US Gamer - However, as with many other MMOs, its launch has not gone as smoothly as either the player base or Square Enix might have hoped. It's the usual excuse -- "the number of users attempting to access the game has significantly exceeded our initial estimates" -- but in this case it's entirely possible there may be some truth to it. Although early impressions of FFXIV's new version have all been enormously positive, releasing it at all was still a huge risk for Square Enix; there was, after all, no guarantee that those who felt burned by version 1.0 would come back, and it would be understandable for the company to make somewhat conservative estimates as to how many players they might expect.
The Nerd Stash: "After a decade, Aurum Vale is still regarded as the worst dungeon in FFXIV. Still, it is a rite of passage for new players."
ESTNN writes: "On the eve of FFXIV's highly-anticipated Final Fantasy 15 collaboration event, the developers issued a statement on the game's official forum about the latest wave of player bans."
RMT ruins the economy for people who aren’t paying for in game money. Prices sky rocket for items. They really need to come up with a system that prevents in game money/item sales and still be able to trade items. I’m sure it can be done but the cost to do it is the issue.
Remember, dudes, game companies have no issues if you pay money to THEM to "save the time"
But how dare you pay to somebody else.
ESTNN writes: "Whether you're just a sprout starting out in the forests of Gridania (glad you're here) or a min-maxer Dark Knight who wants to reach 70 in a week, you're gonna want to pay attention to your Duty Roulette."