1000°

Killzone: Shadow Fall “Running Far Above 30 Frames” on PS4, 1500 Challenges Just the Beginning

Arguably the biggest PlayStation 4 launch title this November is Killzone: Shadow Fall, coming to us from the fine folks over at Guerrilla Games. - PSLS

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playstationlifestyle.net
Foolsjoker4295d ago

This is my must have title for the PS4 launch, going to have to get the Killzone Vita game to tide me over.

ArchangelMike4295d ago

Dude, that "Killzone Vita game" will more than tide you over. It fantastic, especially the 'contracts' mode, and the Multiplayer is excellent, it's up there with KZ2 and KZ 3 multiplayer.

I can't wait for Shadow Fall.

Maddens Raiders4295d ago (Edited 4295d ago )

I just died from that megaton blast and am seeing bright white light. Please, someone revive me with full health and ammo.

Hatsune-Miku4295d ago (Edited 4295d ago )

Next gen starts on the day killzone shadow fall is released. Graphically the best looking game anywhere.

Eonjay4295d ago

So looks like this is gonna be bona fide 60FPS SP and MP at 1080P. As someone who has played the series, this is gonna be amazing. The SP firefights are always so intense with tons of on screen action. This game is gonna be beautiful.

XB1_PS44295d ago

Holy 1500 challenges batman. Also this is probably the best looking launch title. No Lie.

Foolsjoker4295d ago

Good to hear, downloading it now. Thanks for the heads up! =)

P0werVR4294d ago

through PCSx I can run Shadow of The Collossus at a sustatained 50fps at 1080p...huge difference compared to PS2.

So if they can get this going at around between 45-50fps, KZ is going to be gorgeous.

Can't wait for Deep Down though. Until it's release and more on it that's when I'll get a PS4.

MizTv4294d ago

I agree
It's so damn good

0ut1awed4294d ago

ArchangelMike speaks the truth.

The Vita game defiantly lives up to it's console counterpart.

+ Show (6) more repliesLast reply 4294d ago
4295d ago Replies(8)
GiggMan4295d ago

This is the only true next gen title to me. Everything about it screams quality. Battlefield, CoD, Watchdogs, AC4, all look good but I think they will suffer due to being co-developed on current gen hardware. KZ is the only launch title being developed solely for next gen as it's main focus. Can't wait.

Bathyj4295d ago

I think you could throw Second Son into that catagory as well. It looks awesome.

GiggMan4295d ago

At Bathy I'm particularly talking about launch titles. Most launch titles start out as a late current gen title. This doesn't seem that way at all.

Evilsnuggle4295d ago

Killzone SF is the king of NEXT GEN first person shooter. Killzone SF, DEEP DOWN, THE DIVISION, THE WICHER 3 and INFAMOUS Second Son. All 1080p 30-60fps

Bolts4294d ago

I'm sorry but if what was shown of Infamous at E3 is real, it's going to take Killzone to the cleaners.

+ Show (1) more replyLast reply 4294d ago
starchild4295d ago

Guys, they are talking about the multiplayer. Guerrilla have already stated that the single player campaign will run at 30fps.

They have also said that they are aiming for 60fps for the multiplayer. And based on hands on impressions of the multiplayer it seems to have a very variable framerate right now.

"I'll get the big one out of the way: the framerate is highly variable right now. I'd estimate the range was 20 to 60 depending on where in the map I was and what kind of action was happening."
http://www.neogaf.com/forum...

So, Guerrilla is just saying that they are working on it and it is currently running well above 30fps on average.

CGI-Quality4295d ago

They're targeting 60FPS, even for the single player. That's the entire purpose of saying that, because the MP is already running @ 60FPS.

CGI-Quality4295d ago

They are talking about the single player here. The MP was long confirmed to be 60FPS. They are now targeting that for SP.

humbleopinion4294d ago

Maybe that's why they claim now "far above 30fps". They just average the 30fps single and 60fps multi :)

Anyway, having an fps bump over 30 is useless unless they can hit that sweet 60fps spots. Everything in the middle (be it 35, 45 or 55) will simply *decrease* the quality because you will have either screen tears or dropped frames and choppy gameplay. There's pretty much nothing else you can do when the screen refresh rate is 60HZ.

svoulis4294d ago

You do realize that was on Alpha code, thats why it was running between 20 and 60? A lot can happen since then. These guys sit there day in and day out tweaking bug patching, optimizing and all that good stuff. We will see at launch how good the game plays :D

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showtimefolks4295d ago

so many hate KZ and write it off as graphics only when KZ2 was excellent and KZ3 was great, yes it may not be halo or get as many sales as halo but its a excellent FPS

can't wait, this along with watch dogs are 2 games i plan on getting day one, here is hoping for a big KZ:Shadow Fall community

Kurt Russell4294d ago (Edited 4294d ago )

I didn't like KZ2 personally. I found the middle of gameplay loading horribly distracting and the gameplay lack lustre.

