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50°

GTA V's predecessor - Definitive 50 N64 Game #44: Body Harvest

Despite its obscurity and flaws, Body Harvest laid the groundwork for modern open world games. Its developers went on to perfect their ideas a few years later in a little game known as Grand Theft Auto III. From the perspective of 2013, it must come as an especially great pain to Nintendo to know that they cut ties with the makers of GTA.

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calvincrack3863d ago

Bodyharvest>gta5. true gamers know

80°

The Best Video Game Reboots of All Time

Like the film or television industry, the world of gaming has seen its fair share of reboots over the years. While some of these video game reboots have had

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150°

Grand Theft Auto III Unreal Engine 5 Remake Comparison

A new Grand Theft Auto III comparison highlights the massive visual differences between the unofficial UE5 remake and the Definitive Edition

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Community666d ago
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brewin666d ago
brewin666d ago

Wow, now thats UNREAL! Why do they try to hose us with re-releases when the community can do this with UE5?! Holy crap thats absolutely insane and puts T2 to absolute SHAME!

porkChop666d ago

That's actually incredible.

665d ago
Profchaos666d ago

So yes it looks good but the thing is once you start building new assets and making significant changes like what's been done here it stops being gta 3.
In the example shots roads are so narrow they are essentially one way streets.

I'm not crapping on the work.this guy did it's fantastic but it's not gta 3.

This isn't a gta 3 remake in ue it's a fan game that uses gta 3 as inspiration if that's better or worse it's subjective.

Gta definitive wasn't great but that was more related to the ugly character models and bugs 1 was an attempt by gsg to leave a mark on the game the other was their lack of care.

665d ago
Gardenia666d ago

Part of the charm of GTA is the semi cartoonish look it has. Making it too realistic doesn't fit the game.

LordoftheCritics666d ago

Remove the main character walking and its another generic enviroment demo.

665d ago
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130°

Grand Theft Auto III could have been an Xbox exclusive

This was told in the documentary series “Power On: The Story of Xbox” According to part 3 of this documentary series about the history of the Xbox

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Community855d ago
ApocalypseShadow855d ago (Edited 855d ago )

Yup. Back when Microsoft was making some very bad decisions. They could have been the one that launched GTA. They could have had Heavenly Sword. They made a bad deal with Nvidia. And so on.

But, it worked out that Rockstar went multiplatform and Ninja Theory is now part of Microsoft after many years. And AMD won the contracts and Nvidia tech is not used by any home console manufacture except for portables like Switch.

Ah. Game history.

Lexreborn2855d ago

Heavenly sword as an IP has always been owned by Sony. Where did you hear MS could’ve had it?

Vanfernal855d ago

The very first first reveal of Heavenly Sword was a pc build on an Xbox website. Sony acquired the publishing rights later.

ApocalypseShadow854d ago (Edited 854d ago )

Guess you don't know your gaming history.

At one time, Heavenly sword was running on PC and then an early Xbox 360 prototype but was canceled in favor of PS3.
https://en.m.wikipedia.org/...

I'm well aware who owns the IP.
Lol. So you're wrong. Take that to the bank. Vanfernal knows and says it below. I didn't say they owned the game. They own the developer. Did I have to spell it out.

Lexreborn2853d ago

@Apocalypse

When someone asks a question after a statement it’s them challenging their initial belief. Van gave a reason in which it was liked for giving the info.

Not knowing about one games point is pretty irrelevant to a whole of my gaming knowledge.

Profchaos855d ago

Actually rockstar didn't go multiplatform initially GTA 3 and vc were PS exclusive for a while and San Andreas also had 1 year exclusive period I remember being in high school and that week you were either waiting for San Andreas if you owned a PlayStation or halo 2 if you owned a Xbox

ApocalypseShadow854d ago

GTA 3 was PS2 exclusive. Now, GTA is multiplatform as it's ported to other consoles and mobile.

What is it with these kids these days. Lol.

NeoGamer232855d ago

Should've, Would've Could've - Didn't

zarbor854d ago

Well someone like to highlight MS failures. Sorry there are too many to count. If not for their incredible sized budget, they might not be around today. I'm glad they are so that the rest of them do not sit on their laurels. Nevertheless, it was clear and still is clear today MS had no idea what the **** they were doing back then. They "Jumped In" and did little to no homework.

Give them credit they have learned a few things since then. A GTA exclusive back then, would have changed the console gaming landscape. My only issue is that they still make some dumb decisions today and clearly have shown they still have much to learn....but they are getting better.