GamesRadar - Have you ever seen the ordinary become…extraordinary? WAIT, DON'T GO! We have a history of celebrating what some might think of as the most boring, mundane elements of games, be they boxes, trees, or--most importantly--doors. But when you look at our picks, you know it to be true--some of the most seemingly ordinary design elements still offer a chance to innovate. Where some developers see an unexciting necessity, others take the little things as a chance to get more creative than your standard fare.