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Too much Dark Souls fan feedback would dilute "the true essence" of Dark Souls 2, cautions Namco

From Software is walking a careful line between publisher input and fan feedback with Dark Souls 2, Namco Bandai's publishing producer Takeshi Miyazoe has told OXM. As regards the game's difficulty - generally the major bone of contention 'twixt Dark Souls advocates and detractors - Dark Souls 2 will be "as challenging as it needs to be".

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