When AAA titles are commercially successful, you can bet anything that a sequel will almost immediately be in the works. This is where maybe the biggest ultimatum comes into play. It's an internal debate that occurs in almost every single video game studio around the world.
Should we stick to our original formula or make the game more accessible to newcomers? The fans want the former and the publishers and studio owners want the latter.
A psychological survival horror game that takes place in 1990s Poland where you play as Tomasz who is searching for his missing friend in the town Jeziorne-Kolonia. A strange substance has taken over the town and is transforming its inhabitants into grotesque monsters.
Game Pressure met with the one and only Josh Sawyer at Digital Dragons and chatted about RPGs, Pentiment, Pillars of Eternity, the state of the industry, and the genre.
Phantom Squad is an intense 1-4 player tactical top-down shooter that blends fast-paced combat with strategic planning, drawing inspiration from games like Hotline Miami and Rainbow Six. Set to release in 2025 on Steam, players take on the role of disavowed operatives who must carefully plan their assault before breaching rooms.
Sakurai is trying to hit that sweet spot with Super Smash Brothers Wii U. This game is a perfect example of all of this, I'm really curious to see how he decides to place it in between Melee and Brawl.
i don't understand why newcommers can't learn to play....