Nintendo Life - The original Nintendo 64 controller proved to be quite divisive as far as gamepads are concerned. With its peculiar three-pronged design – which was partly borne out of Nintendo’s fear that 3D gaming might not take off – camera buttons and novel Z-trigger, the controller was the perfect tool for fully experiencing most 3D games during the system’s heyday. Nevertheless, the D-Pad placement reduced the number of buttons available during play, or at least made it very awkward to use them. Some people just didn’t like the idea that for the majority of games, the left side of the pad remained completely unused. But most of all, the controller's joystick – while incredibly innovative for the time – was very susceptible to wear and tear and quickly became a considerable pain for regular players.
TELUS launches the GameRx wellness gaming platform, offering science-backed game recommendations for mental and physical health.
As Microsoft hikes Xbox console prices worldwide, US and Canadian customers face the additional burden of increased headset prices.
Surprise I don’t see the usual suspect blasting anti consumer when Sony raised their price.
I guess they will pop up when Sony do it also lol
Xbox Cloud Gaming adapts to how you play—Touchscreen, controller, or mouse. Here’s how they’re helping devs support it all.