380°

Check Out the New Metal Gear Solid V: Ground Zeroes Gameplay Demo Showing Daytime Infiltration

During a Stage Event at Tokyo Game Show Kojima Production showcased a new gameplay demo of Metal Gear Solid V: The Phantom Pain, and more precisely of the Ground Zeroes prologue, this time around showing the infiltration of the camp during daylight, with results that can be defined not exactly stellar.

Also included the new night time demo, that went a bit differently from two days ago.

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dualshockers.com
deadfrag4020d ago (Edited 4020d ago )

GREAT!Making first tactical infiltration than another guns blazing!

Abriael4020d ago

I'm still laughing at the epic fail at the end though lol. Kojima was right in saying it could go bad :D

PLASTICA-MAN4020d ago

This day demo is really better and more interesting than the previous night one. It shows how much the environment is big thus the need for vehicls is mandatory. Also the interrogation part is unbelievably realistic because it is mocapped.

abzdine4020d ago

looks great but i hope they're not gonna make it CQC centered like Peace Walker.

starchild4020d ago (Edited 4020d ago )

These are really fantastic graphics. Especially the lighting. I personally think this looks better than some of the other next gen games people talk about for visuals.

Northtouch4020d ago

Finally footage of some gameplay mechanics in action! And damn looks impressive. The CQC looks awesome and incredibly fluid, also i dont understand some of the issues that people are saying about the marking system; if it bothers people that much then just dont use it. I understand some people want that intense stealth experience, but this is MGS moving forward and expanding the core mechanics.

I personally like it, and if and when i get to certain points in the game i'll decide wether i want to use it or not.

Be part of the growth midset, not the fixed one.

+ Show (1) more replyLast reply 4020d ago
Lord_Sloth4020d ago

I find this funny because I've always used both options in all MGS games to date. I'll do a Stealth Run and then I'll do a Guns Blazin run. It only turned into a firefight because he failed at Stealth which, correct me if I'm wrong, MGS has always done.

yellowgerbil4020d ago

This is not metal gear. Where's the stealth. This worries me.

Abriael4020d ago

'cause you know what metal gear is better than its creators. Go figure.

Hufandpuf4020d ago

If they made it a first person online game made by kojima, would it still be metal gear?

Abriael4020d ago

@Hufandpuf: yep, because a game's creator decide what that game is, not you.

abzdine4020d ago (Edited 4020d ago )

what you are saying makes no sense..
can i say that i understand what FF or Resident Evil are better than its creators when i see what these series have become? i think i can!
Fans are the reason why these companies are breathing.
this video shows NO stealth and yellowgerbil is right to mention it.. it's a more or less big area with 3 ennemies that you can spot using the camera. Also, the AI seems pretty retard!! watch from 6:13 when he will executes the two soldiers, no reaction what so ever from them..
i'm disappointed over this video, i cannot see what makes this game next gen tbh..

AznGaara4020d ago

Not sure what demo you were watching...

wishingW3L4020d ago

Metal Gear getting the Resident Evil treatment. lol

TheDarpaChief4020d ago

You wish metal gear would stoop to that pre rendered background franchises level

starchild4020d ago

We'll see.

At least there is Splinter Cell Blacklist to get my stealth fix, and it is amazing.

SlyGuy4020d ago (Edited 4020d ago )

Like previous Meta Gear Solids, I am sure you have the OPTION to use stealth or go guns ablazing.

v6volume4020d ago

I guess you didn't see the night demo. Plus.... This is a demo on low difficulty.... for demo purposes. In any game, it's the users choice for course of action. If you want to go COD, then the day demo is for you. If you want Shadow Moses then the night demo is for you.

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Lovable4020d ago

That gameplay looks like a cutscene...Looks sooo good

Omar914020d ago

this regenerating life bullshit has gone to far. Snake acts like a sponge. Also is it me or is he running like he's flash or something? I know this is when big boss was in his prime but geez he looks like he's running a tri-aphelion with how fast he's going.

xc7x4020d ago

i agree,little too much bullet sponging

greatcrusader444020d ago

He's playing at the easiest difficulty because time restraints, a lot of the hitman like features are disabled in higher difficulties and I'd imagine you die easier, since easier difficulty usually means you have more health.

Ripsta7th4020d ago

When big boss was at his prime he was unstopable!!!

Abriael4020d ago (Edited 4020d ago )

It seemed to me that they just turned invulnerability on in order to finish the demo.

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210°

Metal Gear Solid 5, Nearly After A Decade, Is Still A Timeless Classic

The Metal Gear series, led by Kojima, pioneered the stealth genre, creating a masterclass in storytelling and gameplay.

SimpleSlave110d ago (Edited 110d ago )

No. But MGS5: Ground Zeroes might actually be one of the greatest Game Demo ever, if not the best.

xHeavYx109d ago

I know a lot of people didn't, but I actually liked that story twist at the end. The game was fun and all, but I wouldn't call it a timeless classic.

Cacabunga109d ago

Metal Gear legend stopped with number 4.
MGS5 needed a year or 2 more of development to be maybe among the classics.. it was clearly rushed, especially at the end. The story teaches us absolutely nothing new.

just_looken109d ago

A demo is free that was a $40 cry for help as later we would know konami did not want to fun hideo and his team anymore that is why we got the unfinished phantom pain.

-Foxtrot109d ago (Edited 109d ago )

Meh

Great stealth gameplay but the game was just average.

Bland open world that felt lifeless, the story felt shoehorned in, unfinished story etc. The whole thing was just average to me compared to the other main titled games.

I would have rather preferred it if they kept Ground Zeroes for the main game as the opening and the rest of the game turns into a Metal Gear 1 & 2 remake to bring things full circle.

just_looken109d ago

If you dig around they had old behind trhe scenes of phantom pain vids and books wrote around the time.

