Total War: Rome II Review | Gamereactor UK

GR-UK writes: "The thrill of fighting a war comes from the many real-time battles that take place during the course of a game, the satisfaction of conquest comes from the management of resources and the subtle manipulation of the world around you. The latter is achieved via a campaign map that breaks up the known world into regions and provinces. Avatars represent agents and armies, spies and fleets of warships. When opposing avatars collide, we're whisked into the former; fierce battles on varying landscapes where real-time tactics and evolving strategies define how the map is carved up."

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