When Microsoft initially unveiled its achievements system for the Xbox 360, it was seen as not only a way to show off your gaming skills, but as a means of lengthening the enjoyment and value that every game has to offer. "I'm going to get every achievement for every game I own!" cried enthusiastic gamers, eager to rack up the points and enjoy video games in an entirely new light.
Then the Xbox 360 launched and Perfect Dark Zero asked players to gain 1,000 kills with the sniper rifle. The dream was dead.
Everything you need to know about Modern Warfare III coming to Xbox Game Pass and PC Game Pass.
Salman from Tech4Gamers writes "If Ubisoft plays its cards right, the Assassin's Creed remakes could achieve what Resident Evil 2 Remake did for Capcom."
You believe something good would come from Ubisoft? Did you sleep the last 10-15 years?
The only time they should be remaking the first game is when they are ready to reboot the series after a long break and want to get back to their roots. Start a new re-freshed timeline which they've convoluted.
Though capcom has had sales for there re games lets not all forget the huge elephant in the room which is mod support.
The first resident evil remake was made by fans taken down by capcom then they stamped there logo on it after that mods came in made the replay factor way better than the original.
But when they made them all in house then came the cuts for the modern audience followed by re4 mt's then they went after the modders even in really old titles trying there best to crush mod support. Then you got the horrible drm crap pc port of village and that dumpster fire online re game.
So capcom has made money on remakes but after awhile there shine is not so bright
I hope ubisoft does not copy capcom as they would turn that dial from a 8 to a 11 add in there own mt's to older titles with time savers live service bs or worse black flag with stamina meter's.
Guillemot discusses his vision for Ubisoft’s upcoming slate, the future of the Assassin’s Creed franchise, the good and bad of the games industry, and more.
Can’t imagine someone whose opinion I care to hear less. Unless it’s a “AAAA” interview, then that changes everything. /s
Damn I know we gone be waiting a while for those remakes, 😫 the classic ac games deserve, it would be dope if more devs did this, get the remembered gems closer to a technical level they pictured back then
I have to admit I am addicted to achievements. Its one of the better points of Xbox Live.
Also all the compalining about the $50 yearly fee for Xbox Live has to stop. Its worth every penny.
I have found achievments to do pretty much what they said (means of lengthening the enjoyment and value that every game has to offer)....if the game is to my liking that is.
Perfect Dark Zero was a horrible experience and I had no need to get achievements in it. But other games like COD2, Gears of War, COD4, Mass Effect, Lost Odyessy, Bioshock and others I have played far more then I probably would have had their not been acheivements.
I loved these games but I tend to move on once I "finish" a game. With acheivements I never really "finish" the game until I get all the (single player) acheivements so I tend to play it a lot more times. Having a goal out there that can be acheived and marked as acheived does motivate me. I never played a game on the hardest setting in the past because there was no need. You beat it, the end. Now its like "did I get the acheivement for beating it on the hardest difficulty? No. I can beat that on the hardest, that wasnt so bad." and I play it (unless I think I have no hope of beating it on the hardest, or the game just doesnt hold my interest).
Acheivements are a little thing, but I think they were a stroke of genius. Not that MS was the fist to do it. It seems like the old Madden and NCAA games (when they were good) gave you ingame achievments and trophies. I see it as an expansion on that. Soon PS3 will have achievments as well. So people other then me must enjoy them.
That said the article is correct that not all developers use them correctly and there are a lot of cheap or unmotivating achievements that I tend to skip (like MP or absurdly long collect-a-thons that you cant complete without multiple replays of the same level)
Adding achievements was a dream come true tbh, it's best thing added to next generation.
Achievements have been around since the dawn of gaming, just in a much simpler form. Being able to put your initials in the high score list on arcade games was often enough draw to motivate gamers to practice up or keep playing... of course some guy named a$$ seemed to always have the high scores everywhere I went :)
Still, I think the best draw for an achievement is some type of in game reward. Flag collecting in Assassins Creed was just a waste of time.
I thought it would be easy to get all the achievements. But I realized I couldn't do it. I have 15000 plus achievement points out of maybe 56000. The worst was Blue Dragon, I finish the game and only got 60 achievement points out of 1000. But hey as long as the game is good achievement points is just a nice bonus. When I purchase a game I really don't think about achievement points.