However I really liked KZ3, as a lot of qualms with the first had been tidied up. I think KZ:SF could be immense if they continue improving on what they've got.

I do think the MP could do with squads though, it would help with cross class team work a little.

*edit: They do all look damn incredible though.

ForgivenZombie4295d ago

This was my first preorder followed up quickly with Destiny, Watch dogs and BF4.

ovnipc4295d ago ShowReplies(7)
CuddlyREDRUM4295d ago

I think the only must have thing at launch is PS Plus, it will pay itself over in a month for a year's sub.

otherZinc4294d ago

So, to be clear; Killzone: SF isn't running 1080p "native" @ 60fps.

What exactly does running "well above 30fps" mean? Guess it means they can't hit 60fps.

G20WLY4294d ago

Rather than guessing, why not read the article?

Unless you were trolling, of course... ;P

NeloAnjelo4294d ago

I have this pre-ordered. Day 1 Warzone! I can not wait.

KZ: Mercs is fantastic. Look great, plays like KZ, online 4 vs 4 is really addictive and fun. Contracts is also great!

PudgeySan4294d ago

Agreed. I am a die hard fan of the Killzone Series. I am so happy its a launch title.

4294d ago
moparful994294d ago

@fools I literally just beat the campaign to Killzone: Mercenary a couple of minutes ago.. Absolutely amazing game. Lot's of references to the other 3 games in the series and it actually run concurrent with Killzone 2! This game should sell some Vitas... do yoursrlf a favor and buy it.

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TrendyGamers4295d ago

Shadow Fall is quickly becoming my most wanted PS4 launch game.

Shadowsteal4295d ago

Not sure if sarcastic...or just trolling.

Or possibly actually being sincere.

RedDevils4294d ago

Sound like a misinformed individual

G20WLY4294d ago

^Cut him some slack guys.

I think he just means it's head and shoulders above the rest, despite how good they look. ;)

TheOneEyedHound4294d ago

First of all, That's an ugly baby on your avatar.

Second, is your mom going to buy you all those B/C-List games?

Third, Ps4 has more games at launch, better Value, Exclusive Dlc and a game for everybody.

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4295d ago Replies(4)
M-M4295d ago (Edited 4295d ago )

"It’s running at 1080p, it’s running far above 30 frames – we’re aiming at 60 – so that’s a very good thing."

When it gets there, the fanboys will finally shut their mouths. People need to understand that most first party developers at Sony go straight to the graphics(story is first of course), even if it means sacrificing 30FPS to achieve it. With the PS4, they can go to wherever they feel comfortable with the graphics and remove unnecessary things to improve the framerate with minuscule graphical lose. When that happens, you have this https://www.googledrive.com...

Bigpappy4295d ago

Your developer skills are really shining through in your comments. And that last game you released for the PS4 is the Shyt.

M-M4295d ago

Why thank you, a lot of people enjoyed the improvements on our game from previous iterations. More features will be coming in further updates at launch!

xKugo4295d ago

Honestly the only reason it's not 60 fps now is because the dev kit they built it on was equipped with 4gb of GDDR5 with Sony setting the limit at 2gb of usage. This was before Sony changed the max from 4gb to 8. They confirmed that the build they showed at the reveal and E3 was only using 1.5gb of ram. Furthermore, you don't really need 60 fps for the single player experience because the pace of play for KZ's story is generally slow. 60 fps and above is it's most viable when in face-paced situations. When twitch reactions are prized above anything else. It's already at 60 fps for the multiplayer, so that is the only thing that truly matters.

