Xbox One, the cloud, the Source Engine - and the 1080p60 question.
In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.
Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....
This is why this industry has slow releases and none compelling games.
Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?
MP1st has managed to unearth the title of the in-development Star Wars tactics game by Respawn and Bit Reactor.
turn based? hell yeah! not too many of those these days. I hear Expedition 33 is the same, so looking forward to that too.
Respawn and Bit Reactor's Star Wars turn-based tactics game first screenshots and info leak before the official reveal on April 19.
uh oh.
Not really "smooth" frame rate but not 60 fps. 30 fps is still smooth if it doesn't dip below 30 (locked at 30). I am not surprised by this because I have no doubt the PC was the lead platform. They just need to sort the port out and it should be fine (may even be 60)
"Titanfall producer, Drew McCoy is Coy about XBOne Framerates."
... D:
Looks like the X1 version is gonna be 720p and might not be 60fps,its unacceptable for a next-gen game to still be using a 2006 graphics engine which is sad. Killzone Shadow Fall looks like its gonna be the only next-gen first person shooter at launch thats native 1080p 60fps. Only on PS4.