With Sony continually driving home the message of indie gaming, we take a look at why they've chosen this approach.
Because unlike two other companies Sony takes risks and wants the best of everything for their console.
Doesn't Microsofts Xbox 360 have an indie marketplace?
To bring mobile casual gamers to consoles and convert them to console hardcore gamers! That's the strategy, Cerny said it himself in an interview.
Sony aren't taking the risks, unless they are actually publishing the games themselves. Your statement makes no sense whatsoever, allowing indies to self publish is not the same as financially backing indie game development which would constitute 'taking a risk."
@ Bundi " not the same as financially backing indie game development" The fundamental concepts behind Sony's whole pro-indie ethos are all about supporting and nurturing and removing barriers. Look at Shahid Ahmad - that man LIVES IT. It's not all about money and that's not all that is important to an indie studio - there are actually some people in the games industry with integrity and a genuine desire to do things a bit differently you know...
No, it's because the major teams like SSM, ND, and MM have all quit, so Indies are all $ony have going for them.
R u being sarcastic ?
Very well written article. Good read.
@Majin-vegeta Because the 3DS wasn't a risk, because the Wii U wasn't a risk? The safest player has always been Microsoft but both them and Sony just follow up on what Nintendo does with more expensive technology.
What's wrong with that? U get ur risky Nintendo and I get my amazing Sony/Microsoft /a but seriously they all take and give. It's life. Live it, love it, play WITH it ;)
Nothing wrong with it at all. Safe works; it's not always the most exciting but it's usually the most stable. I was just disillusioning a fanboy.
How else are they going to find fresh new talent? Indies are the future devs for our games, what better way to get started is there at the moment?
My guess is a more cynical one. AAA games cost money and the PlayStation brand has been leaking money for some time now (a peek at their financials from 2006 - 2013 shows more losses than gains in the games dept in terms of $ made) and the best way to pad up the PS4 library for now and make low risk money is to open it up to every developer possible. This is why they are lending out dev kits (can't be giving away stuff when tightening up wallet) to indies and putting the spotlight on them for now. Ultimately, it all boils down to one thing and this goes for all companies, money. How to best make/save it. In Sony's case, it's both.
Cynical and short-sighted viewpoint.
Indies are potentially the future generations of developers and its a good thing to back them.
Mixture of reasons imo, bring over the mobile casual, fill in the gaps during summer drought of first and third party's games plus giving Indies the chance to make risky enjoyable games which will help the ps4 from all the shooter genre to give the ps3 more variaty
Indie of today could be great software houses of tomorrow. I know only that more games = more things to play and that's ok with me =P Some of them are even free if i'm not wrong, so...
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