HeavenlySnipes4295d ago

lol no

I hope you don't actually believe that (the first part of your comment)

GG confirmed the SP is running on s a stable 30FPS

The MP fluctuates between 30-60 FPS, theres too much going on to guarantee a constant 60FPS at all times. Still, having it above 30FPS for the most part is good enough for me

xKugo4295d ago (Edited 4295d ago )

@Below

Sorry to burst your bubble bro, but what I said is correct. The build that they originally built KZ:SF on was based on a dev-kit that only had 4 gb of GDDR5 instead of 8. They said it themselves; you can look it up yourself. If you think a studio as talented as GG couldn't generate a game at 1080p/60fps on 8 gigabytes of the fastest graphics processing RAM on the market, then you are deluded. Frames per second and resolution are limited only by the grade of net-code and bandwidth. The build they had at both the PS4 reveal and E3 were utilizing only 1.5gb of RAM as opposed to however much is used now. Some of you clearly have no idea how all this works, but if your going to disagree at least provide an argument instead stealth disagreeing.

HeavenlySnipes4294d ago

The amount of RAM isn't what allows for better frames per second. Its the CPU

RAM maximizes on what the CPU can do. A lot of RAM means you can have many tasks going on at the same time, but you're really going to get a large boost in FPS with a better CPU. Right now they are working on optimizing the game to work within the parameters of what the CPU can do so that they can have the game look great and run constantly above 30FPS with the target being 60FPS

The higher RAM count that they were given access too just means bigger and higher quality textures, longer lasting small scale destruction etc..

Bolts4294d ago

I'm sick of fanboys talking about the PS4 RAM speed as if it matters in terms of resolution and FPS. These clowns are just regurgitating marketing speak without knowing WTF they're talking about. Unless your game is running at resolutions higher than 1080p then all the bandwidth in the world will do jack shit to help the FPS.

This system is seriously CPU and GPU bound, and that's the area of emphasis when GG is optimizing the game. More than likely the major role of the PS4 RAM bandwidth is geared toward recording live videos without negatively effecting frame rates.

wishingW3L4294d ago (Edited 4294d ago )

@Bolts while part of what you say it's true there are some parts that aren't. Go to google and look for benchmarks of the same card using DDR3 vs GDDR5 and you'll see that the ones with GDDR5 always offer superior performance. Performance that help games run at higher frame-rate and resolution more smoothly.

For now I'm just gonna leave 2 links here, you do the further research:
1. http://forum.notebookreview...

2. http://www.gaminglaptopsjun...

+ Show (2) more repliesLast reply 4294d ago
lifeisgamesok4295d ago

I have absolutely no interest in this typical 1st person shooter

Waiting for February Infamous: Second Son!

mxrider21994295d ago

there is nothing typical or generic about it excpt for the fact that there are guns in it but its your loss

WeAreLegion4295d ago

Seriously. Killzone is a different beast.

MidnytRain4295d ago (Edited 4295d ago )

I'm getting a "typical" feeling from it too. Guess I'm not a Killzone fan, the exception being KZ2.

palaeomerus4295d ago (Edited 4295d ago )

"there is nothing typical or generic about it except for the fact that there are guns in it but its your loss"

This is totally untrue of the Killzone series so far. Laughably so. Especially for KZ3. The last one had lots of cheap CoD style scripted fun house "cinematic" set pieces, fodder troops with idiot AI that respawn until you cross a tripwire line in the level, snipers who wait for you to see and shoot them so they can tumble from their perch, on rails turret segments, and a Reach-like space-fighter action sequence at the end. Even the very short mech and jet pack parts, and the short token-stealth part in the grotto jungle felt like they were lifted right out of CoD MW3.

Killzone 1 had mantle points instead o jumping and had a bad framerate.

KZ 2 dumped the squad member switching stuff and gave us a game with controller lag which people tried to sell as realism. It also had you playing the shortest trooper ever who came up to everyone else's chest. Rico was an irritating curse machine. KZ had an impaling gun sort of like the stake gun in Painkiller and the rebar crossbow in Half Life 2 that stuck people to walls. It also had some questionable cover mechanics that often seemed to not quite work right.

KZ3 was the shortest one and tried to imitate the Modern warfare Mames and had multiplayer based sort of on a simplified version of the Enemy Territory games (think Quake Wars and Wolfenstein ET). KZ3 dropped the controller lag and corny sense of momentum and made the cover mechanics work a little better.

They were all decent but in no way were they unique.

mxrider21994294d ago (Edited 4294d ago )

@ pala kz3 was very generic MP wise every kz fan hated the MP bc it was a CoD version of KZ was not good at all the only thing fun about KZ3 mp was operations mode that was new and refreshing and i hope they bring that back in kz SF
and the guys post i replied to was about SF not the other KZs

jah-Fu4294d ago

Yeah right, if it doesn't remind anyone of an all around general COD/FPS - looking down the barrel with that HUGE reticle taking up more screen than needed - then i don't know what does. Other stuff thrown in is cool but come it doesn't make it suck but it is what it is.

