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40°

Composer Hip Tanaka pays tribute to Hiroshi Yamauchi

"Former Nintendo president Hiroshi Yamauchi passed away yesterday, and since then there’s been a social media outpouring of fans expressing their condolences. While Nintendo had kept its social media channels silent in remembrance of him, one Japanese game composer has decided to pay his respects in a very fitting manner.

Hirokazu “Hip” Tanaka, known for composing the music for Metroid, Super Mario Land, Earthbound and more, has released two remixes dedicated to the late former president. The first is a remix of Super Mario Land’s ending credits, “Rocket Ship Ride,” and the second being a remix of Metroid’s ending theme.

Yamauchi’s successor, current president Satoru Iwata, released the following statement regarding his predecessor’s passing:

“We will continue to treasure the values Yamauchi taught us — that what makes you unique lies at the core of entertainment. And we at Nintendo will continue to change the company flexibly to adapt to the times, as Yamauchi did, to carry on his spirit.”

Have a listen to both tunes after the break. I can’t think of a better way to send off the businessman responsible for kicking off Nintendo’s rise to the top of the mountain." - Patrick Kulikowski

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90°

Furukawa reflects on Iwata and Yamauchi, his approach to leading Nintendo

Nintendo president Shuntaro Furukawa recently sat down with Nikkei to discuss his approach to leading the company through the current Switch era, as well as what influences past presidents like Satoru Iwata and Hiroshi Yamauchi had on him.

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Community1135d ago
KingofBandits1135d ago

nothing wrong with him per say but he just feels kinda lifeless compared to Iwata and lacks the tough guy almost Yakuza vibe Yamauchi gave off

Nodoze1135d ago

This guy is a penny pincher and has no love of gaming. It is obvious in the half assed ports he is pushing. Iwata we miss you.

230°

The Real Reason N64 Lost To PlayStation? Depressing Games And Lonely Players, Apparently

That's according to late Nintendo president Hiroshi Yamauchi, anyway.

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Community1533d ago
Terry_B1533d ago (Edited 1533d ago )

Hey Yamauchi....are you okay?

naruga1532d ago (Edited 1532d ago )

BS from Nintendo ....obviously the arrogant nintnedo gathered the best of the western (only) devs to develop games for an underpowered (even from that time)) child centered console ....the result was that Japanese devs (who were unmatched in the game making) allied with the far more respectful to artists , Sony , and ultimately destroyed the Nintedo BS -only-Mario-only Zelda-console .....the thing is that Sony, ironically partenered some of the lesser known devs of the time form west to develop games (-Crash Bandicoot Twisted metal ,Kula world ,Disruptor )and destroyed again Nintendo even in their own strategy

Vegamyster1532d ago (Edited 1532d ago )

The N64 was not underpowered, it was quite a bit more powerful, the issue was using expensive low storage cartridges compared to CD roms.

2pacalypsenow1532d ago

The N64 was more powerful than the PS1
, but the cartridges held it back.

fr0sty1532d ago

IF nintendo had adopted CDs for n64, it would have been nearly twice as powerful as the PS1 (especially the GPU). However, they were too scared their kiddy audience would scratch their CD games up.

NiteX1532d ago

The Playstation was by far the most underpowered console of that generation, even the Saturn blew it away.

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AnubisG1533d ago

🤣 How out of touch?

N64 lost to Playstation because PS had way more and better games and I do believe that the controller had something to do with it as well.

mandf1533d ago

The first gen of gamers were growing up and wanted to play more mature games. It's still what separates Nintendo and Sony.

xX-oldboy-Xx1532d ago

Yep - and Nintendo wanted to stick with cartridges too, back then FMV/CGI sequences were a big thing.

TheEnigma3131533d ago (Edited 1533d ago )

the reason nintendo lost was because they chose to stick with expensive carts over cd rom. New games on ps were $50 and N64 were $60-$65. Also the Disc held more information than the carts. It was cheaper to produce games on PS than N64. PS also had a mix of genres from kid games to mature content.

xX-oldboy-Xx1532d ago

That's why FF7 released on PlayStation.

TheEnigma3131532d ago

yup, it would have cost too much to put on carts because they were so small.

2pacalypsenow1532d ago

I remember buying WWF Smackdown for $39.99 at Walmart in early 2000 (still have the receipt), so some games were even cheaper on PlayStation.

FreeFallFrenzy1532d ago

PS1 games were actually only $40, which made the N64 game prices even worse. PS2 was when they raised it to $50. Then $60 for PS3. Then DLC came...ugh...

Anyways, back on point! I had a massive collection of games at age 12 and my N64 owning friend had hardly any games. Poor kid. Even renting the N64 games were way more expensive! So back to your main point, all in all, PlayStation won because of how inexpensive and how expansive CD-ROM was.

TheEnigma3131532d ago

yup exactly. I only had like 6 games total for n64 because they price. PS had greatest hits for $20 i remember.

1533d ago Replies(1)
xX-oldboy-Xx1532d ago

I remember Hiroshi - he was so old and wouldn't budge on anything. Sony absolutely blindsided Nintendo after the big N stabbed Sony in the back.

FF7 was a turning point and hurt Nintendo a lot. But PS1 was a classic gaming machine - massive library of hits.

The icing came a little later when Sega games started coming to PlayStation consoles.

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60°

VGChartz's Top 50 Video Game Composers (20-16)

VGChartz's Taneli Palola takes a look at the VGChartz community's favourite composers, ranks 20 through 16.

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Community1590d ago
Jimboms1590d ago

Yea! I love this kind of thing

NecrumOddBoy1590d ago

Nobuo Umatsu #1. Calling it now.