"Though it’s a bit frustrating at times, Irritum’s compelling premise and ample challenge create an intriguing, engaging platformer."
Continue Play: "Irritum is brilliant in its design and refreshing and new in its aesthetic style and premise, and for that I certainly think it is one of the best platformers I’ve played in recent memory."
GS:What lies between life and death? When a person is comatose, what images and worlds does the mind conjure into being? Philosophers have pondered these questions throughout the ages, but Irritum provides an answer. In this modest platformer, the space between is populated by translucent geometric shapes that present jumping puzzles to your trapped consciousness. Unfortunately, rigid controls make managing these increasingly difficult obstacles an arthritic endeavor, while the existential questions and slowly revealed truth of your situation struggle to transcend dull cliches. In the sparse limbo of Irritum, there is little to keep you from giving up the ghost.
GB: "For those of you who are not familiar with Irritum, it is a game that deals with the topics of suicide and depression. The game takes place after the player has attempted suicide, and while they are stuck in a coma in reality, they are trapped in limbo elsewhere."