Bolts4294d ago

Killzone 3 is clearly the worst of the Killzone series because it completely abandoned the identity the franchise established in Killzone 2. A lot of fans were very upset because the CoD like multiplayer were so obvious and out of place. What started as a team shooter is now completely run and gun with absolutely shit class balance.

The fact that they have cheesy deployable blue shields is already a bad sign.

mxrider21994289d ago

@ bolts i mean its just add on content to keep it fresh maybe ull like it who nos but if not make your own warzone with no shields allowed

+ Show (4) more repliesLast reply 4289d ago
AceBlazer134295d ago (Edited 4294d ago )

^^^ the amount of stupid in your comment is baffling.

I think your stupidity really peaked when you claimed kz 3 ripped from mw3 even though it came out 7-8 months before.

Angeljuice4294d ago

And the 'corny momentum' comment, because we all know its far more realistic to run around a battlefield at 30mph in all directions whilst wearing full military equipment and having zero momentum ala CoD./s

Majin-vegeta4295d ago

But MP is already 1080 @60 FPS.So im guessing this is SP....

kwiksilver994295d ago (Edited 4295d ago )

i honestly don't think he was talking about sp.
he seems to be taling about the multiplayer portion if anything.
plus according to some people who have played the mp, it wasnt locked on to 60fps.so they're probably working on that.
hope im wrong:)

mushroomwig4295d ago

It just goes to show how many people don't even bother reading the article. They're aiming for 60.

kingmushroom4295d ago

nope they can't read, on the other hand us Mushrooms CAN

Angeljuice4294d ago

I love you mushrooms, I've had some of the best experiences of my life whilst playing with your 'magic' brethren, even though they almost killed me once (naughty little scamps). They've transported me to alternative realities and shown me some of the greatest "visual effects" (un)imaginable.

All hail the mighty power of the mushroom!!!

MoonConquistador4294d ago

LOL@Angel - Bet you couldn't read jack s### when you were experiencing the magic though. +bubs for the funny comment

Show all comments (169)
170°

15 Last-Gen Games That Still Compete with Current-Gen Graphics

GB: "Say what you will about the state of the industry, but even as games evolve, their graphics remain a key aspect. Even some of the biggest flops this year sport some gorgeous visuals, as publishers and developers push the boundaries of what’s possible, pouring years of time and money into their work."

Read Full Story >>
gamingbolt.com
darthv72227d ago

Quantum Break and Ryse are two that I was really surprised did not get an FPS boost option when played on the Series X|S. when i started playing both on the XBO, I thought they are both good, but after playing them also on my steam deck (in 60fps) I just cant go back and play the base games on XB. They really benefit from that faster frame rate.

Driveclub is another i wished had a HFR mode on PS5.

MatrixxGT226d ago

Most games this gen are the exact same except now we get faster loading through SSD and a res and fps bump. Graphically not much has improved, hell most last gen games are being relabeled and resold as “remastered” with the aforementioned updates.
I haven’t seen or played anything on either platform that couldn’t be run on last gen. Guess the law of diminishing returns is really showing itself these days.

127maXimus226d ago

Most games from 20 years ago are basically the same as today, with resolution and fps upgrades. The AI is still just as braindead as it always has been, worlds are full of static, boring characters that do the same thing over and over.

Demetrius226d ago

Smh another reason why graphics haven't improved that much is because most devs too caught up on cross gen. Ps4 was/still a dope console but time has moved on we're halfway close to a ps6 reveal and devs still will be making games on last gen in 2025. Then theres Microsoft purposely got the Xbox series s that causes more devs to try to pull strings as much as they can smh. It's a mixed bag of stuff, the only ones I see pushing hardware is sonys studios and even some indie games look better

226d ago
130°

Why Guerrilla Games Shouldn't Abandon the Killzone Series

Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.

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thenerdstash.com
IAMRealHooman234d ago

1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland

OtterX234d ago (Edited 234d ago )

Shadowfall had great Multiplayer though. Too bad the campaign was meh at best. It did have the occasional great moment sprinkled in.

TheNamelessOne234d ago (Edited 234d ago )

I played through 2/3 multiple times. I played through the original once, but it felt pretty lukewarm for me. I couldn't be bothered to beat Shadow Fall. I got a couple hours in and just went "I'm done". Never touched it again. It was awesome on the tech side, being a launch title, but it didn't even match up to the first game when it came to actually having fun playing it.

