Crew cuts: Julian Garrity talks open-world racing

EG:When Black Rock and Bizarre Creations shut down in 2011 on the back of dismal sales for Split/Second and Blur, a lot of us forecast doom and gloom for arcade racing. Two years later, though, there are still plenty of developers trying to make it work. EA still has the Need for Speed, even spinning up a studio in Gothenburg to focus on it, while Bugbear Entertainment has just announced a new racing game due out in early 2014.

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