Sample from the interview:
Gamasutra: Now I'm assuming it's full, multi-platform tech. This game is shipping on 360 and PS3 -- is it shipping on PC as well?
CB: Yep, there's PC as well. Then there's a PS2 version as well, which is developed out of house, and using the Mercs 1 tech.
Gamasutra: So is the PS2 version actually basically a different game?
CB: Yeah. It has a lot of similarities, but it's really tailored to the capabilities of the PS2, much more. So, you know, it's the same basic storyline, it has the same sort of characters and setting -- it's set in Venezuela -- it has the same kind of core story.
Bad ports don't necessarily mean bad games, but they're inexcusable nonetheless. From the lazy to the straight-up weird, poor ports can cost companies a Bad ports don't necessarily mean bad games, but they're inexcusable nonetheless. From the lazy to the straight-up weird, poor ports are inexcusable.
There are oh, so many sequels in video games these days. We've got eight games that we wish would get a follow up.
I cant agree with a lot of games on this list. Far, far more deserving entries - which I wont go into now. All I will say is Blast Corps U...I can dream, cant I?
The Darkness games are among my favorite games of last gen. Both were very unique in their own ways. I'd love to see a third iteration though I doubt it'll happen.
Folklore 2 would be nice as well.
Well apart from Jak and Daxter the rest are total crap and I for 1 are glad there was no more of that crap, now if you want to talk about Heavenly sword and Medievil now thats 2 that should have another go at this gen
All publicity is good, right? Well, not always. Here's a look at a few of the best (and worst) publicity stunts for games.