Unity CEO David Helgason has revealed to OXM that Unity game creation tools for OXM won't, in fact, be "widely available" to developers till 2014, though they will be made available to certain developers as part of early testing this year.
Unity has shared a new tech demo that showcases what's possible in the latest version of the Unity 6 Engine, called Time Ghost.
Unity has announced that it's cancelling the controversial runtime fee, and going back to a seat-based subscription model for game developers.
I guess it bite them in the ass. Pretty sure it's still too late and those who were burned by it, will not come back.
Hmm.
They may just remain a company after all. They lost a lot of good faith with all this, however.
Jan 8 (Reuters) - Videogame software provider Unity Software (U.N) will target laying off approximately 25% of its workforce, or 1,800 jobs, the company said in a regulatory filing and internal company memo on Monday.
What a waste. And despite all of this cut and slash, their polices are doubling down on what led to all of this. They have committed themselves to bring a losing brand going forward. Good riddance. Maybe Microsoft will buy them out, they seem to have a lot in common.
Wow, 9 comments all removed because of 1 Spam. Ok.
Anyway, why is it that Microsoft always has to clarify things lately. Save yourself work and just be upfront the first time you announce something.
That's how they're doing it now with the PS4/PSVita Unity tools. Unity doesn't have the option online to "Pay $1000 for the PS4 license and Unity Plugin!" like they do with their Android or iOS dev plugins. You have to be a Sony developer, then Sony will verify with Unity that you're a dev and then Unity will make arrangements to get you the add-on necessary for development using Unity, and then Unity stresses these addons are still beta.
I imagine the process will be the same for Unity development for the Xbox One. Fantastic news though. Having Unity plugins available for both consoles should make porting for indie developers a breeze. That's my hope, anyway. Can't wait to turn my team loose on the new tools. :)
That's good news!