Rude-ro234d ago

3 in 3d was an amazing experience to be had.
Although not many experienced it as intended for good reasons.

just_looken233d ago

You forgot the ai advancements on the playstation 2 killzone one you could have a full team of bots doing everything even playing the objective that was a big thing.

In killzone 2 they always flanked you and when available used the high ground.

Playing killzone 2 no hud 5.1 audio was/is awesome

MDTunkown234d ago

They should finish Horizon story first

darthv72234d ago

I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.

just_looken233d ago

You forgot killzone mercenaries on the ps vita but it was the worst selling sony game for awhile there.

Yui_Suzumiya233d ago

Yeah, a remake would be pretty awesome

anast234d ago

They should let it go or sell it. No use spending millions on this project.

LucasRuinedChildhood234d ago

Would like a new IP before Horizon 3. Just because games take so long to make these days.

Show all comments (21)
400°

Killzone After a Decade in Hibernation

It's been 10 years since Killzone: Shadow Fall arrived for PlayStation 4 early adopters, and there's no sign of another sequel.

Obscure_Observer577d ago

Sadly it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer.

Vengeance1138577d ago

lmao sadly? Are you pretending to have actually played the series lol Sorry bud, no Killzone on Xbox.

Cacabunga576d ago

With the downfall of COD and BF, Killzone def. has a chance to make a groundbreaking comeback

576d ago
Notellin576d ago (Edited 576d ago )

What a low-functioning reply here typical of the fanboy N4G community.

Rimeskeem577d ago

“Dumped”

I think it’s called moving on.

Barlos576d ago (Edited 576d ago )

They brought out 4 main games and 2 spin offs: one on PSP and one on Vita. That's a decent run for any series. I also understand that Shadow Fall wasn't a success commercially despite it coming out at PS4 launch, and as a big Killzone fan even I couldn't get into it, so I think Sony/Guerrilla could see it was time to move on.

Don't get me wrong, I'd love another Killzone game in the vein of KZ2 but it's just not happening. Hell, I'd even take a remake or remaster of the first 3 games.

I'd hardly say it was "dumped" though, it spanned 3 console generations and 2 handheld generations.

1Victor576d ago

@obscured:”Sadly it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer”

Happily it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer( edited to reflect the writer true feelings and allegiance)
Kill zone was a FPS far ahead of its glitched competitors with nauseating bad camera angles, 10 years old screaming curses like a drunk sailor and bot aiming assist.

ChasterMies576d ago

“Sadly”?

The Horizon games were among the best games of all time. Killzone Shadowfail wasn’t.

Shane Kim576d ago

True, but damn the memories of KZ2 multiplayer. Still no MP as fun as that to this date.

Mr_cheese576d ago

Dumped and shelved are two different things

Tacoboto576d ago

And Sony as a whole dumped the FPS genre so they wouldn't have products competing with COD and (until purchase) Destiny.

+ Show (4) more repliesLast reply 576d ago
GoodGuy09577d ago

I loved the KZ2+3 campaigns and MP in 2. There could be so much more done with the franchise. Horizon although good, I wish they'd go back to this wonderful IP. Take a break from Horizon please.

Flawlessmic576d ago

Agreed dude, I would absolutely love a reboot of the series, one can only hope that either resistance or killzone makes a return.

Have nothing but great memories, especially of the first 3 games, but all 4 were show stoppers graphically.

blackbeld576d ago

To making it a successful reboot they have to change that buttons layout! Make it playable like the cod button layout. Otherwise I’ll skipping it again.

Rynxie576d ago

And that's the reason why many fps games failed. Instead of being original and catering to it's fans, they tried to make it like cod. No, kz doesn't need cod button layout. It needs to be like it was on kz2 or balanced liked kz3.

Lightning77577d ago

I think Kill Zone would do great in Sony's LS push. As well as MAG reboot and bring back Resistance into LS.

Sharky231575d ago

@Lightning77

I think WarHawk would have been a great Live service game.

thorstein576d ago

Killzone games were so polished. The gameplay was just simple joy. MP was one of the best experiences.

I remember KZ3, just staring at how awesome they animated the water and then getting wasted because of it.

P_Bomb576d ago

It’s been a decade? Now I’m sad.

LiViNgLeGaCY575d ago

I hear ya bud. We're due for a revival.

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