this doing well?

CantThinkOfAUsername37d ago

"According to the company, Assassin’s Creed Shadows achieved the second-highest Day 1 sales revenue in franchise history, following Assassin’s Creed Valhalla. It actually had the best Day 1 performance of Ubisoft’s history on the PlayStation Store."

S2Killinit36d ago

AC Shadows is doing good yes.

gigoran837d ago

but but 2,000,000 players...

Chocoburger37d ago

Ubishit burned so many bridges with fans, releasing filler dreck that was purposefully designed to push you towards micro-trash-actions. It didn't have to be this way, they could have respected us players more, instead of making players waste countless hours of their life just to see stupid "experience points and resources numbers go up" and attempt to profit off us in such a disrespectful way. I stopped supporting them a long time ago. Keep burning bridges, and keep burning your company from within.

S2Killinit36d ago

Which UBI games did that? Im legit asking.

Chocoburger35d ago (Edited 35d ago )

Any game (be it Ubisoft or any other company) with an unnecessary shoe-horned in experience points system, endless resources collection, and a micro-trash-action store that sells you boosters that alleviate the grind.

They do it on purpose to nudge players towards spending more money, and its something I refuse to support. Nearly all modern Ubisoft games have experience points and skill trees these days, not because it makes the games better, but because it can potentially make them more money by exhausting people into giving in and buying boosters.

Assassin's Creed, Ghost Recon and more series are offenders of this game design blight.

S2Killinit35d ago

I see. And I agree. I dont like these trends either. Although I dont remember AC having paid upgrades (given that my last one was black flag)

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