Before funding was puled the main idea was to keep peace walker coop it was in the games early builds and that end game were your building your base that was suppose to be metal gear one.

You as the fake big boss was going to make your own metal gear one map aka your base (outer heaven) then me as sold snake use the mode that is in the game invade/defeat the base even fight your current version of metal gear that was in the game but not finished.

So your idea was on the table bit got canned.

CrimsonWing69109d ago (Edited 109d ago )

Like hell it is. That was the first time I became aware of being sold an unfinished game and was blown away about blind fanboys saying it was some perfect game.

Yea, the first few chapters were great until they do that thing halfway and make you replay all the missions again. Then little things like capturing animals but only seeing a JPEG unlike 3 where everything was modeled out. Areas were massive, desolate, and boring to look at.

Game was a massive let down for me and the potential was so high for it. Honestly, this was one of the most disappointing games I ever played. What’s worse is it starts off brilliant. You literally play through until you get to the point where you could tell they just stopped developing and then quickly used glue and construction paper to “finish” it and then sold it. Quite frankly, that’s insulting to consumers and fans.

Inverno109d ago

People have selective memory. This game had huge drama attached to it, what Konami did to Kojima and this game was horrible. Now they praise Konami cause they revived Silent Hill, even though SH looks half arsed too.

CrimsonWing69109d ago

I dunno if they’re getting much praise after the Silent Hill 2 debacle. Makes me scared sh*tless for the MGS 3 Remake…

Michiel1989109d ago

I don't wanna defend konami, but Kojima had 7 years to make the game, it's not that weird for a publisher to expect a game to be finished in that amount of time.

Also no one is praising konami from what I've seen, they're just excited that a Silent Hill game is releasing

CrimsonWing69108d ago (Edited 108d ago )

@Michiel1989

You’re absolutely correct. Look, the dude is a visionary and has brought us some incredible games, but he constantly would go over budget and could never stick to a deadline. I don’t know if people remember the MGS 4 trailers but it became a joke when you’d see a release date and then they crossed it out in the next trailer to give another.

What a lot of people don’t know is there’s a certain amount of money given for development and marketing. When you go over the budget and add additional marketing over the deadline it isn’t cheap. MGS GZ and V were laughable to me for the amount of time he had to develop them and he spent even more time on the engine that wasn’t anything revolutionary to me. I mean, GZ was nothing more than a demo and they released that art like $40 I think, probably to further help fund V. He then spent money for Kiefer Sutherland who did nothing for the character, which I think Kojima just wanted because he’s a fan.

Konami just had enough and said this is the deadline and you’re done after this. It’s business, but fans took it personal. I mean look at this Overdose game he’s been doing.,, like when is that ever coming out?

Michiel1989108d ago

I kind of forgot about overdose but yeah exactly my thoughts. He has made some of the best games out there and definitely deserves time to create his new masterpiece, but it's not a bottomless well.

This is pure speculation but I imagine he got around 4 years to make the game excluding pre-production. If after those 4 years the game is nowhere near being done, the relationship will be strained between them one way or another.

about the konami being praised thing, if let's say blizzard announces world of warcraft 2 today I'll be excited as hell for the game, but that doesn't mean my opinion of blizzard changes only a tiny bit cause they're still trash.

+ Show (1) more replyLast reply 108d ago
Yui_Suzumiya108d ago

Yeah, it was the only MGS I didn't play and this is coming from someone who got back into gaming after skipping a generation due to MGS4 back in 2008. It just seems to be the complete opposite of the MGS I always knew and loved (1-4).

JEECE109d ago

Yes and no. In many ways in was a great game; there's a very strong argument that it has the best gameplay of any MGS game, and that it is one of the more interesting open world "playgrounds" we have gotten, in terms of how the world operates. But as an MGS narrative, it is pretty far down the list, for many reasons.

Storm23109d ago

I don't think there is any argument. The gameplay was incredible. But yeah...disappointed in the rest. Could have been incredible but...well...we all know what happened...

JEECE108d ago

I don't think there is much of one either but apparently some people found the world very boring compared to the more linear structures of other entries so I didn't make a definitive statement in order to acknowledge the outliers.

DarXyde109d ago

The thing about Metal Gear Solid is that the narrative is what determines which is your favorite because the gameplay had ALWAYS improved with every mainline entry. It's amazing.

If it was gameplay, we'd all say The Phantom Pain, but the story is what truly sets them apart.

For me, that's Snake Eater, which is also my favorite game of all time.

JEECE108d ago

That's my favorite too, particularly if we are talking about the subsistence version with camera control.

Fishy Fingers109d ago

For me, best gameplay, worst, everything else.

Storm23109d ago

Yeah...gameplay was so damn good.

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80°

15 Video Games With Realistic Injury Mechanics

Whether it's showcasing damage realistically or simulating fractures and conditions, these games are worth checking out.

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gamingbolt.com
100°

The Metal Gear series has sold 60.2 million copies

The Metal Gear series has sold 60.2 million copies, as of September 2023.

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metalgearinformer.com
Nyxus326d ago

Now we'll have to see how much the Master Collection will add to those numbers.

Number1TailzFan325d ago

Too bad it was a lazy release. They could've updated the visuals and everything. Missed opportunity.

Stanjara325d ago

...and yet, they couldn't give more respect and effort into the collection.
What a terrible company.

Minute Man 721325d ago (Edited 325d ago )

Are they counting every game?

Edit: they did

Nyxus325d ago

Yes, these are total lifetime sales of the entire series.

ApocalypseShadow325d ago

.... mostly with the help of PlayStation.

Michiel1989325d ago

Get that Sony tramp stamp while you're at it. No one asked