140°

In Defence of GTA V's Driving Mechanics

A lot of people really don't like the driving in GTA V and wish it was more like GTA IV. Craig Keeble thinks that the driving suits the game perfectly, but wishes that off-roading was a little more challenging.

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unigamesity.com
Hellsvacancy4232d ago (Edited 4232d ago )

I totally agree with this opinion, i'm glad i'm not the only one

I'm LOVING GTAV, but because I got so used to driving the cars in GTAIV (I played the GTA online races ALOT) I went into GTAV thinking the driving mechanics would be the same

The driving in GTA is so easy, the cars handle like the ones in Sleeping Dogs

You can proper wreck your car in GTAV but it takes alot longer, meaning you don't really have to drive carefully in worry of wrecking your car, the cars takes quite abit of damage

It looks as though i'm hating on the game, i'm not, it's AWESOME, doesn't mean I have to like all of it

snipab8t4232d ago

Personally I think Rockstar have found a sweet spot between arcade and realistic handling. I would have to say I lean toward GTA IV cars but am no way disappointed with the handling in GTA V.

Einhert4232d ago (Edited 4232d ago )

GTA IV cars must have had no suspension the way they cornered like boats, although that could have just been R*s satire against american cars.

DARK WITNESS4232d ago (Edited 4232d ago )

I have to agree. I think 5 is the sweet spot.

I mean, can you really blame R* after the amount of complaining and crying that went on over GTA4 car controls?

The only thing I am disappointed in is the level of car damage.

I mean I dare say, GTA4 had better car damage simulation then some actual racing simulators that "claim" to have car damage !

but again, I can understand why they toned it down a notch.

GTA4 was a technical masterpiece but everyone was to busy crying and moaning to really appreciate that aspect of it.

now people are doing it again....

one thing for sure using the bikes in 4 was nearly impossible so I am glad the found the right balance.

Ezz20134232d ago (Edited 4232d ago )

call me crazy but i wanted the driving to be more like sleeping dogs and how you handle the brakes

i really loved the driving in that underrated game
and man driving bikes in sleeping dogs was sooo damn awesome

-Foxtrot4232d ago

I liked the driving in this game then the one in GTA4...it was too realistic in that game and you couldn't do silly stuff without the bloody car either breaking down or catching on fire straight away.

In GTAV you can drive off high cliffs and do silly stuff which GTA is known for without having to change your car everyone 5 minutes.

3-4-54231d ago

At first I didn't like it. Within about 4-5 hours I was loving the driving though and still do.

It takes a bit to warm up to it but it works well for this game.

yewles14232d ago

Vehicle mechanics are the only downside for me, all else is fantastic so far.

fossilfern4232d ago

Same I prefer the driving physics in GTA4.

MysticStrummer4231d ago

I can think of a few more downsides but it is a fantastic game nonetheless.

Indigon4232d ago

I'm glad they didn't implement the driving of GTAIV, I thougt it sucked.

Blacktric4232d ago

"A lot of people really don't like the driving in GTA V and wish it was more like GTA IV."

What? No. No way. General consensus on GTA IV's driving mechanics was that they handled terribly and felt like steering big ships. I'm pretty sure people who wanted IV's driving mechanics back are in minority.

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190°

GTA V Gets Pulled from PS Plus as PC Players Continue to Favor Legacy Over Enhanced

Rockstar’s iconic title Grand Theft Auto V is making headlines once again—but not for the reasons fans might hope. Less than a year after GTA V joined the

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insightgirl.co.uk
ocelot0714h ago

I believe it's been on ps+ a few times over the years of I'm not mistaking same goes for gamepass.

VenomUK6h ago(Edited 6h ago)

‘GTA V Gets Pulled from PS Plus as PC Players Continue to Favor Legacy Over Enhanced’

That’s an awful clickbait title. The use of the word ‘as’ means the first statement is the result of the second, when in reality they’re not connected.

Profchaos9h ago

Also the same for red dead redemption 2 and GTA trilogy (albeit they split that into individual games)

Tacoboto8h ago

It just got put back on Game Pass recently too.

GTA V is the pass-around sub title, and it probably doesn't even matter because everyone owns a copy or even two by now.

FortWaba12h ago

Trash article and trash website.

Doesn't even mention WHEN it's leaving.

90°

GTA V Enhanced And Expanded Faces Backlash Over Missing Text Chat On PC, Fix May Be Incoming

The Enhanced and Expanded PC version of Rockstar Games' open world action game, GTA V, is facing backlash over its missing text chat feature.

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twistedvoxel.com
Profchaos44d ago

My problem with the game is they want to install a Kernel level driver before I can even boot the game in sngle player mode I don't care about GTA online

I flat out refuse to allow any game kernal level it's a huge risk I don't need to take

It's not the only game that has done this. Ut it's absolutely shutting the dorr completely on PC gaming for me kernal level drivers are ineffective at preventing cheaters but publishers insist on continued use

Pyrofire9543d ago

My big issue is how long it takes to transition between open world and interiors in Online.
Sometimes it can take over a minute of just starring at a black screen.

badz14943d ago

Let it sleep already R*. VI is coming and this game has had 12 years in the spotlight.

100°

GTA 5 Enhanced PC Optimized Settings: Ray Tracing & Performance Guide

Grand Theft Auto 5 Enhanced Edition comes to PC as a free upgrade as Rockstar prepares to launch its next blockbuster (GTA 6). In less than a week, the upgraded version has garnered close to 200K concurrent players on Steam. Unfortunately, the game is far from perfect. W

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pcoptimizedsettings.com
MrDead48d ago

It looks great, got everything running on ultra, have long shadows set to max and it's running silky smooth.

The ray tracing and lighting makes the game look amazing.

CrimsonIdol48d ago

The reflections are a noisy mess, particularly with DLSS. Shame they didn't have ray reconstruction, seems to work wonders for cyberpunk

MrDead47d ago

The reflections are like a mirror, I have no noise at all. Are you sure you have it set correctly?

CrimsonIdol47d ago

I've everything maxed out. the reflections DO have a lot of noise in them in motion. When you stop for a second to look at them they look okay but when you're driving around there's a definite blur and sparkle to them that you often get from RT. Again, exactly the same as you get in Cyberpunk without ray reconstruction but is much reduced with.

MrDead47d ago

I really don't have that, what you see here is what I have in motion even online vids have it completely clear. I'm running of a 5090 with everything set to the highest.

https://m.youtube.com/watch...

CrimsonIdol46d ago

Ah I see. Well if you have a 5090 then I'm guessing are you're probably getting quite a high frame rate (I'm guessing hitting that 120 fps max), which will make a difference too, since the RT samples in the reflections accumulate temporally. I'm on a 3080 so I'm keeping my frame rate around 60-75 at 4K, and the low sample/high noise of the RT is definitely apparent… particularly on moving cars at night time I've noticed the most (makes sense given highest contrast between light and dark) DLSS amplifies the noise too, it's the big thing that sticks out as low fidelity when the rest resolves nicely

CrimsonIdol46d ago (Edited 46d ago )

Just had a chance to watch this on my 4K monitor now. Do you not see the blurriness of the reflections in relation to everything else in motion? Like it's definitely better and less noisy than it is for me at 60fps with quality DLSS but it's still pretty bad compared to how crisp the screen space/cubemap ones were when driving about. fine when you stop for a second but driving around you're rarely stopped so it's near constant muddy reflections.

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